User:Altix/Sandbox

= To-Do List =
 * 1.4.3.001 + 1.4.3.002 logs
 * Revise all logs between 1.4.4.001 & 1.4.5.005 to match the source code (help)
 * Rewrite boss behaviors in HM and PML
 * Complete accurate projectile values on weapons/accessories, especially rogue and its stealth strikes
 * Correct boss damage, again
 * Update mega info pages (ie. immunity frames) for more accurate history tracking for Draedon Update

= Vanilla Bosses Aftermath =

King Slime

 * The Dryad will begin selling Slime Crowns.

Eye of Cthulhu

 * The Merchant will begin selling Apprentice Bait.
 * The Dryad will begin selling Suspicious Looking Eyes.
 * Harpies will begin dropping the Sky Glaze.
 * The Acid Rain event may now begin naturally.
 * Pitbulls begin spawning on the Surface at Night.

Eater of Worlds

 * If a Shadow Orb hasn't been destroyed, the Merchant will begin selling Crimson Rod and The Rotted Fork.
 * The Dryad will begin selling Worm Food and Bloody Spines.
 * The Dryad will begin selling the Brain of Confusion in Expert Mode.

Brain of Cthulhu

 * If a Crimson Heart hasn't been destroyed, the Merchant will begin selling Vilethorn and Ball O' Hurt.
 * The Dryad will begin selling Worm Food and Bloody Spines.
 * The Dryad will begin selling the Worm Scarf in Expert Mode.

Skeletron

 * The Merchant will begin selling Journeyman Bait.
 * Blood Zombies and Crimulan Blight Slimes will begin dropping Carnage.
 * The Bandit NPC becomes available.

Wall of Flesh

 * An Astral Meteor crashed into the world, creating the Astral Infection biome.
 * Enemies in the Sunken Sea are buffed and drop new gear.
 * The Hive Mind will begin dropping Cursed Flames and The Perforators will begin dropping Ichor.
 * Many pre-existing enemies will begin dropping new materials such as Essence of Chaos and Essence of Sunlight.
 * The Defiled Flame Dye becomes available for sale from the Dye Trader.
 * The Skeleton Merchant will begin selling the Marrow.
 * The Witch Doctor will begin selling the Abyss and Astral Water Fountain.
 * The Clothier will begin selling Golden Keys.
 * The Bandit will begin selling the Slick Cane.
 * The Drunk Princess NPC becomes available.
 * Sword Spirits from the Gladiator's Locket now deal 50 damage.

The Twins

 * The Steampunker will begin selling the Mechanical Eye.

The Destroyer

 * The Steampunker will begin selling the Mechanical Worm.

Skeletron Prime

 * The Steampunker will begin selling the Mechanical Skull.

Any Mechanical Boss

 * The Bandit will begin selling Bouncing Betties and Latcher Mines.

All Mechanical Bosses

 * The Bandit will begin selling the Momentum Capacitor.
 * The Drunk Princess will begin selling Vodka, Screwdriver, and White Wine.
 * The Archmage will begin selling Arctic Bear Paw, Frosty Flares, and Cryogenic Staff.

Plantera

 * Perennial Ore is generated in the world.
 * Reapers and Psychos willl begin dropping Solar Veils.
 * The Great Sand Shark will begin spawning after killing 10 Sand Sharks.
 * Jungle Crates will begin dropping Chlorophyte and Perennial Bars.
 * Dune Splicers will begin dropping the Terra-cotta.
 * Mantis Shrimp will begin dropping Mantis Claws.
 * Dungeon Crates and Eidolists will begin dropping Ectoplasm.
 * The Bandit will begin selling Glove of Precision, Glove of Recklessness, and Monkey Darts.
 * The Drunk Princess will begin selling Evergreen Gin, Caribbean Rum, and Margarita.
 * The Merchant will begin selling Master Bait.
 * The Witch Doctor will begin selling Portabulbs.
 * Sword Spirits from the Gladiator's Locket now deal 100 damage.

