Calamity Mod Wiki
(Created page with "{{Patch infobox | image = Sepulcher.png | patchname = Armor Rebalancing | release = 1/27/2018 | prev = 1.2.4.203 | next = 1.2.4.205 }} The '''1.2.4.204''' update reba...")
 
m (→‎top: clean up, replaced: post-Moon Lord → Godseeker Mode)
 
(14 intermediate revisions by 9 users not shown)
Line 1: Line 1:
 
{{Patch infobox
 
{{Patch infobox
| image = Sepulcher.png
+
| image = Sepulcher (1.2.4.204).png
 
| patchname = Armor Rebalancing
 
| patchname = Armor Rebalancing
 
| release = 1/27/2018
 
| release = 1/27/2018
| prev = [[1.2.4.203]]
 
| next = [[1.2.4.205]]
 
 
}}
 
}}
   
The '''1.2.4.204''' update rebalanced a large amount of the weapons obtained in the post-[[Moon Lord]] stage of the game along with rebalancing most of the mod's armor sets. It also added the [[Sepulcher]] [[boss servant]] to the [[Supreme Calamitas]] fight.
+
The '''1.2.4.204''' update rebalanced a large amount of the weapons obtained in the Godseeker Mode stage of the game along with rebalancing most of the mod's armor sets. It also added the [[Sepulcher]] [[boss servant]] to the [[Supreme Calamitas]] fight.
 
{{toc limit|3|right=yes}}
 
{{toc limit|3|right=yes}}
   
 
== Additions ==
 
== Additions ==
*Added [[Brimrose]]
+
*Added [[Brimrose]].
*Added [[Brimrose Mount]]
+
*Added [[Brimrose Mount]].
 
*Added [[Brimstone Heart]] and [[Sepulcher]].
 
*Added [[Brimstone Heart]] and [[Sepulcher]].
   
Line 19: Line 17:
 
=== Bosses and Enemies ===
 
=== Bosses and Enemies ===
 
*[[Astrageldon Slime]] now drops {{dv|12-20|18-30}} [[Nebula Fragment|Nebula]], [[Solar Fragment|Solar]], [[Stardust Fragment|Stardust]], and [[Vortex Fragment]]s after the [[Moon Lord]] has been defeated.
 
*[[Astrageldon Slime]] now drops {{dv|12-20|18-30}} [[Nebula Fragment|Nebula]], [[Solar Fragment|Solar]], [[Stardust Fragment|Stardust]], and [[Vortex Fragment]]s after the [[Moon Lord]] has been defeated.
  +
*[[Brimstone Elemental]] now drops the Brimrose in [[Revengeance Mode]] after [[Providence, the Profaned God]] has been defeated.
*Renamed THE LORDE to [[THE LORDE|SELF-INSERT BOSS UNCREATIVE AS FUCK BABY RAGE K U LOL BAI]].
 
  +
*Buffed [[Bumblebirb]]'s health from {{dv|250,000|375,000|450,000|825,000}} to {{dv|380,000|570,000|750,000|1,125,000}}.
  +
*[[Cosmic Lantern]]s are now immune to [[Ichor (debuff)|Ichor]].
 
*Renamed THE LORDE to [[SELF-INSERT BOSS UNCREATIVE AS FUCK BABY RAGE K U LOL BAI]].
 
*The large [[Slime God]]s now teleport above the player if they are too far away from them.
 
*The large [[Slime God]]s now teleport above the player if they are too far away from them.
 
*[[Supreme Calamitas]] changes:
 
*[[Supreme Calamitas]] changes:
Line 25: Line 26:
 
**Now has a new phase after her first bullet hell and at 8% life, which spawns 10 Brimstone Hearts based on arena size, along with the Sepulcher.
 
**Now has a new phase after her first bullet hell and at 8% life, which spawns 10 Brimstone Hearts based on arena size, along with the Sepulcher.
 
**Halved the amount of time it takes for her projectiles to despawn upon reaching 1% life.
 
**Halved the amount of time it takes for her projectiles to despawn upon reaching 1% life.
**The fight must now last at least 75 seconds for her to drop loot instead of 150 seconds.
+
**The fight must now last at least 75 seconds for her to drop loot instead of 150.
 
