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1.1.7.5
1.1.7.5
"Bosses, Potions, and Ammo"
Release date February 14, 2017
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1.1.7.4 1.1.7.51
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The 1.1.7.5 update added two new bosses known as Brimstone Elemental, and Bumblebirb. It also added several new potions and ammunition types, and made several balance changes to late game bosses.

Additions[]

Changes[]

Bosses and Enemies[]

  • ???, Amber Crawlers, Blighted Eyes, BOHLDOHRs, Calamitas, Calamity Eyes, Cloud Elementals, Crimulan Blight Slimes, Cryogen, Crystal Crawlers, Desert Scourge, Ebonian Blight Slimes, The Hive Mind, Ice Claspers, Perforator Cysts, The Perforators, Pitbulls, Plague Chargers, The Plaguebringer Goliath, Sand Tortoises, Scorn Eaters, Shockstorm Shuttles, Stormlions, and Ungodly Serpents no longer spawn if the player is near a Celestial Pillar.
  • ???, Cloud Elementals, Earth Elementals, and Perforator Cysts can now be detected by the Lifeform Analyzer.
  • Calamitas now drops 1-2 / 1-3 Blighted Lenses instead of 1 / 1-2.
  • The Expert Mode Destroyer now makes all non-minion projectiles pierce 3 times at most instead of taking reduced damage based on how many times a projectile pierces.
  • The Devourer of Gods changes:
    • Buffed health from 650,000 / 975,000 to 950,000 / 1,045,000.
    • Buffed head's contact damage from 200 / 500 to 325 / 650, and its body's contact damage from 120 / 156 to 250 / 325.
    • Buffed Nebula Shot damage from 220 to 260, its bolt damage from 260 to 300, its star damage from 260 to 280, and its orb damage from 240 to 260.
    • Now drops Supreme Healing Potions instead of Super Healing Potions.
  • Nerfed Earth Elemental's knockback resistance from 100% to 2%, and it's now slower.
  • Eye of Cthulhu is now faster and charges quicker in Prepare to Die mode.
  • The Hive Mind now despawns quicker.
  • Jungle Dragon, Yharon changes:
    • Buffed his Giga Flare damage from 340 to 380, his Sky Flare damage from 240 to 300, his base Flare Dust damage from 160 / 200 to 200 / 280, his Flare Bomb damage from 440 to 500, his Flarenado damage from 400 / 480 to 600 / 800, and his Infernado damage from 760 / 960 to 960 / 1160.
    • Now drops Supreme Healing Potions instead of Super Healing Potions.
  • King Slime now teleports much quicker to the player when they are far away in Prepare to Die mode.
  • Perforator Cysts no longer take up any NPC slots.
  • The Perforator Hive now has a unique map icon instead of reusing the large Perforator's, and now spawns a Perforator Mini for every 30 hits instead of 15.
  • Plague Charger changes:
    • Increased Plague Cell Canister drop count for normal Plague Chargers from 1 to 1-2, and for large Plague Chargers from 2 to 2-3.
    • Increased spawnrates.
  • The Plaguebringer Goliath changes:
    • Buffed health from 45,000 / 52,650 to 48,000 / 56,160, and her contact damage from 115 / 138 to 125 / 150.
    • Buffed base stinger damage from 78 / 156 to 130 / 260, her base missile damage from 120 / 240 to 170 / 340, and her base buffed stinger damage from 48 / 96 to 68 / 136.
    • Nerfed Plaguebringer Shade's health from 7500 / 8775 to 3800 / 4446.
    • Nerfed Plague Charger's health from 300 / 390 to 250 / 325, buffed its damage from 48 / 52 to 70 / 77, nerfed its knockback resistance from 100% to 30%, and increased its size.
    • Buffed large Plague Charger's health from 350 / 455 to 500 / 650, its damage from 57 / 62 to 85 / 93, nerfed its knockback resistance from 100% to 15%, and increased its size.
    • Decreased Plague duration from contact from 6 seconds to 2.
    • Decreased Plague duration from Plaguebringer Shade contact from 2 seconds to 1.33.
    • Decreased Plague duration from large Plague Charger contact from 4.67 / 5 seconds to 1.33.
    • Increased overall aggressiveness for both The Plaguebringer Goliath and her shades.
    • No longer increases in speed and damage after the Moon Lord has been defeated.
    • Plaguebringer Shade's projectiles no longer increase in damage after the Moon Lord has been defeated.
    • Both The Plaguebringer Goliath and her shades now use the NPCHit8 sound effect when spawning Plague Chargers instead of NPCHit1.