Golem

 * Several Plague themed enemies begin spawning in the Jungle.
 * The Bandit will begin selling the Ethereal Extorter.
 * The Drunk Princess will begin selling Moonshine, Moscow Mule, Cinnamon Roll, and Tequila Sunrise.
 * The Witch Doctor will begin selling Solar Tablets, Lihzahrd Power Cells, and Butterfly Dust.
 * The Wizard will begin selling the Spectre Staff, Inferno Fork, and Shadowbeam Staff.
 * The Arms Dealer will begin selling the Tactical Shotgun and Sniper Rifle.
 * The Cyborg will begin selling the Rocket Launcher.
 * Devil Fish and Chaotic Puffers will begin dropping Scoria Ore.
 * Devil Fish will begin dropping Hellborn.
 * Shockstorm Shuttles will begin dropping Martian Conduit Plating.
 * The Sand, Cloud, and Brimstone Elementals from the Heart of the Elements now deal contact damage 4 times per second.
 * The tornadoes from the Sand Elemental now deal damage 4 times per second.

Duke Fishron

 * The Sea King will begin selling Truffle Worms.

Lunatic Cultist

 * Atlases will spawn three times as often and gain an increase in stats.

Moon Lord

 * New enemies begin spawning in the Hallow and Underworld.
 * Sky Crates will begin dropping Galactica Singularities.
 * Enemies during Blood Moons are buffed.
 * Exodium Clusters are generated in the Planetoids.
 * Enemies in the Dungeon are buffed and now begin spawning Phantom Spirits.
 * Overloaded Soldiers and Phantom Debris begin dropping Phantoplasm.
 * The Bandit will begin selling the Celestial Reaper.
 * The Wizard will begin selling the Celestial Sigil.
 * The Sand, Cloud, and Brimstone Elementals from the Heart of the Elements now deal contact damage 6 times per second.
 * The tornadoes from the Sand Elemental now deal damage 6 times per second and pierce infinitely.
 * Sword Spirits from the Gladiator's Locket now deal 200 damage.

= Miscellaneous Lists/Tables =

Boss Checklist Difficulty
Difficulty values ranked within Boss Checklist (Calamity-added Support) -- All vanilla values are italicized

Resident Evil Ammo Drop
Drop pool of Magnum Rounds, Grenade Shells, and Explosive Shotgun Shells from all bosses (and Betsy).

Melee Boss Slow
List of items that slow down Retinazer (Normal/Expert only), Calamitas Clone, and Supreme Calamitas that aren't actually "true melee".

NPC Rarity
NPC's ability to be detected on the Lifeform Analyzer.

Effective Flamethrower Ranges
Range of most straight-firing flamethrowers. May need to be verified in-game.

Floating Items
List of items that float when dropped within the world.

= Rev+ Vanilla Boss Defense =

Everything else is same as vanilla, go look there.
 * Eye of Cthulhu (Phase 2): 6
 * Brain of Cthulhu (Phase 2): +7 while spinning -- total 21 (only while spinning, not the charge that follows)
 * Skeletron: +250 defense PER hand alive (2500 in Boss Rush)
 * Still retains 9999 defense during daytime like in vanilla (no, it does not go above 9999 with hands)
 * Still loses 10 defense while it spins like in vanilla
 * The Destroyer: For BODY segments without probes launched, they gain 1 more defense every 10% health lost
 * If probes are launched, they lose 10 defense instead and does not gain the scaled defense.
 * The Twins:
 * Retinzer has 30 defense (instead of 20) in phase 2, 9999 if Spazmatism is still in phase 1.
 * Spazmatism gains 40 defense (instead of 28) in phase 2, 9999 if Retinazer is still in phase 1.
 * Skeletron Prime: Gains 20 defense per arm alive.
 * Still retains 9999 defense during daytime like in vanilla
 * Still gains double defense while it spins like in vanilla
 * Plantera: Defense is set to 42 in phase 1 and 21 in phase 2.
 * Still doubles her BASE defense in phase 1 and quadruples defense in phase 2 while enraged.
 * Gains 5 defense per tentacle alive. (does not double)
 * Gains 250 defense at night when enraged. (does not double)
 * Duke Fishron: Defense is 60 in phase 1, 40 in phase 2, and 30 in phase 3.
 * Still doubles defense while enraged

= 1.4.3.001 =

The 1.4.3.001 update added numerous equipments, especially for the Rogue and Summoner classes. It also included many AI changes in Revengeance Mode, balance changes, general changes, resprites, and fixes. It is especially notable for the addition of Environmental Hazards, changes to Bosses and Enemy AIs, and other miscellaneous changes that are exclusive to Death Mode.

