Music

The Calamity Mod adds many new tracks or music to the game. Almost all tracks are made by composer DM DOKURO, with three featuring SixteenInMono, two tracks composed by, and one composed by Pinkie Poss. So far, there are 39 tracks currently in-game. Almost every track composed by DM DOKURO in this mod is featured in an album known as The Tale Of A Cruel World.

Calamity's music tracks can only be heard in-game if the music add-on mod, known as Calamity Mod Music, is installed and enabled. This mod can be downloaded from the official Calamity Mod Discord server, the front page of this wiki, or alternatively installed through the tModLoader Mod Browser. If this add-on isn't installed, all Calamity themes will be replaced with vanilla Terraria tracks.

The Tale of a Cruel World
It's a sombre and incredibly atmospheric track with a motif from Raw, Unfiltered Calamity that plays in the main menu of the game, which replaces the vanilla title screen track, and can be reverted back to it via the Configuration options. This track can also play in-game when its corresponding music box is used, after being obtained via crafting or the Starter Bag.

wasteland
A slow, serene and somewhat melancholy theme which plays whilst the player is in the Sulphurous Sea biome.

Guardian of the Former Seas
It's a metal-like track with tropical elements that plays during the battle with the Desert Scourge.

sanctuary
An exotic and relaxing track that plays whilst the player is in the Sunken Sea biome.

corrosion!
A bouncy techno theme with motifs from wasteland which plays during the Acid Rain event, and was created by RoverdriveX.

1NF3$+@+!0N
The tune is loud and upbeat, featuring castanets and 8-bit style parts. It is the track that plays during the battle with Crabulon.

The Filthy Mind
An unsettling frantic track that plays during the battle with The Hive Mind, co-created by DM DOKURO and SixteenInMono.

Blood Coagulant
A chaotic, gritty, arrhythmic metal track which plays during the battle with The Perforators, also co-created by DM DOKURO and SixteenInMono.

Hadopelagic Pressure
A whimsical but also sinister theme and the track that plays in the two upper layers of the Abyss.

Return to Slime
A menacing, climactic theme which plays during the battle with The Slime God, and was co-created by DM DOKURO and SixteenInMono.

The Step Below Hell
It's a dark and solemn track that plays while in the Brimstone Crag biome.

Antarctic Reinforcement
A drum-and-bass theme with wintery elements. It is the track that plays during the battle with Cryogen.

Outcast of the Sulphurous Seas
A fast but relatively subdued tune that is a remix of Guardian of the Former Seas. It's the track that plays during the battle with the Aquatic Scourge.

Left Alone
It's a calmer boss theme with a woodwind focus and melancholic undertones. It plays during the battle with the Brimstone Elemental. This theme also contains some motifs from The Step Below Hell.

Raw, Unfiltered Calamity
It's a dramatic and powerful theme that plays during the second phase of the battle with Calamitas. It has some lyrics in the background towards the end, and contains motifs from other boss themes:


 * Guardian of the Former Seas / Outcast of the Sulphurous Seas (Desert Scourge / Aquatic Scourge) are remade into the song's introduction.
 * Blood Coagulant (The Perforators) can be heard at 0:44, but is rarely acknowledged as it is very subtle in the song's background.
 * Antarctic Reinforcement (Cryogen) plays at 1:01 into the song.
 * 1NF3$+@+!0N (Crabulon) plays at 1:23.
 * Return to Slime (The Slime God) plays at 1:45.
 * The Filthy Mind (The Hive Mind) plays at 2:06.
 * Left Alone (Brimstone Elemental) plays at 2:28.

R'LYEH
A sinister and creepy tune that plays in the 3rd layer of the Abyss, and was created by RoverdriveX.

Siren's Call
An unsettling but partly heavenly track which plays while ??? is visible.

Siren's War Cry
An upbeat but unnerving track that plays during the battle with Anahita before The Leviathan appears.

Forbidden Lullaby
It's an emphatic and dynamic orchestral metal theme that plays during the battle with Leviathan and Anahita when The Leviathan appears.

The Heaven-Sent Abomination
A quick and serene track that plays whilst the player is in the Surface Astral Infection biome.

Treasures Within the Abomination
A relaxing synthwave track that plays whilst the player is in the Underground Astral Infection biome.

Interstellar Stomper
It's a chaotic metal track with moments of extreme intensity that plays during the battle with Astrum Aureus.

Fly of Beelzebub
A fast and frantic electronic tune, but also calm at times, that plays during the battle with The Plaguebringer Goliath.

Open Frenzy
It's a menacing, powerful and fast track that plays during the battle with the Ravager.

