1.4.0.001

The 1.4.0.001 update also known as the Astral Expansion overhauled the Astral Meteor into a full biome known as the Astral Infection. It also reworked Astrageldon Slime into Astrum Aureus, added two new Town NPCs, made a large amount of accessory nerfs, and added the Boss Rush event.

Enemies and NPCs

 * Added Archmage and Drunk Princess
 * Added Aries, Astralachnea, Atlas, Big Sightseer, Fusion Feeder, Hadarian, Hive, Hiveling, Mantis, Nova, Small Sightseer, and Stellar Culex.
 * Added Aureus Spawn.

Blocks, Furniture, and Walls

 * Added Astral Dirt, Astral Grass, Astral Ice, Astral Monolith, Astral Sand, Astral Sandstone, Astral Stone, and Hardened Astral Sand.
 * Added Astral Dirt Wall, Astral Ice Wall, Astral Sandstone Wall, Astral Stone Wall, and Hardened Astral Sand Wall.
 * Added Ravager Trophy.
 * Added Astral Cactus.

Weapons

 * Added Absolute Zero, Arctic Bear Paw, Coldheart Icicle, Cryogenic Staff, Drataliornus, Eternal Blizzard, Frostbite Blaster, Frosty Flare, Icicle Trident, Star Cannon EX, Starmada, and Winter's Fury.

Buffs

 * Added Concoction Cooldown, Backfire, Encased, Enraged, and Heart of the Elements (buff).
 * Added Bloody Mary (buff), Caribbean Rum (buff), Cinnamon Roll (buff), Everclear (buff), Evergreen Gin (buff), Fireball (buff), Grape Beer (buff), Margarita (buff), Moonshine (buff), Moscow Mule (buff), Red Wine (buff), Rum (buff), Screwdriver (buff), Star Beam Rye (buff), Tequila (buff), Tequila Sunrise (buff), Vodka (buff), Whiskey (buff), and White Wine (buff).

Potions

 * Added Bloody Mary, Caribbean Rum, Cinnamon Roll, Everclear, Evergreen Gin, Fireball, Grape Beer, Margarita, Moonshine, Moscow Mule, Red Wine, Rum, Screwdriver, Star Beam Rye, Tequila, Tequila Sunrise, Vodka, Whiskey, and White Wine.
 * Added Delicious Meat.

Other

 * Added Abyss Shrine.
 * Added Boss Rush.
 * Added Boss Zen as a mechanic which puts the player under the Zen effect without taking any buff slots.
 * Added Astral Solution, Icicle Arrow, and Icy Bullet.
 * Added Permafrost's Concoction.
 * Added Terminus.

Bosses

 * All bosses with damage resistance have had their damage resistances decreased by 5%.

Aquatic Scourge

 * Buffed health from to.
 * Now drops Sulphurous Sand.

Astrum Aureus

 * Stats:
 * Nerfed its health from to, buffed its contact damage from  to , and buffed its defense from 0 to 120.
 * AI:
 * No longer jumps at all times.
 * Now shoots blasts of lasers in succession instead of shooting a blast of fireballs after every few jumps.
 * Now shoots homing crystals in multiple directions instead of fireballs.
 * Now spawns Aureus Spawns occasionally in Revengeance Mode and higher.
 * Will now occasionally attempt to jump onto the player.
 * Will now occasionally teleport above the player.
 * Other:
 * Now uses a custom hurt sound.
 * Now has a unique sound when landing on tiles.
 * No longer has transparency.

Astrum Deus

 * Buffed main worm's health from to.
 * Buffed smaller worm health from to.
 * Damage dealt to the body segments of both the small worms and large one are now reduced by 70% instead of 50% when said worm is below 33% health.
 * The body segments of both the small and large worms no longer force projectiles to penetrate once when under 33% health.
 * Now drops Stardust.

Brain of Cthulhu

 * Reduced Creeper respawn rates.

