1.3.2.001

The 1.3.2.001 update contained a large amount of balance changes to the mod's enemies, accessories, and armor. The update also reworked the Astrageldon Slime into a proper boss fight, and resprited four of the mod's bosses. The update was also notable for removing THE LORDE.

Additions

 * Added Eidolist, Flame Pillar, Rock Pillar.
 * Added Celestial Jewel.
 * Added Auric Ore, Divine Geode.
 * Added throwing variants for Empyrean Knives and Scourge of the Cosmos.
 * Added Star Cannon EX.
 * Added Charred Relic.
 * Added Astrageldon Slime Treasure Bag.
 * Added Lore items for Calamitas, The Destroyer, Plantera, Skeletron Prime, The Twins.
 * Added Weak Petrification.

Astrageldon Slime

 * Stat changes:
 * Buffed base contact damage from to.
 * Health now scales across difficulties, with health buffed from to.


 * AI changes:
 * Changed lasers into fireballs.
 * Fireballs now travel slower, but last longer.
 * Fireballs and contact with the boss now instantly kills the player once the Moon Lord has been defeated.
 * No longer shoots a constant barrage of lasers with an occasional burst, and now cycles between a concentrated blast of several projectiles and a burst.
 * Jump height and speed increased
 * Can now teleport regularly
 * No longer fires a storm of lasers if there are tiles between it and the player.


 * Drop changes:
 * Now only drops instead of.
 * Now drops 12-16 Astral Jelly.
 * Now drops 20-40 Fallen Stars.
 * Now drops a Treasure Bag in Expert Mode.
 * Suspicious Looking Jelly Bean now only drops from its Treasure Bag.


 * Other changes:
 * Now uses Cosmic Disgust as its theme.
 * Now has a boss icon
 * Added to Boss Checklist.

Astrum Deus

 * Main worm nerfs:
 * Nerfed head damage from to, and its defense from 60 to 40.
 * Nerfed body damage from to, and its defense from 75 to 60.
 * Nerfed tail damage from to, and its defense from 90 to 80.
 * Throwing projectiles now only deal 1/5 of their damage to it.
 * Small worm nerfs:
 * Nerfed head damage from to, and its defense from 60 to 30.
 * Nerfed body damage from to, and its defense from 75 to 45.
 * Nerfed tail damage from to, and its defense from 90 to 60.
 * Nerfed Astrum Deus Probe contact damage from to, and its laser damage from  to.
 * Nerfed laser damage from to.
 * Throwing projectiles now only deal 1/5 of their damage to the head and tail segments of both the main and small worms, and 1/2 of their damage to their body segments.

Aquatic Scourge

 * Nerfed health from to.
 * Nerfed tooth projectile damage from to.
 * Nerfed sand blast projectile damage from to.

Bumblebirb

 * Nerfed damage from to.
 * Nerfed Bumblebirb (clone) damage from to.

Brimstone Elemental

 * Nerfed firedust damage from to.
 * Nerfed fireball damage from to.

Calamitas

 * Buffed phase 1's contact damage from to.
 * Nerfed phase 1's laser damage from to.
 * Buffed phase 2's contact damage from to.
 * Nerfed phase 2's laser damage from to.

Ceaseless Void

 * Nerfed Dark Energy damage from to.

Crabulon

 * Nerfed contact damage from to.
 * Crab Shrooms now produce light.
 * Now shoots mushrooms in rapid succession, with the amount of mushrooms scaling with its health instead of occasional bursts.

Cryogen

 * Nerfed Aurora Spirit damage from to
 * Nerfed Cryocore damage from to.
 * Nerfed Cryocore (Buffed) damage from to.
 * Nerfed ice blast damage from to.
 * Nerfed ice rain damage from to.

Desert Scourge

 * Main scourge changes:
 * Adjusted head damage from to.
 * Nerfed body damage from to.
 * Small scourge changes:
 * Nerfed head damage from to.
 * Nerfed body damage from to.

The Destroyer

 * Damage is no longer increased by Death and Revengeance Mode.
 * Nerfed Probe contact damage in Death Mode from 144 to 72.

The Devourer of Gods

 * Nerfed phase 1's health from to.
 * Buffed phase 2's health from to.
 * Nerfed phase 1's head damage from to.
 * Nerfed phase 1's body damage from to.
 * Nerfed phase 1's tail damage from to.
 * Nerfed phase 2's head damage from to.
 * Nerfed phase 2's body damage from to.
 * Nerfed phase 2's tail damage from to.
 * Nerfed Devourer of Thots' head damage from to.
 * Nerfed Devourer of Thots' body damage from to.
 * Nerfed laser and orb damage from to.
 * Laser Portals will now spawn above the player if they travel too far from the boss.
 * Flamethrower attack now deals damage.
 * Lowered segment count for Devourer of Thots.
 * Phase 1 now only takes 25% of damage from the Sulphuric Acid Cannon's mist.
 * Phase 2 now only takes 13% of damage from the Sulphuric Acid Cannon's mist.

The Hive Mind

 * Phase 1 now deals contact damage.
 * Horror is now inflicted for 1.5 seconds instead of 5.
 * Lowered speed in Revengeance Mode.
 * Lowered the chance for it to teleport right next to the player in phase 2.
 * Nerfed Dark Heart damage from to.

