Minions

Minions are secondary characters and the main vessel of attack for the Summoner class. The Calamity Mod adds a variety of new minions that can be summoned with weapons, accessories or armor sets.

Weapons
Summon weapons are weapons which summon a minion to fight for the player. They act similarly to magic weapons in that they consume mana, but while magic weapons deal damage directly from the weapon, summon weapons attack autonomously from the player's input and targets can be manually switched with the (defaults to right click) key to a different target. All minions will do 50% less damage if the player is holding a weapon belonging to a different class. Tools and Classless weapons will not inflict the penalty when held, and certain armor reduces the summoner penalty altogether. However, while holding a summon weapon, all minion damage is increased by 10%.

The mod currently adds 19 Pre-Hardmode, 23 Hardmode, and 21 Post-Moon Lord summon weapons along with 1 Pre-Hardmode, 6 Hardmode, and 3 Post-Moon Lord sentry weapons.