Brimstone Elemental

 * Lowered phase 2's fireball fire rate.

Calamitas

 * Buffed phase 1's health from to.
 * Buffed phase 2's health from to.
 * Buffed Cataclysm's health from to.
 * Buffed Catastrophe's health from to.
 * Lowered projectile fire rates for Calamitas and her brothers.

Ceaseless Void

 * Critical hits are now forced to do 1 damage to Ceaseless Void.

Crabulon

 * Now shoots Crab Shroom projectiles less often.

Cryogen

 * Buffed health from to.
 * Now shoots ice bombs less often.
 * Aurora Spirits now have gores.
 * Cryocores now have gores.

Desert Scourge

 * Buffed health from to.
 * Lowered sand blast fire rate.
 * Now drops Sand Blocks.

The Destroyer

 * Buffed base health multiplier from to.
 * Buffed Draedon's Remote variant's health multiplier from to.
 * Buffed Probe's base health multiplier in Death Mode from 1.8x to 1.9x.
 * Buffed Probe's Draedon's Remote variant's health multiplier in Death Mode from 2.5x to 2.7x.
 * Lowered projectile fire rates in Revengeance Mode.

The Devourer of Gods

 * The Devourer of Gods now spawns 10 seconds after Signus has been defeated instead of 1 second.
 * The sentinels now spawn 2 minutes after one another if the current one hasn't been killed yet instead of 10 minutes.
 * Now drops Cosmilite Bricks in phase 2.

Duke Fishron

 * Now transitions into phase 3 upon reaching 33% health instead of 20% in Revengeance Mode.

Eater of Worlds

 * Lowered projectile fire rates in Revengeance Mode.

Eye of Cthulhu

 * Now starts rapidly charging upon reaching 50% health instead of 25% health in Revengeance Mode.
 * Now transitions into phase 2 upon reaching 90% health instead of 80% in Death Mode.

Golem

 * Buffed health multiplier from to.

The Hive Mind

 * Now drops Healing Potions.

Jungle Dragon, Yharon

 * Angery Flame's aggressiveness no longer scales with Yharon's health.
 * Angery Flame now fires projectiles 3x more often.
 * Removed upward homing fireballs.
 * Now has a limit of 4 Bumblebirbs instead of 2 and can spawn them in phase 2.
 * Reduced randomness of Yharon's flare dust's speed.
 * Adjusted various projectile rates and velocities.
 * Now heals quicker.
 * Now has custom roars.
 * Now drops Terminus in phase 2.
 * Anti-butcher now triggers if an attack would take 10% of Yharon's health instead of 4%.
 * Bumblebirbs are now less aggressive, but now have higher overall speed.

King Slime

 * Lowered aggressiveness in Revengeance Mode.

Lunatic Cultist

 * Lowered projectile fire rates in Death Mode.

Moon Lord

 * Lowered projectile fire rates in Revengeance Mode.

The Perforators

 * Now have gores.
 * Lowered fire rate of the worm's projectiles.

The Plaguebringer Goliath

 * Buffed health from to.
 * Lowered fire rate of her stingers and missiles.

Plantera

 * Lowered projectile fire rates in Revengeance Mode.

Polterghast

 * Buffed health from to.
 * Lowered resistance to Ichor slightly.

Profaned Guardians

 * Now have map icons.

Providence, the Profaned Goddess

 * Tweaked her projectile fire rates.

Queen Bee

 * Buffed health multiplier from to.

Ravager

 * Buffed body's health from to.
 * Buffed head's health from to.
 * Buffed claw health from to.
 * Buffed leg health from to.
 * Can now drop a Ravager Trophy.

Signus, Envoy of the Devourer

 * Increased max distance before Signus despawns.

