1.3.1.001

The 1.3.1.001 update continued to polish the Abyss and Sulphurous Sea. It made a large amount of recipe changes to encourage going to the Abyss and buffed the Aquatic Scourge into a more proper boss fight. The update also came with some changes to The Devourer of Gods, some new Music, and resprites for Signus, Envoy of the Devourer and the Aerialite and Chaotic sets.

Additions

 * Added Cosmic Plushie.
 * Added Chibii Devourer.
 * Added Blue Brick Wall Unsafe, Blue Slab Wall Unsafe, Blue Tiled Wall Unsafe, Green Brick Wall Unsafe, Green Slab Wall Unsafe, Green Tiled Wall Unsafe, Pink Brick Wall Unsafe, Pink Slab Wall Unsafe, Pink Tiled Wall Unsafe.
 * Added Wulfrum Axe and Wulfrum Hammer.
 * Added Abyss Gravel (item).
 * Added Trasher.

Bosses

 * Aquatic Scourge changes:
 * Buffed health from to.
 * Head now periodically vomits projectiles in a circular pattern.
 * Sand teeth projectiles now last for 7.5 seconds instead of 5 seconds, and have had their homing reduced.
 * Sand blast projectiles now last for 5 seconds instead of 2 and now create more dust.
 * Now resists Crystal Serpent's split projectiles by 75%.
 * Now uses Outcast of the Sulphurous Seas as its theme instead of Guardian of the Former Seas.
 * Revengeance Mode Astrum Deus no longer inflicts Extreme Gravity.
 * Brimstone Elemental now becomes more aggressive at lower amounts of health.
 * Calamitas changes:
 * Increased laser speeds
 * Buffed normal laser damage from to.
 * Buffed rapid laser damage from to.
 * Decreased laser speeds slightly.
 * Cryogen now fades in and out quicker.
 * Desert Scourge's sand blast projectiles now last for 5 seconds instead of 2 and now create more dust.
 * Increased The Destroyer's speed in Revengeance Mode.
 * The Destroyer's body now resists Crystal Serpent's split projectiles by 75%.
 * The Devourer of Gods changes:
 * Stat changes:
 * Buffed phase 1's head damage from to.
 * Buffed phase 2's head damage from to.
 * Buffed phase 2's body damage from to.
 * Nerfed phase 2's tail damage from to.
 * Resistance changes:
 * Both phases' heads and tails now take 1.25x damage from all sources instead of 1.4x.
 * Removed phase 1's head and tail's damage taken based on health scaling.
 * Phase 1's tail no longer takes 50% damage from the Life Drain.
 * All of phase 2's segments now take 50% damage from hits which deal over 50,000 damage instead of taking 25% damage from hits which deal over 100,000 damage, the formula also now accounts for critical hits.
 * Body segments in both phases now take 50% damage from ranged projectiles when Vortex armor's stealth is active.
 * Body segments in both phases now take 20% damage from infinitely piercing projectiles instead of 30.0000012%, and 70% damage from projectiles which pierce more than 3 times instead of 89.999997615814209%.
 * Beam portal changes:
 * No longer deals damage.
 * Speed now scales with difficulty.
 * No longer collides with tiles.
 * Now follows the player.
 * Decreased the speed multiplier for lasers spawned from beam portals.
 * Behavior changes:
 * Can now shoot short ranged flames which inflict several debuffs.
 * Now remains invincible for slightly longer.
 * Decreased speed for both phases during its blue phase, and increased it during its purple phase.
 * Body segments in both phases can now be homed in on.
 * Other:
 * Moved ModifyHitByProjectile field in phase 2's tail's code below StrikeNPC.
 * Now drops 1 Cosmic Plushie in Death Mode if a player is playing Hardcore.
 * Buffed Golem's fists' base healths in Revengeance Mode from 100 to 4000, and their base damage from 105 to 190.
 * Golem's fists in Revengeance Mode now attack slower.
 * The Hive Mind's now spawns less enemies.
 * The Hive Mind now fades in and out quicker when teleporting.
 * Jungle Dragon, Yharon now heals quicker when entering phase 2.
 * The Moon Lord's head and hand eyes in Revengeance Mode now get more aggressive at higher amounts of health.
 * The Plaguebringer Goliath now charges less frequently.
 * Providence, the Profaned God changes:
 * Now hovers back and forth during all non-cocoon phases instead of hovering directly above the player in some of them.
 * Now becomes invulnerable to damage when out of the Hallow or Underworld for more than 6 seconds until entering either biome again instead of instantly becoming invincible.
 * Optimized the code for most of her projectiles.
 * Holy Bombs now last for 4.17 seconds instead of 8 seconds.
 * Holy Bombs now shoot flares twice as often.
 * Holy Fire projectiles now briefly home in on the player.
 * Tweaked Holy Flare projectile's velocity.
 * Holy Flare projectiles now lasts for 10 seconds instead of 5 and now have an added extra update.
 * Increased the spread of the Molten Globs created by Molten Blasts.
 * Increased the y velocity of Molten Globs.
 * Buffed healer guardian's health from to
 * Healer guardian no longer deals contact damage.
 * Renamed from SELF-INSERT BOSS UNCREATIVE AS FUCK BABY RAGE K U LOL BAI to THE LORDE.
 * Siren and Leviathan changes:
 * The Siren now charges half as often.
 * Optimized the code for the internal check for The Siren's spawning of The Leviathan.
 * Reduced the speed of The Siren's water spears.
 * Nerfed The Leviathan's defense from 45 to 40.
 * Nerfed The Leviathan's damage reduction from 60% to 50%.
 * Decreased the size of The Leviathan's hitbox.
 * The large slimes in the Slime God fight now fire mines more often.
 * Supreme Calamitas changes:
 * Brimstone Hearts now take 20% damage from infinitely piercing projectiles and 40% damage from projectiles which pierce more than once instead of taking 5% damage from infinitely piercing projectiles and 15% damage from projectiles which pierce more than once.
 * Now takes 50% damage from Yharim's Crystal and Yharon's Kindle Staff.