Jungle Dragon, Yharon

 * Nerfed base contact damage from to.
 * Nerfed flare damage from to.
 * Nerfed splitting fireball and homing fireball damage from to.
 * Now generates Auric Ore when phase 2 is defeated for the first time.
 * Buffed Detonating Flame health from to.
 * Nerfed Angery Flame's fireball damage from to.
 * Nerfed Bumblebirb minion damage from to, and buffed their health from  to.
 * A message now displays in chat once Yharon is defeated for the first time, indicating the player to fight the buffed Solar Eclipse.
 * Now drops Yharon Soul Fragments on any difficulty.
 * Now releases a ring of homing flare dusts occasionally in phase 2.

Siren and Leviathan

 * Nerfed The Siren's contact damage from to.
 * Nerfed The Leviathan's contact damage from to.
 * Nerfed water spear, treble cleff, and ice mist damages from to.
 * Nerfed leviathan meteor damage from to.
 * Adjusted Ice Shield's health from to, and its damage from  to.
 * Nerfed Aquatic Aberration's damage from to.
 * Nerfed Parasea's damage from to.
 * The Leviathan will no longer start rain upon spawning.
 * The Leviathan is now much smaller.

Lunatic Cultist

 * Buffed health in Revengeance Mode from to.
 * Will now spawn Eidolists in Revengeance Mode.

Moon Lord

 * Now teleports to the player more often in Revengeance Mode.
 * Will now spawn Eidolists periodically in Revengeance Mode once all three eyes have been defeated.

The Perforators

 * Nerfed blood geyser damage from to.
 * The small worm can now fire blood geyser projectiles.

The Plaguebringer Goliath

 * Nerfed contact damage from to.
 * Nerfed stinger damage from to.
 * Nerfed missile damage from to.
 * Nerfed nuke damage from to.
 * Nerfed Plague Mine damage from to.
 * Nerfed its Plague Charger's (normal) damage from to.
 * Nerfed its Plague Charger's (large) damage from to.
 * Now teleports to the player if she gets too far.
 * Can no longer despawn unless all players die.
 * Reduced the screen shader effect applied throughout the fight.
 * Nuke barrage attack's status message now plays once the barrage begins instead of directly after the warning.
 * Now larger.

Profaned Guardians

 * Nerfed main guardian's contact damage from to, and its flare damage from  to.
 * Nerfed defense guardian's contact damage from to.
 * Buffed healer guardian's contact damage from to.
 * Nerfed spear damage from to.
 * Nerfed the length of the defense guardian's charge.

Providence, the Profaned God

 * Nerfed holy flame damage to.
 * Nerfed holy blast damage to.
 * Nerfed molten blast damage from to.
 * Nerfed holy bomb damage from to.
 * Nerfed cocoon spear damage from to.
 * Nerfed Offensive Guardian contact damage from to, and its flare damage from  to.
 * Nerfed Defender Guardian contact damage from to.
 * Nerfed Profaned Guardian spear damage from to.
 * Screen shader effect reduced.

Polterghast

 * Nerfed contact damage from to.
 * Nerfed dart damage from to.
 * Nerfed blast damage from to.
 * Nerfed red dart damage from to.
 * Nerfed red blast damage from to.
 * Nerfed Polterghast Hook's damage from to.
 * Nerfed Phantom's phantom mine projectile damage from to.
 * Nerfed blue Phantom Turret's phantom bolt damage from to.
 * Nerfed red Phantom Turret's contact damage from to, and its phantom bolt damage from  to.
 * Now spawns more phantom mines.

Ravager

 * Stat changes:
 * Body health buffed from to.
 * Buffed head health from to.
 * to post-Providence.
 * Buffed leg health from to.
 * to post-Providence.
 * Nerfed laser damage from to.
 * Buffed spark ball damage from to.
 * Nerfed missile damage from to.


 * AI changes:
 * Body now properly deals contact damage.
 * Head and legs no longer deal contact damage.
 * Now summons Rock Pillars and Flame Pillars periodically.
 * Claws no longer detach from its body like its head.
 * Now inflicts Weak Petrification.
 * Will now enrage if the player is underneath it, causing it to fire projectiles more often and move more quickly.


 * Other changes:
 * Now uses NPCHit41 for its hit sound during the entire fight instead of NPCHit4 for its body parts and NPCHit8 for phase 2.
 * Now uses Open Frenzy as a theme.
 * Death message now says "Ravager" instead of "A Ravager".

Signus, Envoy of the Devourer

 * Nerfed contact damage from to.
 * Nerfed Cosmic Lantern damage from to.
 * Fireballs now only target a single player instead of multiple in multiplayer.
 * Nerfed dash length and speed.

Slime God

 * Buffed Slime God Core's damage from to.
 * Nerfed Crimulan Slime God's damage from to.
 * Nerfed split Crimulan Slime God's damage from to.
 * Nerfed Corrupt Slime Spawn's health from to, and its damage from  to.
 * Nerfed Crimson Slime Spawn's health from to, and its damage from  to.
 * Nerfed Spiked Crimson Slime Spawn's health from to, its contact damage from  to , and its spike damage from  to.
 * Nerfed corrupt mine damage from to.
 * Nerfed crimson mine damage from to.