Siren and Leviathan

 * The Siren:
 * Buffed The Siren's health from to.
 * Buffed Ice Shield's health from to.
 * Lowered The Siren's projectile fire rate.
 * Adjusted the dusts on The Siren's ice mist.
 * The Leviathan:
 * Buffed The Leviathan's health from to.
 * The Leviathan now charges at the player when under 50% health.
 * Increased the size of The Leviathan's meteors.
 * The Leviathan's Meteors now fade in.

Skeletron

 * Buffed health multiplier from to.
 * Buffed hand health multiplier from to.

Skeletron Prime

 * Buffed base health multiplier from to.
 * Buffed Draedon's Remote variant's health multiplier from to.
 * Buffed Prime Laser's health multiplier in Death Mode from 0.1x to 0.15x.
 * Buffed Prime Laser's Draedon's Remote variant's health multiplier in Death Mode from 1.4x to 1.5x.
 * Lowered projectile fire rates in Revengeance Mode.

Slime God

 * Slightly lowered wingless Corrupt Slime Spawn's speed.
 * Lowered fire rates of the core and the large slimes' mines.

Supreme Calamitas

 * Stats:
 * Buffed phase 1's contact damage from to.
 * Buffed phase 2's contact damage from to.
 * Buffed phase 2's non-bullet hell projectile damage from to.
 * Buffed bullet hell 1's Brimstone Hellblast damage from to.
 * Buffed bullet hell 2's Brimstone Hellblast damage from to.
 * Buffed bullet hell 3's Brimstone Hellblast damage from to.
 * Buffed bullet hell 4's Brimstone Hellblast damage from to.
 * Buffed bullet hell 5's Brimstone Hellblast damage from to.
 * Brimstone Darts and Hellblasts now inflict Vulnerability Hex for 1.5 seconds in all modes instead of 5 seconds in Death Mode.
 * Brimstone Gigablasts and Fireblasts now inflict Vulnerability hex for 2 seconds in all modes instead of 5 seconds in Death Mode.
 * Mechanics:
 * Removed Supreme Calamitas' hit cap.
 * Can no longer be targeted while her brothers are alive.
 * No longer deals contact damage during bullet hells and when under 1% life.
 * Player nerfs:
 * Now attempts to force all damage dealt to the player to deal at least 300 damage instead of 200.
 * Supreme Calamitas now instantly kills the player if a hit deals 100 or less damage to them in Revengeance Mode or higher.
 * No longer cuts the player's life regeneration.
 * No longer disables Shadow Dodge.
 * Anti-butcher now triggers if an attack would take 10% of Supreme Calamitas' health instead of 4%.
 * Servants:
 * Buffed Supreme Cataclysm and Supreme Catastrophe's Brimstone Hellbast damage from to.
 * Buffed Sepulcher and Supreme Soul Seeker's Brimstone Barrage damage from to.
 * Decreased the distance that Supreme Soul Seekers float away from Supreme Calamitas.
 * Supreme Calamitas' servants now despawn if she isn't alive.
 * Other:
 * Replaced Now Stop Asking Where with Stained Brutal Calamity as her theme.
 * Now has a unique theme when under 1% life.
 * Reduced spin speed when transitioning to phase 2.
 * Replaced the "my lord" in Supreme Calamitas' 2% health line with "he".
 * Removed the "trollface.png" from Supreme Calamitas' low damage message.

The Twins

 * Buffed Spazmatism's health multiplier from to.
 * Lowered projectile fire rates in Revengeance Mode.

Wall of Flesh

 * Buffed health multiplier from to.

Enemies

 * All enemies with damage resistance have had their damage resistances decreased by 5%.
 * Tweaked ???'s lighting.
 * Angry Dog now uses custom idle and hurt sounds.
 * Astral Probes now use a custom hurt sound and spawn more often.
 * Astral Slime changes:
 * Nerfed its health from to, buffed its damage from  to  and lowered its defense from 20 to 18.
 * Now has slight transparency.
 * No longer immune to Lava.
 * No longer drops Stardust.
 * No longer inflicts God Slayer Inferno after Astrum Deus has been defeated.
 * Now spawn more often.
 * Reworked Cryon:
 * Buffed health from to, and its damage from  to.
 * No longer has knockback resistance.
 * Now jumps and charges towards the player instead of using the Fighter AI.
 * Buffed Great Sand Shark's health from to.
 * Great Sand Shark now has a unique roar instead of using Mauler's.
 * Sunskater now uses a custom death sound.

