1.1.4.45

The 1.1.4.45 update added a handful of weapons, among an assortment of resprites.

Additions

 * Added Flarewing Bow, Gunk Shot, Hellwing Staff, Helstorm, Megafleet, Plague Staff, and Stardust Staff.

Bosses and Enemies

 * Slime God and True Slime God now gain Biome Mimic movement once they reach 50% health.
 * Slime God projectile movements changed to be more stationary.
 * Wall of Flesh no longer gets a health buff in Hardmode.
 * Calamitas spawn rate lowered.
 * Lunatic Cultist now drops the Stardust Staff.

Items

 * Nerfed Infinity Boots speed.
 * Infinity Boots can now reach top speed much quicker.
 * Virulent Katana's projectile now has higher range.
 * Nerfed Animus swing speed slightly.
 * Tradewinds now only requires 3 feathers in its recipe instead of 15.
 * Skyline Wings now only require 5 feathers in its recipe instead of 15.
 * Azathoth given developer item tooltip.
 * Azathoth now requires 15 Shadowspec Bars to craft.
 * Galactica Blade now rains a barrage of comets from the sky on swing.
 * Buffed Corroslime Staff and Crimslime Staff damage from 23 to 30.

Resprites

 * Resprited Adamantite Throwing Axe, Cnidarian, Cobalt Kunai, Coral Spout, Flare Bolt, Frigidflash Bolt, Frost Bolt, Galactica Blade, Gelitic Blade, Impaler, Mythril Knife, Orichalcum Spiked Gemstone, Palladium Javelin, Redtide Sword, Seabow, Seashell Boomerang, Starnight Lance, Tears of Heaven, Temporal Floe Sword, Titanium Shuriken, and Urchin Spear.
 * Resprited Abyssal Warhammer, Greatbay Pickaxe, Reefclaw Hamaxe, and Shardlight Pickaxe.
 * Resprited Shield of the Ocean.
 * Resprited Victide Bar.

Fixes

 * Royal Knives no longer stack to 999.
 * Crystal Piercer and Starnight Lance projectile images fixed.
 * Plaguebringer Goliath can no longer fly into space and despawn randomly.
 * Slime God is no longer buffed twice at the same time once the Moon Lord has been defeated or Hardmode has begun.
 * Staff of the Mechworm's Mechworm's tail should properly connect to the worm's body.