Armor and Accessories

 * Added Fearmonger armor and Plague Reaper armor.
 * Added Blazing Core, The Camper, Gravistar Sabaton, Jelly-Charged Battery, Venerated Locket, Voltaic Jelly, and Wulfrum Battery.
 * Added Sulphurous armor as unobtainable items.
 * Sand Cloak, Ethereal Extorter, Plagued Fuel Pack, and Spectral Veil are now obtainable.

Weapons

 * Added Abyss Shocker, Ace's High, Alpha Virus, Borealis Bomber, Burning Strife, Cosmic Shiv, Crescent Moon, Endogenesis, Event Horizon, Exo Gladius, Flurrystorm Cannon, Forgotten Apex Wand, Galileo Gladius, Godspawn Helix Staff, Guidelight of Oblivion, Hadopelagic Echo, Halley's Inferno, Hypothermia, Ice Barrage, Magnomaly Cannon, Metal Monstrosity, Night's Gaze, Penumbra, Plantation Staff, Recitation of the Beast, Regulus Riot, Seeking Scorcher, Shock Grenade, Sirius, Sludge Splotch, Star Sputter, Stratus Sphere, Supernova, and Wulfrum Controller.
 * Clamor Noctus, Exorcism, Latcher Mine, The Microwave, Poison Pack, and Star of Destruction are now obtainable.

Miscellaneous Items

 * Added Aquatic Scourge Mask, Brimstone Elemental Mask, Bumblebirb Mask, Ceaseless Void Mask, Polterghast Mask, Profaned Guardian Mask, Ravager Mask, Signus Mask, and Storm Weaver Mask.
 * Added Baby Ghost Bell, Piggy, and Sea Minnow critter items.
 * Added Baguette and Tesla Potion.
 * Added Blood Rune.
 * Added Fish of Eleum, Sunbeam Fish, and Xerocodile.
 * Added Primrose Keepsake and Triboluminescent Etomer.

Others

 * Added Ancient Mineral Shark, Astral Probe Baguette, Endo Cooper, Plantation, Sirius, Tesla's Electricity, Wulfrum Droid buffs.
 * Added Draconic Surge Cooldown, Eutrophication, Flesh Totem Cooldown, Frozen Lungs, Plague Blackout Cooldown, Sand Cloak Cooldown, Searing Lava debuffs.
 * Added a configuration option for Meter Position Locking.
 * Added a map icon for the Giant Clam and Great Sand Shark.
 * Added tanks behind the player for most flamethrowers when held.
 * Added compatibility to the Boss Log from the Boss Checklist Mod.
 * Added compatibility to the Summoner's Association Card from the Summoner's Association Mod.

Armor and Accessories
Shield of the Ocean now grants 10% movement speed and +2 life regen while equipping Victide Armor Ornate Shield now grants 8% DR and +20 max life while equipping Daedalus Armor The Bee now bases its damage from half of player DR and has an ability to half damage taken when full health Permafrost Concoction’s DR calculation is separate and reduced Encased time from 5 seconds to 3 seconds. It now additionally grants 15% less mana cost. Vampiric Talisman now has a lifesteal cap of 6 Necklace of Vexation now increases damage by 20% instead of 15% while under 50% life. It also passively imbues Cursed Inferno and Venom to all attacks while wearing Reaver Armor. Badge of Bravery now grants 10% melee damage, 5% melee crit, and 10 melee penetration while wearing Tarragon Armor. Affliction stats buffed to Rev+ status, no longer scales. Nanotech’s Raiders Talisman effect stacks up to 10% instead of 25%. Passive damage boost decreased from 10% to 5%. Stealth strike armor penetration decreased from +30 to +20. Stealth strike damage boost decreased from 10% to 5%