General

 * Several items which reduce the Abyss's effects have had their tooltips altered:
 * Added the lines "Provides a moderate amount of light in the abyss" and "Greatly reduces breath loss in the abyss" to Abyssal Diving Gear and Abyssal Diving Suit's tooltips.
 * Added the lines "Provides light under water and extra mobility on ice", "Provides a small amount of light in the abyss", and "Moderately reduces breath loss in the abyss" to Arctic Diving Gear's tooltip.
 * Celestial Shell, Moon Shell, and Neptune's Shell's tooltips now contains the line "Greatly reduces breath loss in the abyss".
 * Crimson Heart, Jellyfish Diving Gear, Jellyfish Necklace, Magic Lantern, and Shadow Orb's tooltips now contain the line "Provides a small amount of light in the abyss".
 * Creeper Egg, Fairy Bell, and Shine Potion's tooltips now contain the line "Provides a small amount of light in the abyss".
 * Diving Helmet's tooltip now contains the line "Moderately reduces breath loss in the abyss".
 * Gills Potion's tooltip now contains the line "Greatly reduces breath loss in the abyss".
 * Changed the line "Lowers the darkness effect of the Abyss" in Lumenous Amulet's tooltip to "Provides a moderate amount of light in the abyss".
 * Added the line "Greatly reduces breath loss in the abyss" to the tooltips of both Siren's Hearts.
 * Strange Orb, Suspicious Looking Tentacle, and Wisp in a Bottle's tooltips now contain the line "Provides a large amount of light in the abyss".
 * Victide armor's set bonus' tooltip now contains the line "Slightly reduces breath loss in the abyss".
 * Dashing is now disabled while riding mounts.

Armor and Accessories

 * Removed the "-like" from "Honey-like" in Ambrosial Ampoule, Honey Dew, and The Sponge's tooltips.
 * Abyssal Diving Suit now lets the player breath infinitely when submerged in non-Abyss Water.
 * Reworked Bloodflare armor's magic set bonus:
 * No longer grants the player small damage boosts on critical strikes.
 * Critical strikes now cause small flame explosions.
 * The player will now be instantly killed if they touch Lava while the Burden Breaker is equipped.
 * Counter Scarf's boost now buffs the damage and critical strike chances for all damage types instead of just melee.
 * Counter Scarf's cooldown duration is now double if the player has Chaos State and the world is in at least Revengeance Mode.
 * Changed the line "Throwing projectiles split into crystal shards on enemy hits" to "Throwing projectiles throw out crystal shards as they travel" on Daedalus armor's throwing set bonus' tooltip.
 * Demonshade armor's set bonus now makes the player immune to the damage and critical strike chance caps, and allows the player to hit a specific key to apply the Enraged buff to themselves and enemies, causing enemies to take 3x more damage, but at the cost of them dealing 50% more damage.
 * Dimensional Soul Artifact, Eldritch Soul Artifact, and Godly Soul Artifact now have tooltips detailing their functions.
 * God Slayer armor and Auric Tesla armor's set bonus now makes attacks which deal 80 or less damage deal 1 damage instead of nullifying it completely.
 * lul now also requires there to be one or less Town NPCs to provide the player invincibility.
 * Heart of the Elements now grants the player increased stats if its visibility is toggled off.
 * Condensed all of Heart of the Elements' buffs into a single buff.
 * Increased the amount of times Raider's Talisman's effect can stack from 50 to 250.
 * Changed the line "Enemies are less likely to target you" in all of Tarragon armor's set bonuses aside from melee to "Reduces enemy spawn rates".
 * Reworked Tarragon armor's ranged set bonus:
 * No longer grants the player small damage boosts on critical strikes.
 * Critical strikes now cause explosions of leaves.