Pest of the Cosmos
An energetic techno-hybrid track with motifs from The Heaven-Sent Abomination that plays when battling Astrum Deus.

Unholy Ambush
It's a hyperactive and unsettling drum-and-bass tune. It plays during the battle with the Profaned Guardians.

Murderswarm
An understated, but at times hectic, rock-and-roll track. It plays during the battle with The Dragonfolly.

Unholy Insurgency
A intense, powerful, and dark tune that plays during the battle with Providence, the Profaned Goddess. It also shares a motif with a few post-Moon Lord boss themes.

Servants of the Scourge
It's an upbeat and somewhat reserved theme which plays when battling the Sentinels of the Devourer. In-game, a modified version of the track plays for each of the sentinels.

Feral Amalgamation
An eerie orchestral metal theme that plays during the battle with Polterghast. It also shares a motif with a few post-Moon Lord boss themes

void
A slow and ominous track with motifs of Hadopelagic Pressure. It plays in the 4th layer of the Abyss.

nuclear monsoon
This track is somewhat orchestral and uses motifs and instruments from 'corrosion!', wasteland, and Toxic Wisdom. It plays during the final tier of the Acid Rain event, and was created by Pinkie Poss.

Toxic Wisdom
A powerful, fast-paced metal track with horns that give it a sombre yet triumphant demeanor. It plays during the battle with The Old Duke.

Scourge of the Universe
A fast and tense tune that plays during the first phase of the battle with The Devourer of Gods. It also shares a motif with a few post-Moon Lord boss themes

UNIVERSAL COLLAPSE
A faster, modified and especially intense version of Scourge of the Universe, it's the track that plays during the second phase of the battle with The Devourer of Gods. It also has an unimplemented extended part.

Infernal Catharsis (Rebirth)
It's a grandiose orchestral metal track that is a remade, extended version of Infernal Catharsis and plays during the first phase of the battle with Jungle Dragon, Yharon before unlocking the second phase.

Infernal Catharsis
It's an imposing and chaotic track that plays during the first phase of the battle with Jungle Dragon, Yharon after unlocking the second phase.

Roar of the Jungle Dragon
It's an intense, quick, yet emotional track that plays during the second phase of the battle with Jungle Dragon, Yharon. This theme has lyrics sung by DM DOKURO himself. The lyrics tell of Yharon's final message to Yharim - a solemn warning that he knows that he may perish at the player's hands, and that the player has grown strong enough that Yharim himself may stand no chance against them.

The enemy ascended beyond your control; Or was that all your intention? They have managed to demolish whatever we made, But you're failing to comprehend...

If they can, they will easily butcher you whole, While you're blinded by your depression. I have gotten to the point where I'm just too afraid That you're going to meet your end.

My screams echo out through the fire, And your rival dares stand in my way... Yes, this is a hardship most dire, And one day, you will heed what I say:

This is my message to my master: This is a fight you cannot win. I think that past your great disasters, Their victory stirs below your skin.

If you proceed, I will not blame you; I will move forth and win your war. But if I should die before you continue, You shall have heard my final dying roar.

Stained, Brutal Calamity
A variable track: in Grief, it is slow and menacing but then fast and frantic; during Lament, it's a little calmer and slower, then gets faster and more hectic; for Epiphany, the song climaxes into a dramatic and intense finish, with a brief choir-exclusive section; finally, Acceptance is somber and monotonic. The track plays during the battle with Supreme Calamitas. Different sections of the song play as the fight progresses. Each section is meant to represent a specific viewpoint (Grief represents Supreme Calamitas' perspective, Lament represents the player's perspective, Epiphany represents an unknown third voice's perspective, and Acceptance, fittingly enough, represents Supreme Calamitas accepting that her defeat is drawing close). This theme has lyrics sung by a choir as well as DM DOKURO himself as well as some motifs from Raw, Unfiltered Calamity and The Step Below Hell. It also shares a motif with a few post-Moon Lord boss themes.

Grief

No more holding back They'll wish for demise They thought they were invincible But you could see through their hollow lies You've seen how far they've come How many they've slain You will gladly tear their limbs apart All before they start to kill again

They were seen as a threat by the moment the dragon was killed by their hand Now you're sent to demolish the foe upon your ruler's despondent demand

Something tells you they have scaled in their power Should they win, it shall be your final hour But you still have control of the fight If they mess up, you might have a chance to destroy them

But is this the right path that you've taken? Are your morals correct, or mistaken? Are you sure you want to lose your mind From a legend whose power could salvage mankind?