Storm Weaver

 * Nerfed phase 1's head damage from to.
 * Nerfed phase 1's tail damage from to.
 * Nerfed phase 2's head damage from to.
 * Nerfed phase 2's body damage from to.
 * Nerfed phase 2's tail damage from to.
 * Nerfed lightning portal damage from to.
 * Nerfed Armored Stasis Probe damage from to.
 * Nerfed Naked Stasis Probe damage from to.

Supreme Calamitas

 * Nerfed base contact damage from to.
 * Nerfed bullet hell 1 projectile damage from to.
 * Nerfed all other projectile damage values from to.
 * Nerfed defense from 350 to 0.
 * Nerfed Supreme Cataclysm and Supreme Catastrophe's fireball damage from to.
 * Nerfed The Sepulcher's projectile damage from to.
 * Nerfed Supreme Soul Seeker's projectile damage from to.
 * Reduced the amount of time required for items to drop from 100 seconds to 75.
 * Now drops Calamitous Essence in Normal Mode.
 * Yharim's Crystal now deals full damage.
 * Reduced an effect where she would take more damage after the fifth bullet hell from a boost of 75% (50% in Death Mode) to 33% in general.
 * Adrenaline now charges faster during the fight.
 * Anti-cheat now activates per 1/20 of her health instead of 1/10.
 * Supreme Soul Seeker ring now spins slower.
 * Now disables Shadow Dodge.

Other

 * All Abyss Minibosses can now be detected with the Lifeform Analyzer.
 * All Legendary items have had their drop rates decreased from 10% to 1%.
 * Aero Slimes now spawn after The Hive Mind or The Perforators have been defeated instead of the Eater of Worlds or the Brain of Cthulhu.
 * Blood Orbs can now drop at all time during Blood Moons instead of only after the Moon Lord has been defeated.
 * Bloom Slimes now spawn after Providence, the Profaned God has been defeated instead of the Moon Lord.
 * Bone Serpents and Demons can now drop Demonic Bone Ash.
 * Removed most debuff immunities from most pre-Moon Lord bosses.
 * Cryo Slimes now spawn after Cryogen has been defeated instead of any Mechanical Boss.
 * Cultists now respawn 10 times faster in Revengeance Mode.
 * The Dryad will now sell Goblin Battle Standards once the Goblin Army has been defeated.
 * Nerfed Mauler's spawn rates depending on what stage of the game the player is at.
 * Moray Eels now have a chance to drop Flipper.
 * Sandstorms can no longer occur until Skeletron has been defeated.
 * The Sentinels of the Devourer now drop their weapons per player instead of only once.
 * Trashers can now drop the Gatligator in Hardmode.
 * The Wizard will now sell Astral Chunks after the Astrageldon Slime has been defeated.