Weapons

 * Aftershock's boulder damage now scales with the weapon's damage instead of always dealing 50.
 * Astral Staff now shoots piercing crystals from above instead of stars.
 * The following Bows now require Wooden Arrows to shoot their special projectiles:
 * Alluvion
 * Arterial Assault
 * Deathwind
 * Nettlevine Greatbow
 * Planetary Annihilation
 * The Storm
 * All bows which shoot special projectiles will no longer have a chance to drop ammo when a projectile lands.
 * Cosmic Immaterializer will now deal significantly less damage if the user isn't wearing a summoner oriented armor.
 * Decreased the spread of Dragon's Breath's bullets.
 * The following weapons now have new dust visuals for their projectiles:
 * Arterial Assault
 * Barinade
 * Barinautical
 * Bloodfire Arrow
 * The Burning Sky
 * Exoblade
 * Galactus Blade
 * Mariana
 * Mirror Blade
 * Rouge Slash
 * Starfleet
 * All melee projectiles should now properly scale with their respective weapon's damage.
 * Mirror Blade no longer creates dust when swung.
 * Opal Striker can no longer knock back enemies.
 * Starfleet now uses Star Cannon EX in its recipe instead of Star Cannon.
 * True Bloody Edge's projectiles now spin and slow down over time.
 * True Forbidden Oathblade now uses 3 Ashes of Calamity and 3 Living Shards in its recipe instead of 3 Essence of Chaos.
 * Reworked Voidragon:
 * Now shoots bullets accompanied by exploding void blasts instead of firing exploding laser blasts.
 * Changed sound from Item92 to Item11.
 * Now uses bullets instead of Fallen Stars as ammo.
 * No longer uses Starfleet in its recipe.

Renames

 * Renamed Astrageldon Slime to Astrum Aureus.
 * Renamed Astral Jelly to Aureus Cell.
 * Renamed Astral Repeater to Astral Bow.
 * Renamed Astrageldon Trophy to Astrum Aureus Trophy.
 * Renamed Astrum Aureus' lore item from "Astrageldon Slime" to "Astrum Aureus".
 * Renamed Megafleet to Voidragon.
 * Renamed Music Box (Astrageldon) to Music Box (Astrum Aureus).
 * Renamed Permafrost to Avalanche.
 * Renamed Stardust Staff to Eidolon Staff.

