Ethereal Extorter

The Ethereal Extorter is a Hardmode accessory sold by the Bandit for after the Golem has been defeated. While equipped, rogue projectiles have a chance to explode into 1-3 homing souls upon impact. These souls deal 33% of the projectile's base damage and are softcapped at 50 damage. Additionally, rogue damage is increased by 10%, at the cost of -1 life regen.

While the Ethereal Extorter is equipped, a wide variety of effects can be applied to the player depending on the environment they're currently occupying. The effects are as follows:


 * Pure Surface (Forest): All weapons gain +15% knockback.
 * Pure Underground: Rogue projectiles have a 5% chance to deal 1.5x damage, if it's not a critical hit.
 * Pure Cavern: Holding a rogue bomb grants the Black Belt's chance to dodge attacks.
 * Underworld: Holding a fire weapon grants +3% Damage Reduction.
 * Does not apply while the player is in the Brimstone Crag.
 * Space: Fall speed increased by 25%.
 * Dungeon: Non-consumable rogue weapons deal +5% damage.
 * Hallow: +1 max minion, -10% mana cost, and 25% chance to not consume ammo or a consumable rogue weapon.
 * Corruption: Rogue boomerang projectiles have boosted armor penetration.
 * Crimson: Javelin projectiles have double knockback.
 * Jungle: Holding a nature weapon gives the player the Dryad's Blessing buff.
 * Snow biome: Holding an ice weapon gives +5 defense.
 * Ocean: +5% increased movement speed and acceleration.
 * Desert: When holding daggers, the player gains a zoom effect akin to the Binoculars or Rifle Scope.
 * Glowing Mushroom biome: +1 life regen and +3 defense.
 * Sunken Sea: Gills effect, ignore water physics, and rogue projectiles inflict Temporal Sadness.
 * Brimstone Crag: Rogue projectiles that are also fire weapons inflict the Abyssal Flames debuff.
 * Astral Infection: +5% flight time and horizontal flight speed.
 * Sulphurous Sea: Rogue projectiles inflict Sulphuric Poisoning and Irradiated debuffs.
 * Abyss: The player is blinded similarly to the effects of Obstructed, Darkness, and Blackout debuffs, but they gain +20% to all damage, +5% to all crit chance, +8 defense, and +5% Damage Reduction.

Additionally, the player is also granted several effects depending on the Moon phase, which are as follows:
 * Full moon: +30 fishing skill.
 * Waning Gibbous +10% rogue use speed.
 * Third Quarter: Spiky Ball projectiles last 5 more seconds.
 * Waning Crescent: 10% increased stealth regen while moving.
 * New Moon: +10 max stealth.
 * Waxing Crescent: Rogue projectiles gain more damage based on their piercing ability.
 * Infinite: +10%. 5 or more: +8%.  4: +6%.  3: +4%.  2: +2%.
 * First Quarter: Discount Card effect and rogue projectiles inflict Midas.
 * Waxing Gibbous: Rogue critical hits deal 5% more damage.