Recipes

 * Anechoic Coating now has a Blood Orb recipe.
 * Ark of the Cosmos now uses 25 Auric Ore and 3 Yharon Soul Fragments in its recipe.
 * Astral Arcanum now requires 1 Celestial Jewel in its recipe and is crafted at an Ancient Manipulator instead of any Hardmode Anvil.
 * Auric Tesla Body Armor now uses 100 Auric Ore and 7 Yharon Soul Fragments in its recipe, and now only requires 10 Bars of Life, 5 Cores of Calamity, 15 Darksun Fragments, 30 Endothermic Energy, 3 Galactica Singularities, 30 Nightmare Fuel, and 20 Phantoplasm, instead of 15 Cores of Calamity, 30 Darksun Fragments, 200 Endothermic Energy, 10 Galactica Singularities, 200 Nightmare Fuel, and 70 Phantoplasm.
 * Auric Tesla Cuisses now uses 80 Auric Ore and 6 Yharon Soul Fragments in its recipe, and now only requires 8 Bars of Life, 3 Cores of Calamity, 10 Darksun Fragments, 20 Endothermic Energy, 2 Galactica Singularities, 20 Nightmare Fuel, and 15 Phantoplasm, instead of 15 Bars of Life, 10 Cores of Calamity, 150 Endothermic Energy, 7 Galactica Singularities, 150 Nightmare Fuel, and 50 Phantoplasm.
 * Auric Tesla Helm now uses 60 Auric Ore and 5 Yharon Soul Fragments in its recipe, and now only requires 5 Bars of Life, 2 Cores of Calamity, 6 Darksun Fragments, 10 Endothermic Energy, 1 Galactica Singularity, 10 Nightmare Fuel, and 8 Phantoplasm, instead of 10 Bars of Life, 7 Cores of Calamity, 15 Darksun Fragments, 100 Endothermic Energy, 5 Galactica Singularities, 100 Nightmare Fuel, and 35 Phantoplasm.
 * Blood Orange now only uses 5 Essence of Chaos, 5 Essence of Cinder, 5 Essence of Eleum, 10 Souls of Light, and 10 Souls of Night, instead of 10 of each essence and 30 of each soul.
 * All Blood Orb recipes now use the Alchemy Table instead of the Ancient Manipulator.
 * Bloodflare Body Armor now uses 4 Ruinous Souls in its recipe.
 * Bloodflare Cuisses now use 3 Ruinous Souls in its recipe.
 * Bloodflare Mask now uses 2 Ruinous Souls in its recipe.
 * Bloodstone Cores now uses 2 Blood Orbs in its recipe.
 * Cadance Potion now requires 40 Blood Orbs instead of 30.
 * Calamitas' Brew now requires 20 Blood Orbs instead of 10.
 * Celestial Tracers now require 25 Auric Ore in their recipe.
 * Celestus now uses 25 Auric Ore and 3 Yharon Soul Fragments in its recipe, and now only requires 5 Cosmilite Bars, 5 Darksun Fragments, 5 Endothermic Energy, 5 Nightmare Fuel, and 5 Phantoplasm, instead of 10 Cosmilite Bars, 10 Darksun Fragments, 10 Endothermic Energy, 10 Nightmare Fuel, and 50 Phantoplasm.
 * Cosmic Immaterializer now uses 25 Auric Ore and 3 Yharon Soul Fragments in its recipe, and now only requires 5 Cosmilite Bars, 5 Darksun Fragments, 5 Endothermic Energy, 5 Nightmare Fuel, and 5 Phantoplasm, instead of 10 Cosmilite Bars, 10 Darksun Fragments, 10 Endothermic Energy, 10 Nightmare Fuel, and 50 Phantoplasm.
 * Crystalline now only uses 3 Diamonds instead of 5 in its recipe.
 * Dragonfruit now only uses 5 Cosmilite Bars, 10 Effulgent Feathers, 5 Endothermic Energy, 5 Life Fruit, 5 Nightmare Fuel, 5 Phantoplasm, and 15 Solar Fragments instead of 20 Cosmilite Bars, 30 Effulgent Feathers, 10 of each seasonal essence, 20 Life Fruit, 20 Phantoplasm, and 50 Solar Fragments.
 * Elderberry now only uses 5 Life Fruit, 10 Luminite Bars, 10 Uelibloom Bars, and 20 Unholy Essence, instead of 15 Life Fruit, 30 Luminite Bars, 20 Uelibloom Bars, and 50 Unholy Essence.
 * Ethereal Core now only uses 20 Nebula Fragments and 50 Fallen Stars instead of 50 Nebula Fragments and 100 Fallen Stars.
 * Empyrean Knives now use 10 Darksun Fragments in their recipe.
 * Exoblade now uses 25 Auric Ore and 3 Yharon Soul Fragments in its recipe, no longer uses 1 Celestial Claymore, and now only requires 5 Cosmilite Bars, 5 Darksun Fragments, 5 Endothermic Energy, 5 Nightmare Fuel, and 5 Phantoplasm, instead of 10 Cosmilite Bars, 10 Darksun Fragments, 10 Endothermic Energy, 10 Nightmare Fuel, and 50 Phantoplasm.
 * Eye of Extinction now uses 50 Auric Ore and 5 Yharon Soul Fragments in its recipe, and now only requires 15 Cosmilite Bars, 25 Darksun Fragments, 30 Endothermic Energy, 30 Nightmare Fuel, and 15 Phantoplasm, instead of 150 Cosmilite Bars, 250 Darksun Fragments, 2500 Endothermic Energy, 2500 Nightmare Fuel, and 150 Phantoplasm.
 * Fabsol's Vodka now requires 40 Blood Orbs instead of 20.
 * Added Feral Claws recipe.
 * Greatsword of Blah no longer uses 5 Yharon Soul Fragments in its recipe, and now requires 10 Darksun Fragments, 10 Endothermic Energy, and 10 Nightmare Fuel, instead of 5 of each material.
 * Heavenly Gale now uses 25 Auric Ore and 3 Yharon Soul Fragments in its recipe, and now only requires 5 Cosmilite Bars, 5 Darksun Fragments, 5 Endothermic Energy, 5 Nightmare Fuel, and 5 Phantoplasm, instead of 10 Cosmilite Bars, 10 Darksun Fragments, 10 Endothermic Energy, 10 Nightmare Fuel, and 50 Phantoplasm.
 * Added Life Crystal recipe.
 * Miracle Fruit now only uses 5 Life Fruit, 10 Living Shards, and 20 Stardust instead of 10 Life Fruit, 30 Living Shards, and 80 Stardust.
 * Phantom Heart now only uses 100 Phantoplasm instead of 150.
 * Photoviscerator now uses 25 Auric Ore and 3 Yharon Soul Fragments in its recipe, and now only requires 5 Cosmilite Bars, 5 Darksun Fragments, 5 Endothermic Energy, 5 Nightmare Fuel, and 5 Phantoplasm, instead of 10 Cosmilite Bars, 10 Darksun Fragments, 10 Endothermic Energy, 10 Nightmare Fuel, and 50 Phantoplasm.
 * The unconsumable variant of the Profaned Core now only requires 1 consumable Profaned Core, but now requires 5 Divine Geodes.
 * Pwnagehammer now uses 3 Souls of Fright, 3 Souls of Might, and 3 Souls of Sight in its recipe instead of just 10 Souls of Might.
 * Rampart of Deities now requires 10 Divine Geodes in its recipe.
 * Scourge of the Cosmos now use 10 Darksun Fragments in its recipe.
 * Added Shuriken recipe.
 * Silva Armor now requires 10 Darksun Fragments in its recipe.
 * Silva Helm now requires 5 Darksun Fragments in its recipe.
 * Silva Leggings now require 7 Darksun Fragments in their recipe.
 * Starcore now requires 8 Astral Jelly, 4 Hallowed Bars, and 15 Stardusts in its recipe instead of 7 Hallowed Bars, 2 Living Shards, and 10 Stardusts.
 * Subsuming Vortex now uses 25 Auric Ore and 3 Yharon Soul Fragments in its recipe, and now only requires 5 Cosmilite Bars, 5 Darksun Fragments, 5 Endothermic Energy, 5 Nightmare Fuel, and 5 Phantoplasm, instead of 10 Cosmilite Bars, 10 Darksun Fragments, 10 Endothermic Energy, 10 Nightmare Fuel, and 50 Phantoplasm.
 * Tarragon Breastplate now requires 18 Divine Geodes in its recipe.
 * Tarragon Helm now requires 6 Divine Geodes in its recipe.
 * Tarragon Leggings now requires 12 Divine Geodes in their recipe.
 * Added Throwing Knife recipe.
 * Vivid Clarity now uses 25 Auric Ore and 3 Yharon Soul Fragments in its recipe, and now only requires 5 Cosmilite Bars, 5 Darksun Fragments, 5 Endothermic Energy, 5 Nightmare Fuel, and 5 Phantoplasm, instead of 10 Cosmilite Bars, 10 Darksun Fragments, 10 Endothermic Energy, 10 Nightmare Fuel, and 50 Phantoplasm.
 * Voltaic Climax now requires 15 Darksun Fragments instead of 10 in its recipe.
 * Added Wand of Sparking recipe.
 * Xeroc Cuisses now require 12 Luminite Bars in their recipe, and now require 18 Meld Bars instead of 11.
 * Xeroc Mask now requires 8 Luminite Bars in its recipe, and now requires 12 Meld Bars instead of 9.
 * Xeroc Plate Mail now requires 16 Luminite Bars in its recipe, and now requires 22 Meld Bars instead of 15.
 * Yharim's Stimulants now uses 50 Blood Orbs instead of 30.