Armor and Accessories

 * Nerfed The Absorber and Ambrosial Ampoule's damage reduction boost from 6% to 5%.
 * Nerfed The Amalgam's damage and critical strike chance boosts from 12% to 10%.
 * Nerfed Asgardian Aegis' damage reduction boost while submerged in liquids from 12% to 10%, and lowered its life regeneration boost from 3 to 1.
 * Nerfed Asgard's Valor' damage reduction boost while submerged in liquids from 12% to 10%, and lowered its life regeneration boost from 2 to 1.
 * Nerfed Ataxia armor's melee set bonus' blood geyser damage by 40%, and cut their time in half.
 * Bloodflare armor's ranged set bonus' blood bombs now create less dust.
 * Nerfed Bloodflare Core's damage reduction boost when under 50% life from 10% to 5% and its boost when under 15% life from 15% to 10%.
 * Nerfed Bloody Worm Scarf's damage reduction boost from 15% to 10%.
 * Nerfed Bloody Worm Tooth's damage reduction, melee damage, and melee speed boosts from 6% to 5% and its damage reduction, melee damage, and melee speed boosts when under 50% life from 12% to 10%.
 * Chlorophyte Bullets and Verium Bullets now deal 80% damage.
 * Nerfed Core of the Blood God's damage reduction boost from 10% to 5% and its damage and critical strike chance boosts from 12% to 5%.
 * Nerfed the amount of crystal shards created by Daedalus armor's rogue set bonus, but buffed their damage by 66%.
 * Nerfed Daedalus Emblem's ranged damage boost from 10% to 5%.
 * Nerfed Dark Sun Ring's life regeneration boost during the day from 3 to 2, lowered its defense boost at night from 30 to 20, and lowered its damage boost from 10% to 5%.
 * Nerfed Elemental Gauntlet's melee speed, damage, and critical strike chance boosts from 15% to 10%.
 * Nerfed Elemental Quiver's ranged damage and critical strike chance boosts from 15% to 10%.
 * Nerfed Ethereal Talisman's magic damage and critical strike chance boosts from 15% to 10%, and lowered its mana reduction boost from 20% to 10%.
 * Frigid Bulwark's first damage reduction boost now below 50% life instead of 30%, and its second boost activates below 15% life instead of 10%.
 * Nerfed Frost Flare's life regeneration boost from 2 to 1.
 * Reduced Frozen Turtle Shell's damage resistance by 10%.
 * Nerfed Honew Dew's damage reduction boost while in the Jungle from 10% to 5%, lowered its life regeneration boost while submerged in Honey from 4 to 3, and lowered its life regeneration time boost from 2 to 1.
 * Nerfed Living Dew's damage reduction increase while in the Jungle from 10% to 5%.
 * Nerfed Nanotech's throwing damage, velocity, and critical strike chance boosts from 15% to 10%.
 * Nerfed the homing of Nanotech's homing blades.
 * Nerfed Necklace of Vexation's damage boost when under 50% life from 20% to 15%.
 * Rampart of Deities' first damage reduction boost now occurs under 50% life instead of 30%.
 * Nerfed Silva armor's melee set bonus' occasional true melee damage boost from 10x to 5x.
 * Nerfed Sigil of Calamitas's mana reduction boost from 15% to 10%, and removed its critical strike chance boost.
 * Nerfed Soul of Cryogen's damage and mining speed boosts from 10% to 5%.
 * Nerfed The Sponge's damage reduction boost from 12% to 10%.
 * Nerfed Statis' Ninja Belt's throwing damage, velocity, and critical strike chance boosts from 10% to 5%.
 * Nerfed Tarragon armor's summoner bonus' area of effect extra damage by 33%.
 * Titanium armor's Shadow Dodge's duration is now reduced to 6 seconds in Revengeance Mode.
 * Reduced Worm Scarf's damage resistance by 7%.
 * Nerfed Yharim's Insignia's melee damage and speed boosts from 7% to 5%.

Weapons

 * Buffed Aegis Blade's damage from 49 to 61.
 * Buffed Aeries' damage from 36 to 40.
 * Buffed the damage of Anarchy Blade's explosions by 50%.
 * Buffed Animus' bade damage from 1500 to 2500 and double the damage of all of its random damage values.
 * Buffed Astral Staff's damage from 53 to 110, lowered its critical strike chance from 25% to 15%, increased its mana cost from 15 to 26, and increased its use time from 9 to 35.
 * Increased the damage of Brimblade's split projectiles.
 * Briny Baron's razorwind blades no longer deal 50% damage.
 * Comet Quasher's meteors now deal 75% of the weapon's damage instead of 50%.
 * Nerfed Earth's damage from 420 to 300.
 * Buffed Eidolic Wail's damage from 188 to 210.
 * The Enforcer's projectiles now deal 25% of the weapon's damage instead of randomly dealing 200 to 280 damage.
 * Buffed Exoblade's damage from 2100 to 2500.
 * Buffed Forbidden Oathblade's damage from 70 to 76.
 * Grand Guardian's explosions now deal 50% of the weapon's damage instead of 33%.
 * Nerfed Halibut Cannon's base damage from 10 to 6, its damage in Hardmode from 20 to 12, and its damage post-Moon Lord from 40 to 24.
 * Buffed Hematemesis' damage from 100 to 125.
 * Lunic Eye now inflicts Marked for Death for 5 seconds instead of 2.5.
 * Buffed Malachite's damage from 46 to 58, and nerfed its alt fire's damage by 20%.
 * Mariana's projectiles now pierce 3 times, but last for only 2 seconds instead of 10.
 * Marked Magnum now inflicts Marked for Death for 5 seconds instead of 2.5.
 * Nerfed Nebulash's damage from 60 to 54.
 * Buffed Photoviscerator's damage from 84 to 92.
 * Buffed Red Sun's damage from 700 to 2000.
 * Increased Scourge of the Cosmos' range before it starts to fall.
 * Scourge of the Cosmos' mini scourges now last for half as long.
 * Buffed Subsuming Vortex's damage from 165 to 182.
 * True Bloody Edge's projectiles now only last for 5 seconds instead of 10.
 * Nerfed Valediction's damage from 450 to 405.
 * Buffed Vivid Clarity's damage from 165 to 198.
 * Buffed Vesuvius' damage from 55 to 70.
 * Virulence's projectile now lasts for a full second instead of half a second.
 * Lowered Voidragon's use speed from 7 to 5 and increased its shot speed from 15 to 18.

