1.2.4.101

The 1.2.4.101 update replaced Stress with Rage and Adrenaline, and also buffed the Death Mode health values of most bosses.

Additions

 * Added Adrenaline Meter.
 * Slowly builds up during boss fights if the player doesn't take damage. Once full, it can be activated with a hot key to grant the player the Adrenaline buff and a large damage increase (quadrupled in Death Mode). Adrenaline is canceled if the player is hit.
 * Added Rage Meter.
 * Slowly builds up when the player takes damage, hits enemies with true melee weapons, or wears certain accessories. Once full, it can be activated with a hot key to grant the player the Rage Mode buff temporarily for a large damage increase (quadrupled in Death Mode). Getting hit with the buff cancels it.
 * Added Ectoheart, Electrolyte Gel Pack, Infernal Blood, Mushroom Plasma Root, Red Lightning Container, Starlight Fuel Cell.
 * Added Fox Drive.
 * Added Adrenaline, Fox, Rage Mode.

Bosses and Enemies

 * All worm bosses no longer have resistance against Flails.

Astrum Deus

 * Buffed large worm's health in Death Mode from to.
 * Buffed small worms' health in Death Mode from to.
 * The fight now has a limit of 3 flying Astrum Deus Probes at a time instead of 5.
 * Now drops 1 Starlight Fuel Cell in Revengeance Mode.

Brimstone Elemental

 * Buffed Death Mode health from to.
 * Nerfed dust bomb damage from to.
 * Nerfed brimstone hellblast and brimstone barrage damage from to.
 * Buffed Normal Mode brimstone hellfireball damage from 60 to 70.
 * Brimstone hellblasts and brimstone barrage projectiles now inflict Abyssal Flames for 2 seconds instead of 4 seconds.
 * Lowered the rate that she shoots brimstone barrages in Death Mode.
 * Now gains 99999 defense when above the Underworld.

Bumblebirb

 * Buffed main Bumblebirb's health in Death Mode from to.
 * Now uses Murderswarm as its theme.
 * Now drops 1 Red Lightning Container in Revengeance Mode.

Brain of Cthulhu

 * Buffed Death Mode health multiplier from 2x to 3.4x.

Calamitas

 * Buffed phase 1's health in Death Mode from to.
 * Buffed phase 2's health in Death Mode from to.
 * Buffed Cataclysm's health in Death Mode from to.
 * Buffed Catastrophe's health in Death Mode from to.

Crabulon

 * Buffed health in Death Mode from to.
 * Now uses 1NF3$+@+!0N as its theme.
 * Now starts attacking the player 7 seconds after spawning instead of staying passive until being damaged.
 * Can now drop 1 Mushroom Plasma Root in Revengeance Mode.

Cryogen

 * Buffed health in Death Mode from to.

Desert Scourge

 * Buffed health in Death Mode from to.
 * Smaller worms now start flying at a shorter distance in Death Mode.

The Destroyer

 * Buffed Death Mode health modifier from 1.2x to 2.1x, and its Death Mode damage modifier from 1.5x to 1.8x.
 * Buffed Probe's Death Mode health modifier from 1.5x to 1.8x, and its damage modifier from 1.5x to 1.8x.
 * Rain droplets from the Crimson Rod, Nimbus Rod, and Shaderain Staff now only do 65% damage to its body segments.

The Devourer of Gods

 * Buffed phase 1's health in Death Mode from to.
 * Buffed phase 2's health in Death Mode from to.

Duke Fishron

 * Buffed Death Mode health modifier from 2.2x to 3.2x.

Eater of Worlds

 * Buffed Death Mode health modifier from 1.5x to 2.05x.

Eye of Cthulhu

 * Buffed Death Mode health modifier from 2x to 4.6x.
 * Increased aggressiveness as its health lowers in Death Mode.

Golem

 * Buffed Death Mode health modifier from 6x to 10x.
 * Now gains large damage increases as its health gets lower.
 * Nerfed fist damage from 125 to 105.

The Hive Mind

 * Buffed phase 1's health in Death Mode from to.
 * Buffed phase 2's health in Death Mode from to.
 * Now uses The Filthy Mind as its theme.

Jungle Dragon, Yharon

 * Buffed Death Mode health from to.
 * Now transitions into subphase 4 upon reaching 30% health in Death Mode instead of 40%.
 * Now drops 1 Fox Drive in Revengeance Mode.

King Slime

 * Buffed Death Mode health multiplier from 1.8x to 2.9x.

Lunatic Cultist

 * Now gains a 3x health modifier in Death Mode.
 * Buffed Phantasm Dragon's Death Mode health modifier from 12x to 16x.

Moon Lord

 * Buffed hand and forehead eyes' Death Mode health modifier from 1.2x to 1.6x.
 * Buffed core's Death Mode health modifier from 1.5x to 2.5x.
 * True Eye of Cthulhus now gain a 3x health modifier in Death Mode.

The Perforators

 * Buffed the Hive's health in Death Mode from to.
 * The small Perforator now loses 7 segments in Death Mode.
 * The medium Perforator now loses 14 segments in Death Mode.
 * The large Perforator now loses 20 segments in Death Mode.
 * Now uses Blood Coagulant as its theme.