Other Item Changes

 * All Slime God weapon rarities changed from pink to light red.
 * Astral Chunk can now only be used at night.
 * Astral Ore's rarity changed from light red to lime.
 * Calamitous Essence no longer has the Expert-Exclusive rarity.
 * Chaotic Ore's rarity changed from orange to yellow.
 * Cosmilamp's cosmilamp minions made more aggressive.
 * Cryonic Ore's rarity changed from orange to pink.
 * Elemental Axe's elemental axe minions made more aggressive.
 * Harpy Ring now provides a 25% flight boost.
 * Perennial Ore's rarity changed from orange to light purple.
 * Pwnagehammer's rarity changed from pink to light purple.
 * Raider's Talisman reworked:
 * Now provides its buffs when a throwing weapon lands a critical strike on an enemy instead of when the wearer is damaged.
 * The effect now only stacks up to 50 times instead of 100 times, for a maximum throwing boost of 15% instead of 40%.
 * Extra damage taken effect removed.
 * Silva armor's granted a new set bonus:
 * Now makes the player invulnerable to all damage once they hit 0 life for 15 seconds.
 * If the player hits 0 life again while in this state, they will lose 100 max life
 * This effect can only be triggered once per life.
 * Spirit Generator now provides buffs on enemy hits instead of enemy kills, and only last for 2 seconds instead of 6.
 * Sun God Staff rarity changed from pink to light purple.
 * Tenebris rarity changed from orange to light purple.
 * Renamed NO to SYNTAX ERROR
 * Changed tooltip from "U" to "asdhgjhrew8943923203lajflfjndg89w34ut8340ofjaur823u3lr"
 * Now crashes the game when used instead of summoning THE LORDE.

Other

 * The third layer of the Abyss now uses R'LYEH as its theme.
 * All Calamity Ores no longer generate on world generation.
 * All Abyss Chest weapons such as the Black Anurian can no longer be fished up.
 * Decreased the amount of Astral Ore tiles that need to exist in the world in order to stop an astral meteor from falling by half (400 to 200 for small world, 600 to 300 for medium, 800 to 400 for large).
 * Astral Ore, Chaotic Ore, Cryonic Ore, and Perennial Ore now emit light.
 * Reduced the amount of dust created by most projectiles.
 * Revengeance Mode no longer makes defense 100% useful.
 * Lowered Expert Mode scaling in multiplayer.
 * Nerfed Horror's speed reduction.
 * Nerfed Vulnerability Hex's flight time reduction from 75% to 50%.
 * Nerfed the defense given by Yharon's Kindle Staff from 10 to 5.
 * Nerfed the defense given by Mushy from 10 to 5.
 * The Rage and Adrenaline buffs can no longer be manually canceled.