Other item changes

 * Astral Bars can now be placed.
 * Changed the word "slime" in Astrum Aureus' lore item's tooltip to "cyborg".
 * Time changing items such as Cosmolight can no longer be used if a boss is currently alive.
 * Death and Defiled Rune can no longer be crafted.
 * Draedon's Forge now counts as a Hellforge.
 * Guide Voodoo Dolls can now be crafted at a Hellforge with 10 Blood Orbs and 5 Leather.
 * Iron Heart can now be used at any time before a boss has been defeated instead of becoming unusable after a minute.
 * Rod of Discord's Chaos State's duration now increases to 12 seconds if the player currently has Scarf Cooldown.
 * Starter Bag now contains 1 Copper Hammer, 1 Death, and 1 Defiled Rune.
 * Target Dummies and Super Dummies can no longer be hit if the player is not near at least 3 Town NPCs.

Other

 * The Abyss is now deeper in medium and large worlds.
 * void now plays in layer 4 of the Abyss.
 * Astral Meteor reworked:
 * Original meteor spawned by defeating Wall of Flesh now converts a large amount of blocks near it into new, Astral variants.
 * Moved Astral Meteor strike zone lower in the world.
 * Slightly increased general enemy spawn rates.
 * Immunity frames are now capped at 2 seconds in Revengeance Mode and higher.
 * Replaced the Alchemy Table in the Main Planetoid with a Chest containing various Planter Boxes.
 * Servers can now generate worlds.
 * The Steampunker now sells Astral Solution.
 * Various Town NPCs now have new dialogue.
 * Vulnerability Hex now reduces the player's life regeneration by 16.

Armor and Accessories

 * Resprited Aero Stone, Astral Arcanum, Astral Bulwark, Celestial Jewel, Core of the Blood God, Cryo Stone, Flesh Totem, Lumenous Amulet, and Shield of the Ocean.
 * Resprited Astral Breastplate, Astral Helm, Astral Leggings, Astrum Deus Mask, Victide Breastplate, Victide Helm, Victide Helmet, Victide Headgear, Victide Leggings, Victide Mask, Victide Visage.

Bosses and Enemies

 * Resprited Astrum Aureus, Astrum Deus, Medium Perforator's Tail.
 * Resprited Astral Head, Astral Probe, Cryon, Pitbull, all 3 Profaned Guardians,
 * Resprited Astrum Aureus, Astrum Deus, and Bumblebirb's map icons.
 * Resprited Signus, Envoy of the Devourer's gores.

