1.4.4.002

The 1.4.4.002 (or 1.4.4.2) update added several expansions to the Sulphurous Sea along with a few other items and balance changes. The update is also notable for the name change of the Bumblebirb into The Dragonfolly.

Additions

 * Added Rusty Medallion.
 * Added Effigy of Decay, Hardened Sulphurous Sandstone, Hardened Sulphurous Sandstone Wall, Profaned Guardian Trophy, Rusty Chest, and Supreme Calamitas Trophy.
 * Added Corroded Caustibow, Gamma Heart, Rusty Beacon Prototype, and Star Struck Water.
 * Added naturally-generated Locked Rusty Chests, ambient objects, Microbial Clusters and Sulphurous Vines to the Sulphurous Sea.
 * Added Sulphurskin Potion.
 * Added Plague Caller.
 * Added Broken Water Filter and Rusty Lockpick.
 * Added Effigy of Decay, Gamma Hydra, Plaguebringer Bab, Rusty Drone, and Sulphurskin buffs.
 * Added player-equipped sprites to the Counter Scarf and Iron Boots.

NPC

 * Toxic Bubbles from the Sulphurous Sea no longer appear while a boss is alive.
 * Tier 2 Acid Rain is now forced 10 seconds after defeating Aquatic Scourge.
 * Aquatic Scourge, Brimstone Elemental, and Cryogen no longer drop Souls of Sight, Fright, and Might respectively.
 * Aquatic Scourge now takes 99% less damage from the Brimstone Sword's projectiles and explosions.
 * Astrum Aureus no longer drops Lunar Fragments.
 * Increased Astrum Deus worms' resistances to the Aerial Bane from 80% to 90%.
 * Changed Brimstone Elemental's laser telegraph changed from dusts to line.
 * In Revengeance Mode, Calamitas charges twice after firing one set of lasers and fireballs in her second phase.
 * Charred Slimes now spawn after the Brimstone Elemental has been defeated instead of after Plantera has been defeated.
 * Reduced Freeze and Chilled time from The Destroyer’s frost lasers.
 * Decreased The Destroyer's resistance to the Spent Fuel Container from 66.67% to 62%.
 * The Destroyer now takes 90% less damage from the Brimstone Sword's projectiles and 99% less damage from its explosions.
 * The Dragonfolly's Red Lightning Aura no longer deals damage until fully materialized.
 * Duke Fishron now takes 35% more damage from the Resurrection Butterfly.
 * Flak Crabs can now only spawn underwater.
 * Lunatic Cultist now takes 25% less damage from the Resurrection Butterfly.
 * Nuclear Toads spawn less frequently.
 * The Old Duke's Tooth Ball teeth now have less lifespan. Sulphurous Sharkrons no longer deal damage until fully visible.
 * Updated The Old Duke's resistances:
 * Increased Galileo Gladius resistance from 60% to 80%.
 * Increased Crescent Moon resistance from 40% to 80%.
 * Increased Soul Edge resistance from 25% to 40%
 * Added a 5 second grace period to the Profaned Guardians enrages when outside The Underworld or The Hallow.
 * Providence now takes 50% more damage from the Elemental Axe.
 * Storm Weaver now takes 90% less damage from the Stardust armor's dragon minion.
 * Town NPCs now have an icon above them when new items are available in shops. They can be turned off via configuration options.
 * The Abominationn from the Fargo's Mutant Mod can now cancel the Acid Rain event and sells the consumable Caustic Tear after it has been defeated.
 * The Sea King now sells the consumable Caustic Tear after the Acid Rain is defeated.
 * Reduced the amount of kills to clear the first two tiers of the Acid Rain event from 180 kills to 90 in Tier 1 and 125 in Tier 2.
 * Reduced the damage of Tier 1 Water Leech from to.