Resprites

 * Resprited Astrageldon Slime, Profaned Guardians, Providence, the Profaned God, Ravager.
 * Resprited Angery Flame, Bloom Slime, Chaos Slime, Cryo Slime, Detonating Flame, Flounder, Frogfish, Irradiated Slime, Oarfish, Profaned Energy, Scorn Eater,
 * Resprited Blood Pact, Chaos Stone, Elysian Aegis, Elysian Wings, Flesh Totem, Frost Flare, Rose Stone, Soul of Cryogen
 * Resprited Desert Scourge Mask, God Slayer Chestplate, God Slayer Helm, God Slayer Leggings
 * Resprited Desert Scourge Trophy, Plaguebringer Goliath Trophy.
 * Resprited Blissful Bombardier, Holy Collider, Molten Amputator, Purge Guzzler, Solar Flare, Telluric Glare.
 * Resprited Baleful Harvester, Ball O' Fugu, Carnage Ray, Darklight Greatsword, Hematemesis, Mistlestorm, Night's Ray, Omniblade, Relic of Ruin, Sky Glaze, Stellar Striker, Storm Surge, Temporal Floe Sword, Terra Edge, Terra Shiv.
 * Resprited Terra Arrow, Terra Bullet.
 * Resprited Ancient Medallion, Infernal Blood.
 * Resprited Living Shard, Stormlion Mandible.
 * Resprited the projectiles for Draconic Destruction, Essence Flayer, Hellion Flower Spear, Solstice Claymore, Terratomere, The Obliterator, True Caustic Edge.
 * Resprited Phantom Mine.

Accessories

 * The Absorber now only provides 20 extra life and mana instead of 30, and 6 defense instead of 15.
 * Nerfed Ambrosial Ampoule's defense from 15 to 4, and nerfed its damage reduction towards bee/hornet enemies from 50% to 25%.
 * Nerfed Arcanum of the Void and Astral Arcanum's projectile deflection chance from 25% to 10%.
 * Nerfed Affliction's health boost from 10% to 5%.
 * Asgardian Aegis now only provides only 40 extra life instead of 100, and reduced its defense from 15 to 10.
 * Asgard's Valor now only provides 20 extra life instead of 50.
 * Nerfed Aquatic Emblem's max defense boost from 120 to 40.
 * Nerfed Celestial Tracers' flight time from 300 to 280.
 * Core of the Blood God now only provides a 10% health boost instead of a 20% health boost.
 * Crown Jewel now only provides 10 defense when under a damaging debuff instead of 15.
 * Daedalus armor's set bonus now only gives the player a 33% chance to deflect a projectile instead of a 50% chance.
 * Draedon's Heart now only provides 50 extra defense when standing still instead of 100.
 * Nerfed Elysian Aegis' health boost from 100 to 40, and nerfed its defense from 10 to 8.
 * Nerfed Elysian Tracers' flight time from 240 to 200.
 * Giant Tortoise Shell now only provides 8 defense instead of 12.
 * Heart of the Elements now only provides 20 extra life instead of 50, and 6 defense instead of 10.
 * Nerfed Honey Dew's damage reduction towards bee/hornet enemies from 50% to 25%.
 * Nerfed Nanotech's defense boost from 30 to 15.
 * Buffed Necklace of Vexation's damage boost when under 50% life from 10% to 20%.
 * Nerf Rose Stone's health boost from 50 to 20.
 * Nerfed Seraph Tracers' flight time from 140 to 120.
 * Siren's Heart changes:
 * Now only provides an NPC price discount in Hardmode instead of after Skeletron has been defeated.
 * Now only provides 10 defense in Hardmode instead of 15, and 15 after the Moon Lord has been defeated instead of 20.
 * Ice shield now regenerates after 30 seconds instead of 1 minute.
 * Spirit Generator changes:
 * Nerfed damage boost from 15% to 10%.
 * Nerfed defense boost from 20 to 5.
 * Nerfed damage reduction boost from 10% to 5%.
 * The Sponge now only provides 20 extra life and mana instead of 30, 10 defense instead of 20, and 25% damage reduction from the attacks of bee/hornet enemies instead of 50%.

