Reaver armor

Reaver armor is a craftable Hardmode armor set, crafted from Essences of Sunlight, Jungle Spores, and Perennial Bars. It requires 6 Essences of Sunlight, 26 Jungle Spores, and 33 Perennial Bars to make the whole set or 10 Essences of Sunlight, 50 Jungle Spores, and 65 Perennial Bars for a set with all five headpieces.

It consists of a Reaver Scale Mail and Reaver Cuisses as well as five different headpieces: The Reaver Mask, Reaver Visage, Reaver Helm, Reaver Helmet  and Reaver Headgear. All of the helmets share a set bonus, but also each piece providing boosts to the specific class.

The Reaver Scale Mail provides 19 defense, 9% increased damage and 4% increased crit chance and +20 maximum life. The Reaver Cuisses provide 14 defense, 5% increased critical strike chance and 12% increased movement speed.

All helmets provide 10% increased movement speed (Headgear provides 20%) and free movement in liquids. A full set always provides at least 36 defense, +20 max life, 9% increased damage, 9% increased critical strike chance, 22% increased movement speed and free movement in liquids.
 * The Reaver Helm provides 25 defense, 15% increased melee damage, 10% increased melee speed, and 5% increased melee critical strike chance. Its set bonus grants an additional 5% melee damage, melee projectiles cause enemies to release an explosion on hit that inflicts Cursed Inferno for 2 seconds, causes enemy damage to be reflected, and grants the player the Reaver Rage buff when hit. Reaver Rage boosts all damage, melee speed, and movement speed by 5%. Reaver explosions deal 20% damage of the attack that spawned them, capped at 30 damage.
 * The Reaver Visage provides 13 defense, 15% increased ranged damage, 20% decreased ammo usage, and 5% increased ranged critical strike chance. Its set bonus grants an additional 5% ranged damage and gives ranged weapons a 10% chance to also fire a rocket that deals 130% of the weapon's base damage. Rockets are softcapped at 150 damage.
 * The Reaver Mask provides 7 defense, 15% increased magic damage, 12% reduced mana cost, 5% increased magic critical strike chance, and +80 max mana. Its set bonus grants an additional 5% magic damage and causes enemies to release spore clouds when hit.
 * Spore clouds deal 15% damage of the attack that spawned them, capped at 25 damage.
 * The Reaver Helmet provides 3 defense, 5% increased minion damage, +2 max minions, and increased minion knockback. Its set bonus grants an additional 16% minion damage and also summons a Reaver Orb to fight for the player.
 * The Reaver Orb floats above the player's head and fires spore clouds in multiple directions, dealing 80 damage.
 * The Reaver Headgear provides 10 defense, 15% increased rogue damage, 5% rogue projectile velocity, and 5% increased rogue critical strike chance. Its set bonus grants an additional 5% rogue damage, spore clouds when the player is hit, and a maximum rogue stealth of 110.