Recipes

 * Any Lore item can now be crafted with a respective boss trophy and 10 Victory Shards.
 * The consumable variant of the Caustic Tear can now be crafted with 4 Sulphuric Scales at any water source.
 * Astral Bricks are now crafted with Astral Stone instead of Stone Blocks.
 * Axe of Purity now requires double the Pixie Dust and Crystal Shards. It is now crafted at a Hardmode Anvil.
 * Biome Blade now requires double the materials.
 * Celestus now requires the Molten Amputator instead of Executioner's Blade.
 * The Dance of Light now requires an additional Sky Fracture to craft.
 * Eternity now requires the Slithering Eels instead of Tome of Fates.
 * Fathom Swarmer Visage now requires an additional 3 Depth Cells.
 * Fathom Swarmer Breastplate now requires an additional 5 Depth Cells.
 * Fathom Swarmer Greaves now require an additional 4 Depth Cells.
 * Adjusted the Hadal Stew recipe. 5 Depth Cells are replaced with 10 Abyss Gravel or Voidstone. The amount of bowls needed and Hadal Stews obtained from one craft is doubled.
 * Kelvin Catalyst now requires a Frozen Key instead of 30 Souls of Might.
 * Adjusted the Metal Detector recipe. It now requires 5 additional Gold Dusts and Hallowed Bars are replaced with Any Iron Bars.
 * Profaned Soul Crystal can now be crafted anywhere but instead requires only half of some materials if crafted in The Hallow or The Underworld.
 * Sigil of Calamitas now uses the Any Evil Water recipe group.
 * Snow Ruffian armor now uses the Any Snow Block and Any Ice Block recipe groups.
 * Svantechnical now requires the SDFMG instead of S.D.M.G.
 * True Caustic Edge now uses the Any Evil Flask recipe group.
 * 333 Vanquisher Arrows are crafted per set, rather than 250.

Renames

 * Birb Pheromones renamed to Exotic Pheromones.
 * Brimflame Scowl renamed to Brimflame Cowl.
 * Bumblebirb renamed to The Dragonfolly.
 * Bumblebirb (clones) renamed to Draconic Swarmer.
 * The Bumblebirbs (Lore) renamed to The Dragonfolly (Lore).
 * Bumblebirb Mask renamed to Dragonfolly Mask.
 * Bumblebirb Trophy renamed to Dragonfolly Trophy.
 * Pride Hunter's Planar Ripper renamed to Prideful Hunter's Planar Ripper.

Resprites

 * Resprited Abyssal Diving Gear, Iron Boots, Lead Core, and Radiant Ooze.
 * Resprited Perforator Cyst.
 * Resprited The Dance of Light, Effervescence, Eye of Magnus, Ice Star, Magna Cannon, Marnite Bayonet, Marnite Obliterator, Marnite Spear, and Temporal Floe Sword.
 * Resprited Cadance and Glacial State.
 * Resprited Anechoic Coating and Hadal Stew.
 * Resprited Cloaking Gland.
 * Resprited Acid Eel and Water Leech banners.