Weapons
Brittle Stars and Aquatic Stars now travel through tiles freely Nerfed Winter's Fury, base damage decreased from 40 to 28 Frostspark Bullet's damage decreased from 11 to 8. It now explodes correctly. Sand Sharknado Staff is now a Post-Plantera upgrade to the Forgotten Apex Wand. It no longer requires the Tempest Staff. Its damage is decreased from 98 to 35 for compensation P90's damage decreased from 11 to 6. It now does 50% damage while using Acid Rounds. Acid Round's damage decreased from 28 to 20 Angelic Shotgun's damage decreased from 180 to 90, and is nearly halved its speed (changed use time from 14 to 26) Cosmilamp's damage decreased from 180 to 130 Alluvion's damage decreased from 90 to 70 Phangasm's damage decreased from 112 to 86 Onyxia's damage decreased from 235 to 210 Dragon Pow's damage decreased from 11800 to 3900 Gael's Greatsword damage decreased from 5660 to 4069 Vivid Clarity's damage increased from 350 to 550 and mana cost decreased from 150 to 69. It now fires a beam aiming towards the cursor every 4 ticks for a total of 5 times before a 20 tick delay. Upon hitting an enemy or a tile, the main beam no longer pierces nor bounces but creates a massive explosion, 8 fast homing energy orbs, or bouncing piercing lasers from the sky which spawns additional hitscan lasers when enemies are near. ESpray also inflicts 15 seconds of ichor instead of 20. ULiquid now inflicts all debuffs for 20 seconds instead of 10.

++ Yoyos ++ Rogue Weapons ++ New Stealth Strikes

Others

 * Changed several lore items:
 * King Slime (Lore) reduces defense by 5.
 * The Desert Scourge (Lore) reduces damage by 2.5% in the given biomes.
 * The Eye of Cthulhu (Lore) darkens the player's vision at day.
 * Crabulon (Lore) reduces movement speed by 10% in the given biomes.
 * The Eater of Worlds (Lore) halves life regen.
 * The Brain of Cthulhu (Lore) inflicts 2.5 seconds of Confused on usage.
 * The Hive Mind (Lore) reduces spawn rates in The Corruption.
 * The Perforators and their Hive (Lore) increases spawn rates in The Crimson.
 * Skeletron (Lore) reduces max health by 10% in the Dungeon.
 * The Slime God (Lore) makes dashing more difficult and does not work with mounts.
 * Aquatic Scourge (Lore) reduces critical strike chance by 1%, damage by 2.5%, defense by 1, melee speed by 2.5%, minion knockback by 25%, and movement speed by 10% without the Well Fed buff.
 * The Destroyer (Lore) reduces horizontal acceleration by 5%.
 * Skeletron Prime (Lore) reduces horizontal acceleration by 5%.
 * The Twins (Lore) reduces defense by 10 defense when above 50% health, and reduces horizontal acceleration by 5% when below 50% health.
 * Leviathan and Siren (Lore) reduces defense by 20 and damage reduction by 10% while not submerged in liquid.
 * Duke Fishron (Lore) reduces critical strike chance by 2%, damage by 2%, movement speed by 4% while not submerged in liquid.
 * Lunatic Cultist (Lore) darkens the player's vision during the Lunar Events.
 * Moon Lord (Lore) grants the Featherfall Potion effect when not flipped in gravity.
 * Providence, the Profaned Goddess (Lore) reduces max health by 20%. Its positive effect is buffed as a result, from a 1.05x damage multiplier to 1.10x.
 * The Devourer of Gods (Lore) causes the player to take 10% more damage from all sources.
 * Calamitas (Lore) now instantly kills the player while under the effects of Chaos State or Scarf Cooldown.