**Increased the speed of her Brimstone Monsters.
 
**Increased the speed of her Brimstone Monsters.
 
**Now directly spawns her brothers instead of using projectiles to spawn them.
 
**Now directly spawns her brothers instead of using projectiles to spawn them.
Line 31: Line 32:
 
**Brothers no longer despawn if the player is too far away.
 
**Brothers no longer despawn if the player is too far away.
 
**Adjusted the brothers' speeds.
 
**Adjusted the brothers' speeds.
  +
**Reduced hitcap from {{dv|0|25|20|10}} to {{dv|0|20|15|5}}.
 
**Simplified enemy spawn reduction code.
 
**Simplified enemy spawn reduction code.
   
 
=== Items ===
 
=== Items ===
*[[Galaxia]] now fires the fireballs from [[Cursed Flames]] instead of [[Vilethorn]]'s projectile.
+
*[[Galaxia]] now fires the fireballs from [[Cursed Flames]] while in [[The Corruption]] instead of [[Vilethorn]]'s projectile.
 
*Tweaked [[Subsuming Vortex]]'s dusts.
 
*Tweaked [[Subsuming Vortex]]'s dusts.
 
*[[Suspicious Looking Jelly Bean]] now blocks extra jumps from accessories like [[Cloud in a Bottle]].
 
*[[Suspicious Looking Jelly Bean]] now blocks extra jumps from accessories like [[Cloud in a Bottle]].
 
=== Other ===
 
*Being inflicted with [[Vulnerability Hex]] no longer instantly kills the [[Nurse]].
 
   
 
== Balance ==
 
== Balance ==
   
 
=== [[Armor]] and [[Accessories]] ===
 
=== [[Armor]] and [[Accessories]] ===
*[[Aerospec armor]]'s set bonus no longer scales with the player's health and gives 5% crit and speed at all times.
+
*[[Aerospec armor]]'s set bonus no longer scales with the player's health and gives 5% critical strike chance and movement speed at all times.
  +
*Revengeance Mode [[Affliction]] changes:
  +
**Nerfed life regeneration boost from 4 to 3.
  +
**Nerfed damage reduction boost from 8% to 7%.
  +
**Nerfed defense boost from 45 to 40.
  +
**Nerfed damage boost from 15% to 12%.
  +
**Nerfed health boost from 20% to 15%.
 
*[[Astral armor]] changes:
 
*[[Astral armor]] changes:
**Set bonus no longer provides highly increased movement speed scaling with the player's health, and instead now grants 22% increased damage and critical strike chance along with some additional 25% increased movement speed.
+
**Set bonus no longer provides highly increased movement speed scaling with the player's health, and instead now grants 22% increased damage and critical strike chance along with an additional 25% increased movement speed.
 
**Astral Helmet no longer provides damage and critical strike chance boosts.
 
**Astral Helmet no longer provides damage and critical strike chance boosts.
*[[Hydrothermic armor|Ataxia armor]] changes:
+
*[[Ataxia armor]] changes:
 
**Set bonus no longer provides increased damage, defense, and critical strike chance as the player's health lowers, and instead provides a 5% increased damage and critical strike chance boost at all times.
 
**Set bonus no longer provides increased damage, defense, and critical strike chance as the player's health lowers, and instead provides a 5% increased damage and critical strike chance boost at all times.
**Increased Ataxia Armor's damage bonus from 5% to 8%.
+
**Increased Ataxia Armor's damage boost from 5% to 8%.
**Increased Ataxia Subligar's critical strike chance bonus from 5% to 7%.
+
**Increased Ataxia Subligar's critical strike chance boost from 5% to 7%.
 
**Chaos Spirit's chaos flares now last 2 seconds instead of 5.
 
**Chaos Spirit's chaos flares now last 2 seconds instead of 5.
 
*[[Auric Tesla armor]] changes:
 
*[[Auric Tesla armor]] changes:
 
**Set bonus no longer provides stat boosts as the player's health lowers.
 
**Set bonus no longer provides stat boosts as the player's health lowers.
**Removed the second "and" from the line “20% increased damage and critical strike chance and +7 max minions" in the helm's tooltip and replaced it with a comma.
+
**Removed the second "and" from the line “20% increased damage and critical strike chance and +7 max minions" in the Helm's tooltip and replaced it with a comma.
 