Blocks, Furniture, and Walls

 * Resprited Music Box (Astral Biome), Music Box (Astrum Aureus), Music Box (Cryogen).
 * Resprited Astral Ore, Perennial Ore.
 * Resprited Astrum Aureus Trophy, Signus Trophy.

Weapons

 * Resprited Abyssal Tome, Asteroid Staff, Astral Blade, Astral Blaster, Astral Bow, Astral Pike, Astral Staff, Augur of the Elements, Black Anurian, Blade of Enmity, Cnidarian, Coral Spout, Crimsaber, Eidolic Wail, Eidolon Staff, Eldritch Tome, Flare Bolt, Forbidden Oathblade, Frigidflash Bolt, Frost Bolt, Fulguration Halberd, Grax, Halibut Cannon, Hellwing Staff, Hyperius Bullet, Icicle Staff, Nebulash, Redtide Sword, Seabow, Seadragon, Seashell Boomerang, Sky Glaze, Starfall, Starfleet, Storm Ruler, Storm Saber, Tears of Heaven, The Swarmer, Urchin Spear, Venusian Trident, Voidragon, Waraxe, Wrath of the Ancients.

Buffs

 * Resprited Crush Depth, Exo Freeze, Extreme Gravity, Tarra Life, Urchin (buff), Warped, Zerg.

Projectiles

 * Resprited Astrum Aureus' crystals, Perforator Hive's Blood Geyser and Ichor Shots, Astrum Deus' mines, and Cryogen's Ice Blast.
 * Resprited Aerospec armor and Sky Glaze's feathers, Astral Stars spawned by various items, Black Anurian's bubbles and plankton, Cnidarian's thrown projectile, Coral Spike's coral, Eidolic Wail's sound waves, Icicle Staff's icicles, Nebulash's flail, Seadragon's rockets, Victide summoner armor's Urchin.

Other

 * Resprited Arctic Arrow
 * Resprited Arid Artifact, Astral Chunk, Starcore.
 * Resprited Astral Hamaxe, Astral Pickaxe, Greatbay Pickaxe, Reefclaw Hamaxe.
 * Resprited Treasure Bag (Astrum Aureus), Treasure Bag (Astrum Deus).
 * Resprited Aureus Cell, Living Shard, Stardust, Victide Bar.
 * Resprited Comet Shard, Starlight Fuel Cell.

Fixes

 * Fixed Adrenaline and Rage deleting sentries when activated.
 * Fixed Adrenaline and Rage deleting Providence's cocoon flames and large crystal when activated.
 * Fixed Armageddon's tooltip saying bosses drop 9 Treasure Bags in Normal Mode, and 10 in Expert Mode instead of 10 and 11 respectively.
 * Fixed a sheeting error on Dark Sun Ring.
 * Fixed Dreadmine Staff and Energy Staff now counting towards the player's sentry limit.
 * Fixed Cosmic Immaterializer's Cosmic Energy immediately spawning projectiles when summoned.
 * Fixed Eldritch Soul Artifact giving negative melee speed.
 * Fixed a bug where Elemental Quiver would clone Butcher, Flak Kraken, and Phantom Phoenix's held sprites.
 * Fixed bug where the player would get 1 Iron Heart, 1 Starter Bag, and 1 Revengeance on revive in Mediumcore
 * Fixed multiplayer bugs involving buffed events by forcing boss bools to be checked on boss kills.
 * Fixed a bug where Overloaded Sludge could still be used if the Crimulan Slime God, Ebonian Slime God, or their split forms were currently alive.
 * Fixed a sheeting error on Polterghast.
 * Fixed a visual error where Signus' visuals wouldn't be affected by Ichor.
 * Fixed some issues where Supreme Calamitas and Yharon's arenas wouldn't disappear internally if their respective bosses despawned or were defeated.
 * Fixed a barcode issue in The Underworld.
 * Fixed Xeroc Mask stating it gives 2 minion slots when it gives 3.

Removals

 * Removed Astral Head
 * Removed an unused Bumblebirb variant.