Recipes

 * Abyssal Tome, Coral Spout, Eldritch Tome, and Tradewinds are now crafted at a Bookcase instead of an Iron Anvil.
 * Added Any Evil Bar, Any Evil Block, Any Evil Ore, and Any Food Item recipe groups.
 * Overloaded Sludge now uses Any Evil Block recipe group.
 * Silencing Sheath now uses Any Evil Bar recipe group.
 * Augur of the Elements, Biofusillade, and Tome of Fates are now crafted at a Bookcase instead of an Ancient Manipulator.
 * Auric Tesla Bars now require 2 Unholy Essences to craft.
 * Ballistic Poison Bomb now requires Seafoam Bomb to craft.
 * Bug Net can now be crafted with 3 Any Iron Bars and 30 Cobwebs at an Iron Anvil
 * Burning Sea, Death Valley Duster, and Primordial Earth are now crafted at a Bookcase instead of a Mythril Anvil.
 * Celestus now uses Frostcrush Valari instead of Pwnagehammer.
 * Contagion now uses Phangasm instead of Phantasm.
 * Cosmic Immaterializer now uses Sirius instead of Sun God Staff.
 * Crystyl Crusher now uses Any Lunar Pickaxe instead of Gallant Pickaxe.
 * Decapodita Sprout, Desert Medallion, and Overloaded Sludge are now crafted at a Demon Altar instead of an Iron Anvil
 * Desecrated Water now uses Souls of Night instead of Souls of Light.
 * This was due to an oversight.
 * Everglade Spray now requires Cursed Flames or Golden Shower to craft.
 * Fallen Paladin's Hammer now requires Pwnagehammer to craft.
 * "Fetid or Bloodletting Essence" recipe group is renamed to "Any Evil Essence".
 * Gallant Pickaxe's now uses 10 Luminite Bars instead of Any Lunar Pickaxe.
 * Gallant Pickaxe is now a part of the Any Lunar Pickaxe group.
 * Halley's Inferno now requires 6 Lumenyl to craft.
 * Heavenly Gale now uses Galeforce instead of Phangasm.
 * Lazinator now requires Space Gun to craft.
 * Luminous Striker now requires Turbulance to craft.
 * Nuclear Fury now requires Poseidon to craft.
 * Primordial Ancient is now crafted at a Bookcase instead of a Draedon's Forge
 * Slime Staff can now be crafted with 6 Wood, 40 Gel, and 10 Pink Gel at an Iron Anvil.
 * Starmada now requires Star Sputter to craft.
 * Stratus Bricks now require 1 Exodium Cluster to craft. Its yield size increased from 40 to 50.
 * Subsuming Vortex now uses Event Horizon instead of Nuclear Fury.
 * Terra Disk now requires Equanimity and Thorn Chakram to craft.
 * Terra Lance now requires Dark Lance and Gungnir to craft.
 * Ultra Liquidator now uses Everglade Spray instead of Cursed Flames or Golden Shower.
 * Vivid Clarity now uses Ultra Liquidator instead of Hellwing Staff.

Renames

 * BOHLDOHR renamed to Bohldohr.
 * Stratus Bricks renamed to Stratus Brick.
 * YinYo renamed to Yin-Yo.

Armor and Accessories

 * Resprited Shroomite Visage, Silva Armor, Silva Helm, Silva Horned Helm, Silva Horned Hood, Silva Mask, Silva Masked Cap, and Silva Leggings.
 * Resprited Craw Carapace and Laudanum.

Blocks, Walls, and Furniture

 * Resprited Astral Monolith.
 * Resprited Astral Monolith Wall.
 * Resprited Ceaseless Void Trophy, Hive Mind Trophy, and Storm Weaver Trophy.

Buffs and Debuffs

 * Resprited Astrophage (buff), Corroslime (buff), Crimslime (buff), Dank Creeper (buff), Draconic Surge, Scarf Boost, Shell Speed Boost, Silva Crystal (buff), Silva Invulnerability, Tarragon Cloak, and Tarragon Immunity.
 * Resprited Abyssal Flames, Armor Crunch, Brimstone Flames, Fish Alert, Lethal Lava Burn, Tarragon Cloak Cooldown, Tarragon Immunity Cooldown, Scarf Cooldown, Silva Stun, Vaporfied, Vulnerability Hex, and War Cleave.