**Auric Tesla Body Armor now provides an 8% damage boost and a 5% critical strike chance boost.
 
**Auric Tesla Body Armor now provides an 8% damage boost and a 5% critical strike chance boost.
 
**Auric Tesla Cuisses now provide a 12% damage boost and a 10% critical strike chance boost.
 
**Auric Tesla Cuisses now provide a 12% damage boost and a 10% critical strike chance boost.
Line 63: Line 68:
 
**Bloodflare Body Armor's tooltip now specifies the critical strike chance boost it gives.
 
**Bloodflare Body Armor's tooltip now specifies the critical strike chance boost it gives.
 
**Bloodflare Cuisses now provide a 10% damage and critical strike chance boost.
 
**Bloodflare Cuisses now provide a 10% damage and critical strike chance boost.
**Set bonus ow has a cooldown between hits for when it can spawn [[Heart]]s and [[Mana Star]]s.
+
**Set bonus now has a cooldown between hits for when it can spawn [[Heart]]s and [[Mana Star]]s.
 
*[[Daedalus armor]] changes:
 
*[[Daedalus armor]] changes:
**Decreased Daedalus Brestplate Chest damage and critical strike chance boosts from 5% to 3%.
+
**Decreased Daedalus Brestplate damage and critical strike chance boosts from 5% to 3%.
 
**Set bonus no longer provides increased damage, critical strike chance, and defense as health lowers, and instead provides a 5% damage and critical strike chance boost at all times.
 
**Set bonus no longer provides increased damage, critical strike chance, and defense as health lowers, and instead provides a 5% damage and critical strike chance boost at all times.
 
*[[Demonshade armor]] changes:
 
*[[Demonshade armor]] changes:
 
**Rewrote Demonshade Helmet's tooltip to say "critical strike chance" instead of "crit. chance".
 
**Rewrote Demonshade Helmet's tooltip to say "critical strike chance" instead of "crit. chance".
 
**Changed Demonshade Breastplate's tooltip to say "critical strike chance" instead of "crit".
 
**Changed Demonshade Breastplate's tooltip to say "critical strike chance" instead of "crit".
*[[Elemental Quiver]]'s now splits projectiles 25% less often and split projectiles now deal 50% damage instead of 80%.
+
*[[Elemental Quiver]] now splits projectiles 25% less often and split projectiles now deal 50% damage instead of 80%.
 
*[[God Slayer armor]] changes:
 
*[[God Slayer armor]] changes:
**Removed the second "and" from the line “14% increased damage and critical strike chance and +3 max minions" in the helm's tooltip and replaced it with a comma.
+
**Removed the second "and" from the line “14% increased damage and critical strike chance and +3 max minions" in the Helm's tooltip and replaced it with a comma.
**God Slayer Leggings now provide a 10% damage and critical strike chance bonus.
+
**God Slayer Leggings now provide a 10% damage and critical strike chance boost.
 
*[[Reaver armor]] changes:
 
*[[Reaver armor]] changes:
 
**Set bonus no longer provides increased damage, critical strike chance, defense, and speed as the player's health lowers, and instead provides a 10% damage and speed boost and a 5% critical strike chance boost at all times.
 
**Set bonus no longer provides increased damage, critical strike chance, defense, and speed as the player's health lowers, and instead provides a 10% damage and speed boost and a 5% critical strike chance boost at all times.
Line 88: Line 93:
 
*[[Tarragon armor]] changes:
 
*[[Tarragon armor]] changes:
 
**Set bonus no longer provides increased stats as the player's health lowers.
 
**Set bonus no longer provides increased stats as the player's health lowers.
**Increased Tarragon Helm's defense from 27 to 30.
+
**Buffed Tarragon Helm's defense from 27 to 30.
 