The Plaguebringer Goliath

 * Buffed Death Mode health from to.
 * Lowered amount of nukes spawned during her barrage attack.
 * Increased time it takes for her to despawn when the player is out of the Jungle.
 * Lowered the amount of rockets she fires.
 * Adjusted projectile coloring.

Plantera

 * Buffed Death Mode health modifier from 2.6x to 6.2x.

Polterghast

 * Buffed health in Death Mode from to.
 * Normal phantom shots no longer bounce 2 extra times in Death Mode.
 * Red phantom shots no longer bounce 3 extra times in Death Mode.
 * Now drops 1 Ectoheart in Revengeance Mode.

Providence, the Profaned God

 * Buffed health in Death Mode from to.
 * Nerfed holy blast damage from to.
 * Nerfed holy bomb damage from to.
 * Nerfed holy fire damage from to.
 * Nerfed holy spear damage from to.
 * Nerfed molten blast damage from to.
 * Buffed guardian's spear damage from to.
 * Buffed guardian's flare dust damage in Normal Mode from 170 to 220.

Queen Bee

 * Buffed Death Mode health multiplier from 1.9x to 3.1x.

Ravager

 * Buffed body health in Death Mode from to.
 * Now drops 1 Infernal Blood in Revengeance Mode.

Signus, Envoy of the Devourer

 * Buffed health in Death Mode from to.

Siren and Leviathan

 * Buffed the Siren's health in Death Mode from to.
 * Buffed the Leviathan's health in Death Mode from to.

Skeletron

 * Buffed Death Mode health multiplier from 1.2x to 2.3x.
 * Buffed hands' Death Mode health multiplier from 2.5x to 4.6x.

Skeletron Prime

 * Buffed Prime Laser's Death Mode health modifier from 1.2x to 2.2x.
 * Nerfed skull projectile damage from to.
 * Nerfed head laser damage from to.
 * Nerfed missile damage from to.

Slime God

 * Buffed core's health in Death Mode from to.
 * Ebonian Slime God's health is now set to in Revengeance and Death Mode instead of sharing the health values with Expert Mode.
 * Crimulan Slime God's health is now set to in Revengeance and Death Mode instead of sharing the health values with Expert Mode.
 * Split Ebonian Slime God's health is now set to in Revengeance and Death Mode instead of sharing the health values with Expert Mode.
 * Split Crimulan Slime God's health is now set to in Revengeance and Death Mode instead of sharing the health values with Expert Mode.
 * Tweaked speeds for all of projectiles used in the fight.
 * Now drops 1 Electrolyte Gel Pack in Revengeance Mode.

Storm Weaver

 * Reduced phase 2 segment count in Death Mode from 10 to 5.
 * Phase 1's tail now takes 3x more damage from all sources in Death Mode instead of 10x.

Supreme Calamitas

 * Buffed health from to.
 * Brothers now have their health set to in Revengeance and Death Mode instead of sharing their Expert Mode health with said modes.
 * Lowered brimstone monster speed.
 * Lowered the speed at which her brimstone skulls go up and down.

The Twins

 * Buffed Death Mode health modifier for both eyes from 1.6x to 2.5x, and their Death Mode damage modifier from 1.6x to 2.5x.

Wall of Flesh

 * Buffed Death Mode health modifier from 2.2x to 4.2x.
 * Buffed The Hungry II's Death Mode health modifier from 3.1x to 4.5x, and its Death Mode damage modifier from 1.85x to 2.5x.
 * Buffed Leech's Death Mode health modifier from 3.5x to 4.5x, and its Death Mode damage modifier from 1.5x to 2.5x.

Items

 * Affliction's stat boosts which were previously only granted when the player was at or above 6000 Stress are now granted at all times.
 * Cosmic Immaterializer can now only summon 1 Cosmic Energy at a time, and now only takes 10 minion slots instead of 12.
 * Draedon's Heart and Heart of Darkness no longer grant any benefits relating to Stress, and now let the player generate Rage over time instead of Stress.
 * Laudanum now increases the player's damage and crit chance by 6% at all times.
 * Holding the Lunic Eye no longer decreases Stress.
 * Nerfed Magna Striker's damage from 52 to 48.
 * Lowered the time that Magnetic Meltdown and Voltaic Climax's projectiles last.
 * True melee weapons now let the player gain Rage on strikes.
 * Altered Revengeance's tooltip to reflect the change from Stress to Rage and Adrenaline.
 * Stress Pills now increases the player's damage and crit chance by 4% at all times.

Other

 * The Astral Meteor now uses Heaven's Hell-Sent Gift as a theme.
 * Heart Attack now provides the player with a 30% health increase instead of decreasing your health by 30% during the day and hurting the player upon being inflicted.
 * Horror now reduces the player's vision, cuts their defense in half, and reduces their movement speed by 25% instead of just decreasing their speed by 25%.
 * Any damage or crit bonus that goes above the current 75% cap will be 25% as effective.

Resprites

 * Resprited Birb Pheromones, Treasure Bag (Brimstone Elemental).
 * Resprited Brimstone Flames and Holy Flames' dusts.
 * Resprited Wulfrum Helm.
 * Resprited Brimstone Elemental's map icon.

Removals

 * Removed Perforator Mini.
 * Removed Stress and all of its associated effects.