Rogue weapons

Rogue weapons are weapons belonging to the Rogue class. They deal rogue damage, a new damage type added by the Calamity Mod. They are usually thrown from the player, and may fall to the ground, return to the player, or disappear into the air. Rogue weapons may be consumable, in which they can typically be picked back up after impacting enemies or blocks, or non-consumable, which may be used infinitely without cost or drops.

Trivia

 * Rogue weapons were previously Throwing weapons that dealt Throwing-type damage. However, all of the Calamity Mod's throwing weapons were given the unique Rogue damage type in the 1.4.1.001 update. This was partially done in preparation for the Throwing class's removal in Terraria 1.4: Journey's End.