**Tarragon Helm now provides a 10% damage and critical strike chance boost.
 
**Tarragon Helm now provides a 10% damage and critical strike chance boost.
**Increased Tarragon Breastplate's defense from 30 to 42 and lowered its critical strike chance boost from 10% to 5%.
+
**Buffed Tarragon Breastplate's defense from 30 to 42, but lowered its critical strike chance boost from 10% to 5%.
 
**Tarragon Leggings now provide a 10% damage and critical strike chance boost.
 
**Tarragon Leggings now provide a 10% damage and critical strike chance boost.
 
*[[Victide armor]] changes:
 
*[[Victide armor]] changes:
 
**Lowered set bonus' damage boost from 15% to 10%.
 
**Lowered set bonus' damage boost from 15% to 10%.
 
**Victide Breastplate now provides a 5% critical strike chance boost.
 
**Victide Breastplate now provides a 5% critical strike chance boost.
*[[Empyrean armor|Xeroc armor]]
+
*[[Xeroc armor]] changes:
 
**Set bonus no longer provides increased stats as the player's health lowers.
 
**Set bonus no longer provides increased stats as the player's health lowers.
**Increased Xeroc Mask's damage and critical strike chance boost from 10% to 12%.
+
**Increased Xeroc Mask's damage and critical strike chance boosts from 10% to 12%.
 
**Xeroc Plate Mail now provides a 6% damage and critical strike chance boost.
 
**Xeroc Plate Mail now provides a 6% damage and critical strike chance boost.
 
**Decreased Xeroc Plate Mail's movement speed boost from 12% to 6%.
 
**Decreased Xeroc Plate Mail's movement speed boost from 12% to 6%.
Line 105: Line 110:
 
*Buffed [[Aether's Whisper]]'s damage from 500 to 1000.
 
*Buffed [[Aether's Whisper]]'s damage from 500 to 1000.
 
*Nerfed [[Alluvion]]'s damage from 52 to 50.
 
*Nerfed [[Alluvion]]'s damage from 52 to 50.
*The water spouts spawned by Alluvion and [[Monsoon]]'s typhoon arrows now only last 1 second instead of 2 seconds and have a localNPCHitCooldown of 6 instead of 5.
+
*The water spouts spawned by Alluvion and [[Monsoon]]'s typhoon arrows now only last 1 second instead of 2 and have a localNPCHitCooldown of 6 instead of 5.
 
*Nerfed [[Anti-materiel Rifle]]'s damage from 4500 to 4000.
 
*Nerfed [[Anti-materiel Rifle]]'s damage from 4500 to 4000.
 
*Nerfed [[Apoctosis Array]]'s damage from 75 to 58.
 
*Nerfed [[Apoctosis Array]]'s damage from 75 to 58.
*The **[[Terrarian]] orbs, mini star cells, ichor shots, and water bolt projectiles from [[Ark of the Cosmos]] and Galaxia now pierce once.
+
*The [[Terrarian]] orbs, mini star cells, ichor shots, and water bolt projectiles from [[Ark of the Cosmos]] and Galaxia now pierce once.
 
*Buffed [[Arterial Assault]]'s damage from 210 to 232.
 
*Buffed [[Arterial Assault]]'s damage from 210 to 232.
 
*Nerfed [[The Ballista]]'s damage from 110 to 90.
 
*Nerfed [[The Ballista]]'s damage from 110 to 90.
Line 125: Line 130:
 
*Nerfed [[Effervescence]]'s damage from 38 to 23.
 
*Nerfed [[Effervescence]]'s damage from 38 to 23.
 
*Nerfed [[Elemental Blaster]]'s damage from 90 to 73.
 
*Nerfed [[Elemental Blaster]]'s damage from 90 to 73.
*Nerfed [[Elemental Eruption]]'s damage 30 to 26.
+
*Nerfed [[Elemental Eruption]]'s damage from 30 to 26.
 
*Nerfed [[Elemental Lance]]'s damage from 110 to 99.
 
*Nerfed [[Elemental Lance]]'s damage from 110 to 99.
 
*Nerfed [[Elemental Ray]]'s damage from 180 to 171.
 