Armor

 * Nerfed Aerospec Hat's defense from 4 to 3.
 * Nerfed Aerospec Headgear's defense from 6 to 4.
 * Nerfed Aerospec Helm's defense from 9 to 7.
 * Nerfed Aerospec Hood's defense from 7 to 5.
 * Nerfed Astral Breastplate's life and mana boosts from 30 to 20.
 * Nerfed Ataxia Armor's mana and life boosts from 50 to 20.
 * Nerfed Ataxia Headgear's defense from 17 to 15.
 * Nerfed Ataxia Helm's defense from 31 to 25.
 * Nerfed Ataxia Helmet's defense from 6 to 4.
 * Nerfed Ataxia Hood's defense from 13 to 12.
 * Nerfed Ataxia Subligar's defense from 15 to 14.
 * Nerfed Auric Tesla Body Armor's life and mana boosts from 300 to 100.
 * Nerfed Bloodflare Body Armor's life and mana boosts from 100 to 40.
 * Nerfed Demonshade Breastplate's life and mana boosts from 500 to 200, and nerfed its defense from 62 to 50.
 * Nerfed Demonshade Greaves' defense from 57 to 50.
 * Nerfed Demonshade Helm's defense from 55 to 50.
 * Nerfed God Slayer armor's revive heal from 300 to 150.
 * Nerfed God Slayer Chestplate's life and mana boosts from 150 to 60, buffed its defense from 36 to 41, and lowered the chance for the player to not take damage from a projectile from 5% to 2%.
 * Buffed God Slayer Helm's defense from 29 to 30.
 * Buffed God Slayer Leggings' defense from 31 to 35.
 * All Reaver Helmets no longer make the player immune to Lava and Cursed Inferno.
 * Nerfed Reaver Scale Mail's health boost from 50 to 20.
 * Nerfed Silva Armor's life and mana boosts from 200 to 80, and buffed its defense from 40 to 44.
 * Buffed Silva Helm's defense from 34 to 35.
 * Buffed Silva Leggings' defense from 36 to 39.
 * Buffed Statigel Cap's defense from 4 to 5.
 * Buffed Statigel Hood's defense from 2 to 4.
 * Buffed Statigel Mask's defense from 5 to 6.
 * Nerfed Tarragon Breastplate's life and mana boosts from 100 to 40, and nerfed its defense from 42 to 37.
 * Nerfed Tarragon Helm's defense from 30 to 25.
 * Nerfed Tarragon Leggings' defense from 26 to 23.
 * Buffed Victide Breastplate's defense when in liquids from 3 to 5.
 * Buffed Victide Leggings' defense from 3 to 4.
 * Nerfed Xeroc Plate Mail's life and mana boosts from 80 to 20.

Enemies

 * Buffed Adult Eidolon Wyrm's health from to, defense from  to , and its ice projectile's damage from  to.
 * Nerfed Aero Slime's health from to  and damage from  to
 * Nerfed Angry Dog's base life from to.
 * Nerfed Aquatic Parasite's health from to  and damage from  to.
 * Nerfed Aquatic Seeker's health from to.
 * Nerfed head damage from to.
 * Nerfed body damage from to.
 * Nerfed tail damage from to.
 * Nerfed Armored Digger's health from to.
 * Nerfed head damage from to.
 * Nerfed body damage from to.
 * Nerfed tail damage from to.
 * Nerfed Astral Head's health from to  and damage from  to.
 * Nerfed Astral Probe's health from to, contact damage from  to , and its laser damage in Normal Mode from 21 to 14.
 * Nerfed Astral Slime's health from to, contact damage from  to , and its laser damage from  to.
 * Nerfed Blighted Eye's health from to, and Blighted Eye's damage from  to.
 * Nerfed Bloom Slime's health from to, and damage from  to.
 * Nerfed BOHLDOHR's base health from to, and damage from  to.
 * Nerfed Box Jellyfish's health from to, and damage from  to.
 * Nerfed Calamity Eye's health from to, and damage from  to.
 * Nerfed Catfish's health from to, and damage from  to.
 * Nerfed Chaos Slime's health from to, and damage from  to.
 * Nerfed Charred Slime's health from to, and damage from  to.
 * Nerfed Cloud Elemental's damage from to.
 * Nerfed Cnidrion's health from to.
 * Nerfed Colossal Squid's ink bomb damage from to.
 * Nerfed Cosmic Elemental's damage from to.
 * Nerfed Crimulan Blight Slime's health from to, and damage from  to.
 * Nerfed Cryo Slime's health from to, and damage from  to.
 * Nerfed Cryon's health from to, and damage from  to.
 * Nerfed Cultist Assassin's base health from to, and base damage from  to.
 * Nerfed Cuttlefish's health from to, and damage from  to.
 * Nerfed Despair Stone's base health from to, and base damage from  to.
 * Nerfed Earth Elemental's defense from 40 to 30.
 * Nerfed Ebonian Blight Slime's health from to, and its damage from  to.
 * Nerfed Flounder's health from to, and its mist projectile's damage from  to.
 * Nerfed Frogfish's health from to, and damage from  to.
 * Nerfed Giant Squid's health from to, and damage from  to.
 * Nerfed Gnasher's health from to, and damage from  to.
 * Nerfed Gulper Eel's damage:
 * Nerfed head's damage from to.
 * Nerfed body's damage from to.
 * Nerfed tail's damage from to.
 * Nerfed Heat Spirit's health from to, and damage from  to.
 * Nerfed Ice Clasper's health from to, and damage from  to.
 * Nerfed Impious Immolator's flame burst damage from to
 * Nerfed Irradiated Slime's health from to, its damage from  to , and its defense from 150 to 100.
 * Nerfed Laserfish's health from to, and its laser damage from  to.
 * Nerfed Mantis Shrimp's health from to.
 * Nerfed Mauler's base damage from to, and its mist base damage from  to.
 * Nerfed Melter's damage from to.
 * Nerfed Moray Eel's damage from to, and health from  to.
 * Nerfed Oarfish's health from to.
 * Nerfed head damage from to.
 * Nerfed body damage from to.
 * Nerfed tail damage from to.
 * Nerfed Overloaded Soldier's damage from to.
 * Buffed Overloaded Soldier's speed.
 * Nerfed Perennial Slime's health from to, and damage from  to.
 * Nerfed Pestilent Slime's contact damage from to, and its spike damage from  to.
 * Nerfed Phantom Debris' damage from to.
 * Nerfed Phantom Spirit (normal)'s damage from to.
 * Nerfed Phantom Spirit (sad)'s damage from to.
 * Nerfed Phantom Spirit (angry)'s damage from to.
 * Nerfed Phantom Spirit (happy)'s contact damage from to, and its projectile damage from  to.
 * Nerfed Pitbull's health from to, and damage from  to.
 * Nerfed Plague Charger (normal)'s health from to, and damage from  to.
 * Nerfed Plague Charger (large)'s health from to, and damage from  to.
 * Nerfed Plaguebringer's health from from to, and its damage from  to.
 * Nerfed Plagueshell's damage from to.
 * Nerfed Profaned Energy's contact damage from to, and its main flame damage from  to.
 * Nerfed Reaper Shark's damage from to.
 * buffed Scorn Eater's health from to, and nerfed its damage from  to.
 * Nerfed Sea Urchin's health from to, and damage from  to.
 * Nerfed Shockstorm Shuttle's contact damage from to  and its projectile damage from  to.
 * Nerfed Scryllar (normal)'s base health from to, and damage from  to.
 * Nerfed Scryllar (rage)'s base health from to, and damage from  to.
 * Nerfed Soul Slurper's base health from to, base contact damage from  to , and its laser damage from  to.
 * Nerfed Stormlion's damage from to.
 * Nerfed Sun Bat's health from to, and damage from  to.
 * Nerfed Trasher's health from to, and damage from  to.
 * Nerfed Viperfish's health from to, and damage from  to.
 * Nerfed Viruling's damage from to.