Enemies

 * Aero Slimes now fly.
 * Nerfed Aquatic Aberration's damage from to.
 * Increased the height of Aquatic Seeker's head.
 * Catfish now have a 25% chance to drop a Diving Helmet.
 * Colossal Squid changes:
 * Buffed health from to.
 * Can no longer spawn if any other Abyss minibosses are currently alive.
 * Eidolon Wyrm changes:
 * Buffed juvenile wyrm's health from to.
 * Buffed adult wyrm's damage reduction from 40% to 50%.
 * Lowered the force of both wyrms' telekinetic push.
 * Both wyrms can no longer naturally spawn if any other Abyss minibosses are currently alive.
 * Gnasher now has knock back resistance.
 * Mauler changes:
 * Buffed base health from to.
 * Now has a custom roar.
 * No longer drops the Angler if the Angler hasn't been saved.
 * Lowered spawn rate.
 * Nerfed Parasea's damage from to.
 * Paraseas no longer naturally spawn.
 * Reaper Shark changes:
 * Renamed from Reaper to Reaper Shark.
 * Buffed health from to.
 * Can no longer spawn if any other Abyss minibosses are currently alive.
 * Sharks now have a chance to drop a Shark Tooth Necklace.
 * Decreased the speed of Soul Slurper's lasers.

Items

 * Abyss Gravel can now be mined and collected.
 * Ark of the Ancients now uses the rarity instead of the  rarity.
 * Briny Baron's razorwind blades now deals 50% of the weapon's base damage instead of 35%.
 * Briny Baron's spouts now use a localNPCImmunity with a cooldown of 8 instead of 10.
 * Buckets and Super Absorbant Sponges can no longer be used in the Abyss.
 * Updated their tooltips to reflect this.
 * Reduced the damage of Catastrophe Claymore's projectiles by 60%.
 * Buffed Cosmic Bolter's damage from 50 to 60.
 * Darklight Greatsword's main projectile now deals a flat 60% of the weapon's damage instead of 60.0000024%.
 * Reduced the damage of Darklight Greatsword's crystal projectile by 33%.
 * Nerfed Empyrean Knives' damage from 1120 to 1000.
 * Tweaked Exoblade's projectile's y velocity.
 * Changed how Feather Knife's projectile draws.
 * Lowered Flarefrost Blade's use time from 28 to 24, and increased its shot speed from 9 to 11.
 * Tweaked Flarefrost Blade's projectile's y velocity.
 * Nerfed Flarewing Bow's damage from 25 to 22.
 * Buffed Floodtide's damage from 52 to 89.
 * Floodtide can now only be fished up at a 4% chance after Plantera has been defeated instead of a 6% chance during Hardmode.
 * Nerfed Lionfish's damage when attached to a target by 50%.
 * Buffed Mariana's damage from 55 to 70.
 * Mariana's projectile no longer creates dust.
 * Mortar Rounds and Rubber Mortar Rounds can no longer destroy Abyss Gravel and Abyss Gravel Walls.
 * Buffed Plague Staff's damage from 70 to 78.
 * Radars can now be crafted with 5 of any Iron Bar at an Anvil.
 * Nerfed Soul Edge's damage from 570 to 250.
 * Reduced the dust created by Soul Edge's soul projectiles.
 * Sun God Staff now uses the rarity instead of the  rarity.
 * Temporal Floe Sword no longer inflicts Chilled.
 * Tweaked Temporal Floe Sword's dust.
 * True Ark of the Ancients now uses the rarity instead of the  rarity.
 * Nerfed Valediction's damage from 330 to 290.
 * Tweaked the amount of dust Valediction creates.
 * Nerfed Verium Bullet's damage from 11 to 9.
 * Buffed Virulence's damage from 83 to 96.
 * Holding a Yoyo now caps the player's melee speed.
 * Zen Potions are now less effective in the Abyss.