    • Both The Plaguebringer Goliath and her shades now use the Item42 sound effect when shooting projectiles instead of Item17.
    • Now takes up 10 NPC slots instead of 7.
    • Plague Chargers now have more circular movement instead of directly moving towards the player.
  • Plantera now shoots projectiles more frequently in Prepare to Die mode.
  • Providence, the Profaned God changes:
    • Buffed health from 350,000 / 420,000 to 360,000 / 432,000, and her contact damage from 90 / 108 to 110 / 132.
    • Buffed the offensive guardian's health from 50,000 / 60,000 to 80,000 / 96,000, its contact damage from 100 / 120 to 150 / 180, its spear damage from 180 to 260, and its Flare Dust damage from 200 to 240.
    • Buffed the defender guardian's health from 40,000 / 48,000 to 60,000 / 72,000, its contact damage from 100 / 120 to 125 / 150, and its spear damage from 180 to 260.
    • Buffed the healer guardian's health from 25,000 / 30,000 to 35,000 / 42,000, its contact damage from 75 / 90 to 95 / 114, and its negative healing orb damage from 20 to 32.
    • Buffed Holy Blast damage from 280 to 320, her Holy Fire damage from 200 to 260, her Molten Blast damage from 260 to 320, her Holy Bomb damage from 220 to 280, and her negative healing flame damage from 70 / 100 to 100 / 260.
    • Holy Blasts now last for 2 seconds instead of 3.
    • Icarus' Folly is now inflicted for 10 seconds instead of 8.
    • Now cycles through phases about 50% quicker.
    • Decreased size by 25%.
    • The offensive guardian now takes up 1 NPC slot instead of 10.
  • Queen Bee now shoots stingers more frequently and switches phases more frequently in Prepare to Die mode.
  • Skeletron now does its spinning attack more often in Prepare to Die mode.
  • Skeletron Prime changes:
    • Prime Cannon can now shoot missiles while the head is spinning in Prepare to Cry mode.
    • Can now shoot Skeletron's skulls, with the frequency at which they are shot scaling with its remaining health.
  • Siren Lure and Leviathan changes:
    • Nerfed Siren Lure's health from 39,000 / 42,900 to 38,000 / 41,800, and buffed her contact damage from 75 / 90 to 85 / 102.
    • Nerfed The Leviathan's contact damage from 130 / 156 to 110 / 121.
    • Buffed Aquatic Aberration's health from 300 / 360 to 800 / 960.
    • Buffed Parasea's health from 150 / 180 to 200 / 240, and its damage from 60 / 72 to 65 / 78.
    • Buffed Siren Lure's projectile damage values in Expert Mode:
      • Projectile damage value changes while over 75% health:
        • Buffed Music Note damage while dry from 108 to 120, and their damage while wet from 88 to 100.
        • Buffed Frost Mist damage while dry from 84 to 104, and their damage while wet from 64 to 84.
        • Buffed Water Spear damage while dry from 76 to 96, and their damage while wet from 56 to 76.
      • Projectile damage value changes while under 75% health, and above 50% health:
        • Buffed Music Note damage while dry from 116 to 136, and their damage while wet from 96 to 116.
        • Buffed Frost Mist damage while dry from 92 to 112, and their damage while wet from 72 to 92.
        • Buffed Water Spear damage while dry from 84 to 104, and their damage while wet from 64 to 84.
      • Projectile damage value changes while under 50% health, but above 25% health:
        • Buffed Music Note damage while dry from 120 to 140, and their damage while wet from 100 to 120.
        • Buffed Frost Mist damage while dry from 100 to 120, and their damage while wet from 80 to 100.
        • Buffed Water Spear damage while dry from 88 to 108, and their damage while wet from 68 to 88.
      • Projectile damage value changes while under 25% health:
        • Buffed Music Note damage while dry from 124 to 144, and their damage while wet from 104 to 124.
        • Buffed Frost Mist damage while dry from 108 to 128, and their damage while wet from 88 to 108.
        • Buffed Water Spear damage while dry from 100 to 120, and their damage while wet from 80 to 100.
    • Increased the speeds for her projectiles.
  • Storm Weaver now despawns twice as quickly.
  • Supreme Calamitas changes:
  • Wall of Flesh changes:

Items[]

    • Alpha Ray now has a right click ability that fires a ray which splits into two more rays at a certain distance.
    • Ark of the Elements now uses 1 Core of Calamity in its recipe instead of 3.
    • Asgard's Valor now requires 1 Abaddon to craft.
    • Astreal Defeat now uses 5 Luminite Bars in its recipe.
    • Nerfed Ataxia Mask's magic damage boost from 15% to 12%, its magic damage boost when under 25% health from 50% to 25%, and its damage reduction penalty while under 25% health from 50% to 25%.
    • Nerfed Ataxia Subligar's magic critical strike chance boost from 7% to 5%.
    • Atlantis, Brackish Flask, Greentide, Leviatitan, Lure of Enthrallment, and Siren's Song can now be crafted with 1 IOU an Item and 1 Living Shard at a Hardmode Anvil.
    • Augur of the Elements and Tome of Fates are now crafted at an Ancient Manipulator instead of a Bookcase.
    • Nerfed Brimrose Staff's damage from 67 to 47, but reduced its mana cost from 16 to 14.
    • Nerfed Brimstone Fury's damage from 38 to 27.
    • Buffed Conclave Crossfire's damage from 32 to 34.
    • Cosmic Rainbow now uses 5 Meldiate Bars in its recipe instead of 10.
    • Counter Scarf's Scarf Cooldown now lasts for 15 seconds instead of 10, but increased Scarf Boost's duration from 6-10 seconds to 8-15.
    • Nerfed Daedalus Helm's ranged damage boost when under 75% health from 10% to 5%, its damage reduction boost when under 25% health from 15% to 10%, and its ranged damage boost when under 25% health from 15% to 10%.
    • Buffed Demonshade Breastplate's defense from 35 to 42.
    • Buffed Demonshade Greaves' defense from 28 to 32.
    • Buffed Demonshade Helm's defense from 30 to 35.
    • Buffed Draconic Destruction's damage from 270 to 500.
    • Dragon Egg (summoning) now requires 10 Effulgent Feathers in its recipe instead of 1 Galactica Singularity.
    • Earth's meteors now deal 50% base damage instead of full, and heals 20-69 health instead of 35-69.
    • Nerfed Elemental Eruption's damage from 60 to 59.
    • Elemental Shiv now uses 5 Luminite Bars in its recipe instead of 8.
    • Buffed Firestorm Cannon's damage from 12 to 14, and it now has a right click ability that fires bursts of flares.
    • Flarewing Bow's bats now deal 135% base damage instead of 125%.
    • Nerfed Galactus Blade's damage from 188 to 173.
    • Genisis now uses 5 Luminite Bars in its recipe instead of 10.
    • Buffed Illustrious Knives' damage from 115 to 255.
    • Removed Marnite Obliterator's hammer function.
    • Nuclear Fury is now crafted at an Ancient Manipulator instead of a Crystal Ball.
    • Buffed Plasma Rifle's damage from 10 to 130, its use time from 79 to 39, decreased its mana cost from 30 to 20, and reintroduced its right click ability.
    • Nerfed Reaver Cuisses' melee critical strike chance boost from 10% to 5%, and their movement speed boost from 15% to 12%.
    • Nerfed Reaver Helm's melee damage boost from 15% to 12%, its melee damage boost when under 75% health from 20% to 5%, its melee critical strike chance boost when under 75% health from 15% to 5%, its movement speed boost when under 50% health from 12% to 10%, its melee speed boost when under 25% health from 25% to 15%, and its melee damage boost when under 25% health from 25% to 10%.
    • Buffed Red Sun's damage from 475 to 650.
    • Reintroduced Scorpio's right click ability.
    • Nerfed SDFMG's damage from 137 to 129.
    • Seabound Staff's Brittle Star minion is now much slower and less aggressive.
    • Nerfed Terra Ray's damage from 47 to 40.
    • Yharon's Kindle Staff's tooltip now mentions how many minion slots each Son of Yharon uses.

    Other[]

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