Astral armor



Astral armor is a Hardmode armor set crafted from Astral Bars and Meteorite Bars. It requires 30 Astral Bars and 23 Meteorite Bars to craft the entire set. Astral armor is unique because it permanently grants the effects of Dangersense, Hunter, and Spelunker Potions while it is equipped, allowing its wearer to see all nearby creatures, treasure, ores, and traps. If all three pieces of Astral armor are visible (whether equipped or in vanity slots), the player will have afterimages following them.

The full set grants the following stats and bonuses (this includes the set bonus):
 * 63 defense
 * 28% increased damage
 * 21% increased critical strike chance
 * 35% increased movement speed
 * +20 max life and mana
 * +3 max minions
 * Creature, treasure, ore, and danger detection
 * With a 1-second cooldown, critical hits will cause three fallen, hallowed, and astral stars to rain down on the target that deal 120 damage.
 * Fallen stars decrease their damage by 6.25% each time they strike an enemy.
 * Astral stars inflict the Astral Infection debuff for 2 seconds.
 * Hallowed stars go through blocks but disappear upon striking an enemy.

Tips

 * This armor has significantly lower bonuses for the summoner class relative to other classes, as summoners cannot benefit from critical strike chance increases. This results in the stars not spawning.