Weapons

 * Buffed Aegis Blade's damage from 37 to 44.
 * Buffed Aquatic Dissolution's damage from 110 to 140.
 * Buffed Ark of the Cosmos' damage from 210 to 315.
 * Buffed Baleful Harvester's use time and use animation from 32 to 22.
 * Buffed Biofusillade's damage from 58 to 67
 * Buffed Briny Baron's damage from 55 to 60.
 * Buffed Celestus' damage from 104 to 125.
 * Buffed Cosmic Discharge's damage from 280 to 1000.
 * Buffed Eradicator's damage from 195 to 450.
 * Buffed Executioner's Blade's damage from 190 to 550.
 * Buffed Exoblade's damage from 1800 to 2000.
 * Buffed Flame Scythe's damage from 98 to 130.
 * Buffed Greatsword of Blah's damage from 247 to 410.
 * Buffed Heart Rapier's damage from 30 to 38.
 * Buffed Hematemesis' damage from 90 to 100.
 * Buffed Lifehunt Scythe's damage from 100 to 115.
 * Buffed Malachite's damage from 36 to 42.
 * Buffed Nettlevine Greatbow's damage from 104 to 120.
 * Buffed Photoviscerator's damage from 50 to 80.
 * Buffed Plasma Rifle's damage from 350 to 402.
 * Buffed Pwnagehammer's damage from 60 to 90 and use time and animation from 18 to 15.
 * Buffed Spyker's damage from 150 to 172.
 * Buffed Tarragon Throwing Dart's damage from 160 to 184.
 * Buffed True Tyrant's Ultisword's damage from 132 to 158, and its use time and animation from 21 to 18.
 * Buffed Valediction's damage from 290 to 430.
 * Buffed Verdant's damage from 215 to 247.
 * Buffed Vesuvius' damage from 35 to 50.
 * Buffed Xeroc Pitchfork's damage from 100 to 300, and nerfed its shot speed from 24 to 16.

Other

 * All permanent life upgrades now only increases the player's health by 25 instead of 50, and all permanent mana upgrades now only increase the player's mana by 50 instead of 100.
 * Blossom Pickaxe damage increased from 70 to 90, use time increased from 1 to 5, use animation decreased from 15 to 10, and knockback decreased from 7.5 to 6.5.
 * Electrolyte Gel Pack now only makes Adrenaline charge 10 seconds faster instead of 15 seconds.
 * Gallant Pickaxe damage increased from 55 to 80, use time increased from 1 to 6, and extra range decreased from 6 to 5.
 * Introduced a melee speed cap which limits true melee weapons to a maximum of 115% of their initial speed, and other melee weapons which are limited to 150% of their original speed.
 * Nerfed Wulfrum Axe damage from 13 to 10.
 * Nerfed Wulfrum Hammer damage from 11 to 8.

Bug Fixes

 * Fixed Discordian Wings sheeting error.
 * Fixed Stream Gouge using its previous sprite for its attack animation.
 * Fixed a bug with Void of Calamity in multiplayer.
 * Fixed a bug with Ceaseless Void in multiplayer.
 * Fixed multiplayer Expert Mode health scaling on Astrageldon Slime and Aquatic Scourge.
 * Fixed possible crash that could occur with Pots and Sulphurous Sand generation.
 * Fixed size scaling bug with the Leviathan, Providence, and The Plaguebringer Goliath.

Removals

 * Removed THE LORDE.
 * Removed NO U.