Lament

You have known for certain Your path is one of justice All those who try to obstruct shall have paid the ultimate price Yet, upon inspection Your foe is overwhelming But you remember what she tried to sacrifice

Signs of self-disappointment start infiltrating (These putrid emotions begin to take control) Symptoms of paranoia begin invading (Such petty emotions have sabotaged your soul) Your mental fortitude is fading Losing trust, ending friendship, and rage escalating

Right on the road to your sadness Watching closely as courage turns into madness Are you sure you'd want to lose your life From a witch who had caused you nothing but strife?

Epiphany

The end has come; The witch and the prophecy Deciding fates with the world on the line Who shall emerge From the ashes of calamity? How shall this fable end through these legends intertwined?

End of reasoning Carnage and pain A feral sense of dominance As all the blood melts into the rain A clash of history In blood, sweat and tears This war will cause our world to change And will be remembered through the years (x2)

Unused
These are tracks that are part of the mod's official soundtrack which aren't currently featured in the mod.

Silence before the storms - Interlude 01
Silence before the storms is the 1st of 3 Interludes composed by DM DOKURO. This track is not intended to be implemented, but instead, it is meant to be listened to after defeating Calamitas.

Storms before the catastrophes - Interlude 02
Storms before the catastrophes is the 2nd of 3 Interludes composed by DM DOKURO. This track is not intended to be implemented, but instead, it is meant to be listened to before fighting Providence, the Profaned Goddess.

Catastrophes before the calamity - Interlude 03
Catastrophes before the calamity is the 3rd and final Interlude composed by DM DOKURO. This track is not intended to be implemented, but instead, it is meant to be listened to before fighting Supreme Calamitas.

Blessing of the Moon
Blessing of the Moon is a concept track created for the Planetoids; the song is not intended to be implemented and only exists as part of the soundtrack.

Threats of the Ocean Floor
Threats of the Ocean Floor is a remixed version of Hadopelagic Pressure that was intended to play while fighting the Abyss mini bosses.

Servants of the Scourge (Type D)
Servants of the Scourge (Type D) is a track specifically made for the repeated battles with the Sentinels of the Devourer that occur between The Devourer of Gods' first and second forms. This track can be heard in a video made by DM DOKURO titled The Devourer of Gods: Nonstop Mix (8:25 until 10:38).

Tyrant (Part 1)
Tyrant (Part 1) is a scrapped track, which has lyrics sung by DM DOKURO himself.

Why have you risen to take up this fight? The worst is all over, there's nowhere to hide. And even after everything your dragon's done to keep you safe, you cast him aside, and stuck to your pride.

Ooh, king, why'd you have to let your loved ones die, with no family to run back home to.

Ooh, king, while his ashes still linger in the sky, his message remains to get through to you.

Removed
Tracks that were used in previous versions of the mod, before being replaced.

Boss 1 Remix
This remix by DM DOKURO of the Boss 1 track was used for The Plaguebringer Goliath prior to the release of Fly of Beelzebub.

Boss 2 Remix
This remix by silentzorah of the Boss 2 track was used for both Calamitas and Supreme Calamitas prior to the introduction of Raw, Unfiltered Calamity and Stained, Brutal Calamity respectively.

Adventure's End
This is a track from the game Mario & Luigi: Dream Team, which was used for Providence, the Profaned Goddess before eventually being removed due to copyright issues.

Siren's Call (Seafoam Mix)
This track was a mix of the Siren's Call theme composed by DM DOKURO, which was also used for Providence, the Profaned Goddess before her current theme was introduced.

Ruin
This is a remix of In the Hall of the Mountain King from the game The End is Nigh, which was the previous theme of Polterghast.

Last Battle (Ballos Mix)
This track is a remix of the theme Last Battle from the game Cave Story composed by DM DOKURO. It was the previous theme of The Devourer of Gods.

Kyurem
This is a track from the game Pokémon Super Mystery Dungeon, which was used for Jungle Dragon, Yharon before the release of the original Infernal Catharsis.

Now Stop Asking Where
This is a track that played during the battle with Supreme Calamitas, and was composed by the artist energykid. Different sections of the song played as the fight progressed.

You Shall Know No More
This track, composed by the artist energykid, played during the battle with the Ancient Doomsayer until the boss was removed. It later replaced the vanilla track of the Lunatic Cultist before being removed.

Cosmic Disgust
This track originally played during the fight against the Astrageldon Slime and later Astrum Aureus before being replaced by Interstellar Stomper.

Heaven's Hell-Sent Gift
This track used to play while the player was in the Astral infection biome. It has been remade into The Heaven-Sent Abomination.

radioactive
This track, composed by Pinkie Poss, used to play during the final tier of the Acid Rain event. It has been remade into nuclear monsoon.