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1.2.1.005
1.2.1.005
"Post-Moon Lord Rebalances"
Release date September 30, 2017
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1.2.1.004 1.2.1.006
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The 1.2.0.005 update made several changes and adjustments to the Bumblebirb and Supreme Calamitas fights, among other bosses. It also buffed and nerfed a large amount of post-Moon Lord weapons, and resprited Ceaseless Void.

Additions[]

Changes[]

Bosses[]

  • Bumblebirb changes:
    • Now has 600,000 health in Revengeance Mode, instead of inheriting Expert health.
    • Main boss now takes up 25 NPC slots instead of 5.
    • Main boss velocity and attack damage adjusted.
    • Mini Bumblebirb cap reduced from 10 / 30 to 4 / 6.
    • Nerfed mini Bumblebirb health from 70,000 / 105,000 to 30,000 / 45,000, and reduced size from 75% to 66%.
  • The Devourer of Gods phase 2 is now slightly faster.
  • The Devourer of Gods' phase 2's body segments now take 20% damage instead of 50%.
  • Golem is now guaranteed to drop the Picksaw when killed for the first time, alongside its normal drops.
  • Jungle Dragon, Yharon now spawns unique mini Bumblebirbs instead of the same mini Bumblebirbs from the main Bumblebirb fight. These new mini Bumblebirbs have greater stats. Yharon will also only summon up to 3 of them instead of 6.
  • Jungle Dragon, Yharon phase 2's gravity-affected Yharon Fireball launch speed now has an increased maximum possible speed.
  • Phantom Turrets and Polterghast Hooks now use an i-frame cooldown slot of 1 instead of the default 0.
  • Polterghast now uses the default i-frame cooldown slot of 0, instead of 1.
  • Supreme Calamitas changes:
    • Now has status message quotes, after reaching 1% health.
      • Some new quotes make use of new internal counters tracking Supreme Calamitas kills and player deaths.
    • Death quote has been changed from "oh... guess that's it then.. huh..." to "So... guess that's it then.. huh...".
    • While she is alive, hearts (and their holiday equivalents) heal for half their normal amount.
    • All projectile damage now scales with the player's defense.
    • If the player is below the surface layer, they will be rapidly accelerated upwards until they reach the surface.
      • Note that this does not allow the player to pass through blocks, they will need a path between their current position and the surface or they will be forced against a ceiling.
    • If the player has over 1000 defense or over 100% DR, they will now be instantly killed.

Items[]

Other[]

  • Extreme Gravity now reduces wing time by 66% instead of 50%.
  • Changed Warped's tooltip from "Your view of reality is being warped" to "Movement is being warped".
  • Reworked Warped, now reduces X velocity and boosts Y velocity instead of modifying the player's gravity and falling speed by randomly generated amounts.

Resprites[]

Fixes[]

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