Providence, the Profaned Goddess

"The profaned flame blazes fiercely..."

Providence, the Profaned Goddess is a post-Moon Lord boss fought in either The Hallow or The Underworld biomes.

Defeating Providence will provide the player with Divine Geodes, as well as the Rune of Kos used to summon the Sentinels of the Devourer. Additionally, Uelibloom Ore will generate in the world, and Calamitas, the Brimstone Elemental, the Ravager and Brimstone Crag enemies will be buffed and start to drop Bloodstone.

Spawn
Providence does not spawn on her own and requires the player to summon her with the Profaned Core while in The Hallow or The Underworld biome.

Behavior
Providence herself deals no contact damage, instead utilizing her wide array of projectiles, as well as minions, to deal damage. Providence's attacks and behavior vary depending on which phase and health she is currently in. She switches through these multiple phases pseudo-randomly, spending several seconds in one before choosing another.

If the player exits the Hallow or the Underworld for more than 5 seconds while fighting Providence, she will become completely immune to damage until they return. If still alive at nighttime, she will also act as if Boss Rush is active along with gaining a greenish-white tint to her crystals, projectiles, and wings.

In all Phases

 * Providence and her attacks become more aggressive as her health gets lower.
 * If the player exits the Hallow or the Underworld, the Guardians will take very little damage from attacks until they return.
 * Straying too far away from Providence will inflict the Holy Inferno debuff onto the player, causing damage over time which exponentially increases in severity and darken the screen. This effect ends once the player returns to Providence's proximity.
 * Upon reaching 75% of her full health, Providence can now use an attack depending on the biome she was summoned in.
 * In the Underworld, Providence can now summon a giant crystal at certain points in her attack pattern that follows directly above the player.
 * The giant crystal periodically rains down 10 smaller crystal shards, which deal damage to the player if touched.
 * The crystal will disappear after seconds.
 * In the Hallow, Providence is capable of entering her Holy Ray Phase.
 * When reaching 34% of her full health, Providence will spawn weaker versions of the Profaned Guardians.
 * While the Healer Guardian is alive, Providence's health will periodically recover 0.5% health ( HP)
 * Each heal occurs every seconds. Heals occur twice as often if all three guardians are alive, and half as often if the Healer Guardian is the only one alive.
 * Upon reaching 15% of her full health, Providence attacks more aggressively and uses every attack possible towards the player.

Blast Phase

 * Providence flies back and forth above the player and fires massive that erupt into  on impact. The Holy Flames spread out in all directions before briefly homing in on the player.

Flame Phase

 * Providence flies directly above the player and drops that stop in the air, then split into more Holy Flames which travel either horizontally or vertically.

Cocoon Phase

 * Providence hides in her cocoon, increasing her DR to 90%, and reducing the distance needed to trigger the Holy Inferno debuff if the Profaned Guardians are not alive.
 * While hiding in her cocoon she can do one of two attacks.
 * She emits waves of damaging Cocoon Stars, which reduce the player's health by health on contact. This is treated as negative healing, which means that it is unaffected by defense, damage reduction, or immunity frames.
 * She also fires a few Cocoon Healing Stars, which heal the player for health on contact, interspersed with the damaging stars.
 * The damaging stars will still trigger Armageddon's instant kill effect.
 * She fires barrages of from herself in a pattern, one barrage is directed towards the player, is slower and has a different color.
 * After the Cocoon Star attack ends, a status message stating "The air is burning..." appears in the chat and the Icarus' Folly debuff is applied to all players near the boss for 50 seconds. Icarus' Folly cripples mobility by decreasing wing flight time by 75%, decreasing the player's horizontal speed, and blocking infinite flight. It can be avoided if the player is submerged in Water or Honey while she is inflicting the debuff.

Bomb Phase

 * Providence flies directly above the player and drops that linger in place. Holy Bombs continually emit  that drift towards the player.
 * This attack is similar to that of a Profaned Energy.

Holy Ray Phase

 * Occurs when Providence drops below 75% health if she was summoned in the Hallow.
 * Providence's DR is increased to 90%.
 * Providence's movement speed will slow and she'll begin to charge up energy, then, shortly after, she fires a continuous near the player. The ray sweeps across the area in an arc and deals massive damage upon contact with the player.

In Expert Mode

 * Providence moves slightly faster and has a slightly higher rate of fire.
 * The Cocoon Healing Stars heal for 50 instead of 35.
 * The Molten Phase will now occur. Providence flies back and forth above the player and fires that explode on impact into several . The Molten Globs stay on the ground for some time and deal damage if touched.

In Revengeance Mode

 * During her Holy Ray phase, Providence now fires two Holy Rays instead of one, which converge inward towards each other and leave a small gap in between.
 * Providence's movement and firing methods during the Blast, Molten, and Bomb phases are modified.
 * Providence continuously increases in speed when flying in the same direction for longer than 2.5 seconds, up to a maximum of roughly doubled speed, making running and kiting strategies more difficult.
 * She returns to normal speed upon changing direction.
 * The Healer Guardian heals Providence every 1.5 seconds instead of 2.

In Death Mode

 * Providence has a new, different attack pattern which is significantly more difficult and harder to predict.
 * She has decreased attack delay as her HP decreases.
 * She will no longer summon Cocoon Healing Stars while hiding in her cocoon.
 * The Healer Guardian heals Providence every 0.5 seconds instead of 1.5.
 * The crystal will disappear after 35 seconds instead of a minute.