Balance Changes

 * Added a stealth strike effect to Prismalline and Snap Clam.
 * Flails no longer count as true melee weapons.
 * Nerfed Barinautical, use time increased from 6 to 12. Use delay increased from 15 to 20.
 * Buffed Brimlance, base damage increased from 75 to 100.
 * Nerfed Clam Crusher, base damage decreased from 140 to 100.
 * Buffed Darklight Greatsword, base damage increased from 55 to 75.
 * Buffed Endo Hydra Staff. It now uses local immunity frames. Base damage decreased from 2563 to 800.
 * Nerfed Entropy's Vigil, it now requires 2 minion slots to summon the whole trio. Having 1 minion slot left will only summon Calamitamini. Base damage increased from 27 to 35.
 * Nerfed Eutrophic Scimitar, projectile damage decreased from 100% to 70% damage.
 * Buffed Excalibur Shortsword, base damage increased from 55 to 70.
 * Nerfed Flarewing Bow, base damage decreased from 25 to 20. Use time increased from 28 to 29.
 * Nerfed Forsaken Saber, projectile damage decreased from 100% to 80% damage.
 * Buffed Frostbrand, base damage increased from 53 to 81.
 * Nerfed Hallowed Rune, stars now deal 1/3 damage and have a 1-second cooldown before re-appearing.
 * Buffed Inferna Cutter, base damage increased from 85 to 100. Critical strike chance increased from 4% to 14%.
 * Buffed Phoenix Blade, base damage increased from 95 to 120. Use time is decreased from 28 to 26.
 * Nerfed Resurrection Butterfly, it now requires 2 minion slots to summon the whole duo. Having 1 minion slot left will only summon the Pink Butterfly. Base damage increased from 25 to 65.
 * Nerfed Roxcalibur, base damage decreased from 200 to 120.
 * Nerfed Snap Clam, debuff damage reduced from 17.5 per second per clam to 7.5 per second per clam.
 * Nerfed Spent Fuel Container, base damage decreased from 69 to 50. Use time is increased from 28 to 35.
 * Buffed Starnight Lance, base damage increased from 68 to 95. Its beam now pierces twice instead of once.
 * Buffed Storm Saber, base damage increased from 42 to 68. It additionally fires another beam from above.
 * Nerfed Submarine Shocker, base damage decreased from 70 to 60.
 * Buffed True Caustic Edge, base damage increased from 42 to 100. Its projectile gains a 25% increase to damage per bounce.
 * Nerfed Vile Feeder, minions now spawn 1-2 mini-eaters instead of 1-3.

Reworks

 * The Dance of Light now fires a flurry of light blades instead of white splitting flares, causing a flash of light to erupt after 300 hits. Damage increased from 700 to 2077. Critical strike chance increased from 4% to 24%. Mana cost decreased from 9 to 6. Velocity decreased from 30 to 14.
 * Draedon's Heart passive damage boost decreased from 10% to 5%. It now inherits the reworked effects of the Laudanum and Stress Pills below:
 * Laudanum no longer grants stat boosts or immunity to the Horror debuff, but instead causes Horror to last twice as long. However, Horror will provide the player with several positive buffs instead of harming the player.
 * Stress Pills no longer grants damage boosts and defense reduced from 8 to 4. It now cuts the amount of the Adrenaline Meter lost by half instead of full.

Tier Changes

 * Several items sold by the Archmage have increased in tier. As a result, several items have been rebalanced.
 * Arctic Bear Paw, Cryogenic Staff, and Frosty Flare are now sold after all Mechanical Bosses have been defeated. Their price have been raised from to  and rarity increased from Pink to Light Purple.
 * Buffed Arctic Bear Paw, base damage increased from 70 to 100.
 * Nerfed Cryogenic Staff, base damage decreased from 56 to 50.
 * Absolute Zero, Eternal Blizzard, Icicle Arrow, Icy Bullet, and Winter's Fury are now sold after the Frost Moon has been defeated.
 * The price of Icicle Arrows and Icy Bullets raised from to  and rarity increased from Pink to Light Purple.
 * The price of Absolute Zero, Eternal Blizzard, and Winter's Fury raised from to  and rarity increased from Pink to Yellow.
 * Buffed Absolute Zero, base damage increased from 42 to 120.
 * Buffed Eternal Blizzard, base damage increased from 32 to 73.
 * Buffed Winter's Fury, base damage increased from 28 to 69.
 * Charred Ore may now only be mined after the Brimstone Elemental has been defeated. Its pickaxe power requirement is reduced from 200% to 180%. Most items crafted from Unholy Cores have been rebalanced.
 * Buffed Brimstone Sword, base damage increased from 61 to 75.
 * Nerfed Brimstone Fury, base damage decreased from 40 to 35.
 * Nerfed Burning Sea, base damage decreased from 79 to 72.
 * Greatly increased range of Brimrose Staff.
 * Nerfed Igneous Exaltation, base damage decreased from 39 to 34. Launched Igneous Blades now pierces up to 2 times instead of infinitely.
 * Nerfed Brimblade, base damage decreased from 32 to 28.
 * Most Drunk Princess' Drinks have increased in tier. None of the drinks have changed in terms of their boosted stats.
 * Screwdriver, Vodka, and White Wine are now sold after all Mechanical Bosses have been defeated.
 * Caribbean Rum, Evergreen Gin, and Margarita are now sold after Plantera has been defeated.
 * Bloody Mary and Everclear are now sold after Astrum Aureus has been defeated.
 * Cinnamon Roll, Moonshine, Moscow Mule, and Tequila Sunrise are now sold after Golem has been defeated.

