Weapons

Weapons are essential items used for combat against enemies, bosses, and even other players during PvP games. Most weapons are crafted at any crafting Station, while others can only be found in Chests, as enemy/boss drops, or purchased from NPCs. The Calamity Mod adds a large number of new and unique weapons for players to use. Many are upgrades to existing weapons and others are wholly unique.

Swords
Swords are melee weapons which can be divided into 2 basic categories: Shortswords, and Broadswords. Shortswords have a very limited range and attack with a horizontal stabbing motion instead of an arc. Broadswords are swung overhead, which makes it easier to defeat flying and jumping enemies than shortswords.

Yoyos
Yoyos are melee weapons that are flail-like, and when thrown, seek after the player's cursor.

Spears
Spears are melee weapons that have decent range (somewhat better than swords), but attack using a stabbing motion (like a shortsword, except that spears can be aimed). Spears also have a good chance of hitting targets more than once, especially large enemies.

Boomerangs
Boomerangs are melee weapons that come back to the player after being thrown. Together with Yoyos, they provide the earliest distance attacks that benefit from melee bonuses.

Flails
Flails are melee weapons that consist of an object linked to the player by a chain, which can either be thrown or fired. Thrown flails can be suspended around the player indefinitely, whereas launched flails immediately return to the player.

Others
These are melee weapons that possess unique means of attack. Most also launch projectiles.

Bows
Bows are ranged weapons that fire arrows as ammunition. Although several bows deal no knockback, the arrows do.

Guns
Guns are a type of ranged weapon that uses bullets as ammunition.

Launchers
Launchers are a type of ranged weapon that usually use rockets as ammunition.

Minion weapons
Minion weapons are summon weapons that when used summon a minion to attack enemies.

Sentry weapons
Sentry weapons are summon weapons that summon a static minion to attack enemies using their own projectiles.

Other
These are summon weapons that possess unique means of attack.

Rogue Weapons
Consumable rogue weapons are marked with a (c).

Bombs
Bombs are rogue weapons that create an explosion after a short amount of time.

Boomerangs
Boomerangs are rogue weapons that when thrown will eventually return to the player's position.

Daggers
Daggers are rogue weapons that when thrown release projectiles that damage enemies.

Javelins
Javelins are rogue weapons that when thrown release a larger projectile than a dagger.

Spiky Balls
Spiky Balls are rogue weapons which fire projectiles which linger for a while before disappearing.

Debuff
These weapons are intended to be paired with normal class weapons to inflict debuffs, which in turn make enemies more vulnerable and take higher damage.

Finite Use
These weapons deal massive amounts of damage which scale when used on bosses, but have limited ammunition as a result.