At Night

 * All difficulty mode changes, regardless of the world's difficulty mode.
 * Providence always acts as if she is in both the Hallow and the Underworld, and is therefore able to summon the crystal and enter her Holy Ray phase.
 * Providence gains up to 100% Reactive Damage Reduction.
 * The crystal will disappear after 3.5 seconds, firing small shards every 0.5 seconds, which is 10 times faster than during the day.
 * She moves even faster and has an even higher rate of fire.
 * She takes one less second to switch between each phases.
 * Her attacks will inflict Nightwither as opposed to Holy Flames.
 * 4 Holy Rays will be used instead of 2.
 * The Profaned Guardians phase is absent.

During the Boss Rush

 * All difficulty mode changes, regardless of the world's difficulty mode.
 * Providence always acts as if she is in both the Hallow and the Underworld, and is therefore able to summon the crystal and enter her Holy Ray phase.
 * She will no longer become invulnerable when outside of those biomes.
 * She moves even faster and has an even higher rate of fire.

Aftermath

 * When Providence is killed, she leaves her drops in a floating, fully-enclosed frame of Profaned Rock.
 * Once defeated, Uelibloom Ore will be generated in Mud Blocks throughout the world.
 * Brimstone Elemental, Calamitas, the Ravager, and enemies within the Brimstone Crag are buffed and begin dropping Bloodstone.
 * Brimstone Elemental begins dropping the Brimrose in Revengeance Mode.
 * The Ravager begins dropping the Bloodflare Core in Expert Mode.
 * Brimstone Crates will contain Bloodstone, Hallowed Crates will contain Unholy Essence, and Jungle Crates will contain Uelibloom Bars.
 * The Bandit will begin selling the Sylvan Slasher.
 * Bloodfins can now be caught when fishing in the Brimstone Crag.

Tips

 * Pay close attention to your surroundings. This fight can potentially be very chaotic and hard to manage, so extra care must be taken to keeping track of and dodging projectiles.
 * Focus on the guardians whenever they spawn, their varied effects can make Providence a nightmare en masse.
 * When Providence enters her Cocoon Phase, she will hide in her cocoon and emanate stars. When she does this, try to run into the green stars, as these will heal you.
 * Try not to stray too far away from her during this phase, as the projectiles speed up over time and can become very hard to dodge.
 * Take extra care to dodge the orange damaging stars, as they can potentially kill the player very quickly due to their ignoring of immunity frames.
 * In Death Mode, the healing green stars do not spawn, and are instead replaced by normal stars.
 * When Providence is in her Holy Ray Phase, her movement speed will drastically decrease, the player should use this to their advantage to easily dodge it.
 * Dodging the ray should be the players primary objective during this phase due to the fact that the ray can quickly deplete the player’s health, and during this phase, Providence will take minimal damage from the player due to her increased defensive stats.
 * Similar to the Moon Lord's Phantasmal Deathray, Providence's Holy Rays cannot pass through blocks, making blocks useful for dodging.
 * The Rod of Discord or the Normality Relocator can be used to dodge the rays if needed.
 * Having a multi-layered arena can make the fight much easier as the player can land on platforms to reset their flight time.
 * This is especially valuable when the player is afflicted with the Icarus' Folly debuff as it reduces flight time, movement speed, and vertical flying speed and helps avoid the molten globs.
 * Placing actuated hallowed blocks in the middle of the player’s arena can ensure that the player stays in the Hallow while fighting Providence.
 * Summons will not attack Providence while she is firing her Holy Rays, so it is better to wait to use Rage and Adrenaline until immediately afterwards.
 * Running in a straight line horizontally can help dodge the crystal at night.
 * When Providence is near 40% hp, waiting for a Cocoon phase might be helpful to avoid the Profaned Guardians spawning during one as well as to gain a better position and get Adrenaline to quickly dispatch of the Guardians.

Trivia

 * Providence's theme is Unholy Insurgency, which was made by the artist DM DOKURO.
 * The definition of insurgency is "an active revolt or uprising," so the name of the song could refer to the player rising up to strike down Providence or Providence rising up to cleanse the world of all sin.
 * If the Calamity Music add-on mod is disabled, the Moon Lord's theme will play instead.
 * The old theme for Providence used to be the track Adventure's End from the game Mario & Luigi: Dream Team. This was changed due to copyright-related reasons.
 * A few weeks before Unholy Insurgency was introduced, Providence's theme was changed to Siren's Call (Seafoam Mix), which was also composed by DM DOKURO.
 * The word "Providence" is often used as a name synonymous with God, particularly the Christian God.
 * The name of the debuff "Icarus' Folly" references Icarus from Greek mythology, who used wings created with wax to achieve flight. However, he tested his limits and flew too close to the sun, melting his wings and causing him to fall back to Earth to his death.
 * Providence is the counterpart of the Moon Lord, as stated by the Sea King.
 * As mentioned by the Sea King, Providence once defeated Yharim but in consequence became a fraction of her previous power.
 * If the player dies from the damaging Cocoon Stars, it will show the death message as " burst into sinless ash.", even if Armageddon is active.
 * If the player dies under the effects of the Holy Inferno debuff, the unique death message will say " was turned to ashes by the Profaned Goddess."
 * The Healer Guardian is coded to inflict the On Fire! debuff on contact, but it never inflicts the debuff as it has no contact damage.
 * She was previously named "Providence, the Profaned God". This was changed due to Providence being referred to as female in lore entries and by the developers, and "goddess" is the feminine word for "god".