Recipes

 * Abyss Blade now uses 15 Depth Cells, 10 Lumenyl, and 5 Tenebris in its recipe instead of 5 Cores of Eleum.
 * Alluvion now uses 10 Depth Cells, 20 Lumenyl, and 5 Tenebris in its recipe.
 * Aquatic Dissolution now uses 2 Bars of Life, 20 Lumenyl, 5 Tenebris, and 7 Uelibloom Bars in its recipe instead of 4 Bars of Life and 12 Uelibloom Bars.
 * Barracuda Gun now uses 2 Shark Fins and 5 Tenebris in its recipe instead of 5 Shark Fins.
 * Floodtide now uses 10 Depth Cells, 10 Lumenyl, 2 Shark Fins, and 5 Tenebris in its recipe instead of 5 Shark Fins.
 * Mariana now uses 3 Coral, 10 Depth Cells, 10 Lumenyl, and 5 Tenebris in its recipe instead of 5 Coral.
 * Megalodon now uses 10 Depth Cells, 10 Lumenyl, and 5 Tenebris in its recipe instead of 7 Cores of Eleum.
 * Monsoon now uses 10 Depth Cells, 10 Lumenyl, 2 Shark Fins, 5 Tenebris, and 15 Vortex Fragments in its recipe instead of 5 Shark Fins and 20 Vortex Fragments.
 * Neptune's Bounty now uses 15 Depth Cells, 15 Lumenyl, and 5 Tenebris in its recipe.
 * SDFMG now uses 10 Depth Cells, 10 Lumenyl, and 5 Tenebris in its recipe.
 * Seadragon now uses 15 Depth Cells, 15 Lumenyl, and 5 Tenebris in its recipe.
 * Sun God Staff now uses 5 Essences of Cinder, 3 Souls of Fright, 3 Souls of Might, and 3 Souls of Sight in its recipe instead of 5 Cores of Cinder and 3 Desert Feathers.
 * True Biome Blade now uses 10 Depth Cells, 10 Lumenyl, and 5 Tenebris in its recipe.

Other

 * Abyss now uses Hadopelagic Pressure as its theme instead of R'LYEH.
 * Smoothened Abyss and Sulphurous Sea generation.
 * Profaned Crag now uses The Step Below Hell as its theme.
 * Chaotic Ore now generates Water.
 * The Clothier now sells all 9 unsafe Dungeon Walls.
 * Pots now have custom look when broken in the Abyss or Sulphurous Sea.
 * Sulphurous Sand now generates more Water.
 * Sulphurous Sea now uses wasteland as its theme.
 * Simplified all liquid submersion code.

Resprites

 * Resprited Abyssal Amulet, Anechoic Coating, Chaos Amulet, Discordian Wings, Harpy Ring, Skyline Wings.
 * Resprited Demon Trophy.
 * Resprited Aerospec Breastplate, Aerospec Hat, Aerospec Headgear, Aerospec Helm, Aerospec Helmet, Aerospec Hood, Aerospec Leggings, Ataxia Armor, Ataxia Headgear, Ataxia Helm, Ataxia Helmet, Ataxia Hood, Ataxia Mask, Ataxia Subligar, Auric Tesla Body Armor, Auric Tesla Cuisses, Auric Tesla Helm.
 * Resprited Air Spinner, Alpha Ray, Chaotrix, Cosmic Bolter, Cosmilamp, Crystalline, Energy Staff, Feather Knife, Flame Scythe, Forbidden Sun, Galeforce, Genisis, Goldplume Spear, Greatbow of Turmoil, Hellfire Flamberge, Helstorm, Phoenix Blade, Tradewinds, Wind Blade, Wingman.
 * Resprited Aerial Hamaxe, Chaoswarped Slashaxe, Flamebeak Hampick, Skyfringe Pickaxe.
 * Resprited Aerialite Bar, Aerialite Ore, Chaotic Ore, Chaotic Bar.
 * Resprited Aero Slime, Charred Slime, Cosmic Lantern, Gulper Eel, Perennial Slime, and Signus, Envoy of the Devourer.
 * Resprited Signus, Envoy of the Devourer's map icon.
 * Resprited Air Spinner yoyo, Chaotrix yoyo, Cosmic Lantern minion, Daedalus Crystal, Biofusillade Gamma Laser, Sun God Staff's Solar God Spirit, Sun Spirit Staff's Solar Spirit, and Aerospec armor's Valkyrie minion.
 * Resprited Aerialite Ore (placed).

Fixes

 * Fixed the player not dying when at negative life in the Abyss.
 * Fixed Ball O' Fugu's chain being rotated incorrectly.
 * Fixed Giant Squids being able to move through walls.
 * Fixed a sheeting error on Gnasher.
 * Fixed a bug where Nano Purge and T1000's projectiles would not have their damage scale with weapon damage.
 * Fixed bug where the Perforator worms wouldn't spawn above a certain height during the Perforator fight.

Removals

 * Removed the buffed variant of the Aquatic Aberration.