Dust and Projectiles

 * Added a sprite to Aeries' Shockblast Round, Blissful Bombardier's rocket, Brimstone Elemental' fireball, Calamitas' fireball, Catastrophe's fireball, Clamor Rifle's projectiles, Consecrated Water's Flame Pillar, Cosmic Bolter's projectiles, Daemon's Flame arrow, Deathwind's arrow, Dragon's Breath projectile, Effluvium Bow's arrow, Enhanced Nano Round's nanites, Eviscerator's projectile, Fungicide's projectile, Leviatitan's blasts ,Lunarian Bow's bolts, Pearl God's Shockblast Round, Pestilent Defiler's bullet ,Plague Keeper's projectile, Proporse Pistol's blast, Slag Magnum's bullet shard, Telluric Glare's arrow, Virulence's projectile.
 * Resprited Corroslime Staff minion, Cosmic Discharge flail, Crimslime Staff minion, The Hive Mind's Vile Clot, Mourningstar flail, Shaderain Staff cloud, Shattered Sun projectiles, and Silva armor crystal.

NPCs

 * Resprited Bloatfish, Bobbit Worm, Box Jellyfish, Calamity Eye, Cuttlefish, Dank Creeper, Desert Scourge (small), Giant Squid, Hive Blob, Impious Immolator, Laserfish, Luminous Corvina, Mirage Jelly, Moray Eel, Oarfish, Stasis Probe, Storm Weaver, and Viperfish.

Weapons

 * Resprited Astreal Defeat, Bouncing Eyeball, Catastrophe Claymore, Corroslime Staff, Cosmic Discharge, Crimslime Staff, Dank Staff, Death Valley Duster, Fulguration Halberd, Gel Dart, Gelitic Blade, Gelpick, Gilded Dagger, Gleaming Dagger, The God's Gambit, Goobow, Gunk Shot, Harvest Staff, Infinity, Leeching Dagger, Overloaded Blaster, Perfect Dark, Primordial Ancient, Primordial Earth, Relic of Ruin, Rot Ball, Shaderain Staff, Shadethrower, Shadowdrop Staff, Shattered Sun, Shredder, Starfleet, Stormfront Razor, and Titanium Railgun.

Others

 * Resprited Armored Shell, Auric Tesla Bar, Shadowspec Bar, and True Shadow Scale
 * Resprited Astrum Deus and Storm Weaver's map icons.
 * Resprited Calamitas' Brew, Revivify Potion, and Titan Scale Potion.
 * Resprited Devourer of Gods Mask, Hive Mind Mask, and Providence Mask.
 * Resprited Holy Fire Bullet and Flash Round.
 * Resprited Starcore and Teratoma.
 * Resprited Stat Meter.
 * Resprited Treasure Bag (The Hive Mind).
 * Resprited Aquatic Scourge (Lore), Astral Infection (Lore), Astrum Aureus (Lore), Astrum Deus (Lore), The Brain of Cthulhu (Lore), Brimstone Elemental (Lore), The Bumblebirbs (Lore), Calamitas (Lore), Calamitas Clone (Lore), The Corruption (Lore), Crabulon (Lore), The Crimson (Lore), Cryogen (Lore), The Desert Scourge (Lore), The Destroyer (Lore), The Devourer of Gods (Lore), Duke Fishron (Lore), The Eater of Worlds (Lore), The Eye of Cthulhu (Lore), Golem (Lore), The Hive Mind (Lore), Jungle Dragon, Yharon (Lore), King Slime (Lore), Leviathan and Siren (Lore), Lunatic Cultist (Lore), The Mechanical Bosses (Lore), Moon Lord (Lore), The Ocean (Lore), The Perforators and their Hive (Lore), The Plaguebringer Goliath (Lore), Plantera (Lore), Polterghast (Lore), The Profaned Guardians (Lore), Providence, the Profaned Goddess (Lore), Ravager (Lore), The Red Moon (Lore), Queen Bee (Lore), The Sentinels of the Devourer (Lore), Skeletron (Lore), Skeletron Prime (Lore), The Slime God (Lore), Sulphur Sea (Lore), The Twins (Lore), The Underworld (Lore), and Wall of Flesh (Lore).