Additional Changes

 * Aestheticus now swings like a broadsword instead of held like a wand.
 * Astral armor fallen stars now use a new projectile that deals ranged damage and decreases its damage by 6.25% for each enemy it strikes.
 * Bloodflare armor Souls and Plague Reaper armor cinders are now affected by ranged damage bonuses.
 * Devil's Sunrise, Diseased Pike, Fulguration Halberd, Gilded Proboscis, Heart Rapier, Marnite Spear, Murasama, Sausage Maker, Vulcanite Lance and Yateveo Bloom now benefit from true melee bonuses.
 * Calamity Beds and Bathtubs can now be placed on platforms.
 * Slightly adjusted the Profaned Soul Artifact challenge to allow for damage up to 5% of Providence's max life instead of 1%.
 * Sulphurous armor now reduces the effect of the Sulphuric Poisoning debuff.
 * Sulphurous armor jump now has a 1/3 second cooldown.
 * Added an electric animation to the Adrenaline and Rage Meters when fully charged and a shake effect when used. The meters now drop smoothly when used instead of abruptly.
 * The shake effect can be customized in the configuration options.
 * Harpy Wings now give a chance for most attacks to create a feather while a Harpy Ring or Angel Treads are equipped.
 * Skyline Wings now grant the player a 25% jump speed boost when wearing Aerospec armor.
 * Rage is no longer internally named "Stress".
 * Afterimages can now be turned off via configuration options instead of lighting settings.
 * Changed the Sulphurous Sea world generation to include islands.
 * The Oiled debuff now increases the damage over time Abyssal Flames, Brimstone Flames, Demon Flames, God Slayer Inferno, and Holy Flames.
 * Reduced the amount of life regen reduction from the Sulphuric Poisoning debuff from 24 to 6.
 * The Astral Meteor now avoids the Sulphurous Sea completely.
 * Added tooltips to Cryo Key, Charred Idol, and Abombination.
 * Added a status message after defeating the Brimstone Elemental to inform the player they can now mine Charred Ore.
 * Added custom rarity to several Developer items:
 * These are: Crystyl Crusher, Draconic Destruction, Endogenesis, Eternity, Gael's Greatsword, Scarlet Devil and Temporal Umbrella.

Fixes

 * Fixed Acidwood trees from detaching from each other.
 * Fixed Enchanted Butterfly tooltip referring to Sparks eating dragonflies instead of butterflies.
 * Fixed Hydrothermic armor displaying the player's hair when equipped.
 * Fixed The Plaguebringer Goliath’s hitbox.
 * Fixed a bug where the Mechworm randomly attaches on random targets and disappears from losing any minion slots.
 * Fixed a tile-alignment crash with the Eutrophic Shelf when the Ancients Awakened Mod is enabled.
 * Fixed an oversight where Inferna Cutter and Ultimus Cleaver are considered as true melee weapons.
 * Fixed an oversight where Picksaw’s tooltip calls Scoria Ore by its previous name.
 * Fixed invalid sounds made by The Dragonfolly that causes it to despawn.
 * Fixed lag issues from the Great Sand Shark in Multiplayer.
 * Fixed the Cosmolight not working in Multiplayer.
 * Fixed the Sulphurous Sea floating above surface layer.
 * Fixed the Water Leech teleport-leeching to players and spawn-killing them.