*Nerfed [[Elemental Ray]]'s damage from 180 to 171.
Line 142: Line 147:
 
*Buffed [[Golden Eagle]]'s damage from 115 to 145.
 
*Buffed [[Golden Eagle]]'s damage from 115 to 145.
 
*Nerfed [[Greatsword of Judgement]]'s damage from 66 to 58.
 
*Nerfed [[Greatsword of Judgement]]'s damage from 66 to 58.
*Nerfed [[Holy Fire Bullet]]'s damage from 25 to 23, and its explosions now deal 33% damage.
 
 
*Buffed [[Holy Collider]]'s damage from 160 to 400.
 
*Buffed [[Holy Collider]]'s damage from 160 to 400.
 
*Nerfed [[Holy Fire Bullet]]'s damage from 25 to 23, and its explosions now deal 33% damage.
 
*Buffed [[Magnetic Meltdown]]'s damage from 90 to 127.
 
*Buffed [[Magnetic Meltdown]]'s damage from 90 to 127.
 
*Nerfed [[Mineral Mortar]]'s damage from 41 to 27.
 
*Nerfed [[Mineral Mortar]]'s damage from 41 to 27.
Line 166: Line 171:
 
*Buffed [[SDFMG]]'s damage from 140 to 172.
 
*Buffed [[SDFMG]]'s damage from 140 to 172.
 
*Buffed [[Shadowbolt Staff]]'s damage from 113 to 126.
 
*Buffed [[Shadowbolt Staff]]'s damage from 113 to 126.
*[[Shredder]]'s energy blasts now deals 75% of the weapon's base damage instead of dealing the weapon's full damage.
+
*[[Shredder]]'s energy blasts now deal 75% of the weapon's base damage instead of dealing full damage.
*[[Shroomer]]'s mushroom projectile now penetrates two times instead of five times and lasts for 2 seconds instead of 5.
+
*[[Shroomer]]'s mushroom projectile now penetrates 2 times instead of 5 and lasts for 2 seconds instead of 5.
 
*Buffed [[Solar Flare]]'s damage from 80 to 88.
 
*Buffed [[Solar Flare]]'s damage from 80 to 88.
 
*Buffed [[Solstice Claymore]]'s damage from 270 to 300.
 
*Buffed [[Solstice Claymore]]'s damage from 270 to 300.
Line 178: Line 183:
 
*Buffed [[T1000]]'s damage from 142 to 174.
 
*Buffed [[T1000]]'s damage from 142 to 174.
 
*Buffed [[Terror Blade]]'s damage from 200 to 330.
 
*Buffed [[Terror Blade]]'s damage from 200 to 330.
*Buffed [[Vanquisher Arrow]]'s damage from 18 to 33
+
*Buffed [[Vanquisher Arrow]]'s damage from 18 to 33.
  +
 
=== Other ===
  +
*Reduced the strength of [[Extreme Gravity]] and [[Icarus' Folly]]'s horizontal velocity debuffs.
 
*Being inflicted with [[Vulnerability Hex]] no longer instantly kills the [[Nurse]].
 
{{-}}
 
{{-}}
  +
{{Versions
{{versions}}
 
  +
| show-main = yes
  +
| show-mod = yes
  +
}}

Latest revision as of 06:38, 9 September 2023

1.2.4.204
1.2.4
"Armor Rebalancing"
Release date January 27, 2018
Version chronology
← Previous    Next →  
1.2.4.203 1.2.4.205
Useful links
Version history  •  All patches

The 1.2.4.204 update rebalanced a large amount of the weapons obtained in the Godseeker Mode stage of the game along with rebalancing most of the mod's armor sets. It also added the Sepulcher boss servant to the Supreme Calamitas fight.

Additions

Changes

Bosses and Enemies

  • Astrageldon Slime now drops 12-20 / 18-30 Nebula, Solar, Stardust, and Vortex Fragments after the Moon Lord has been defeated.
  • Brimstone Elemental now drops the Brimrose in Revengeance Mode after Providence, the Profaned God has been defeated.
  • Buffed Bumblebirb's health from 250,000 / 375,000 / 450,000 / 825,000 to 380,000 / 570,000 / 750,000 / 1,125,000.
  • Cosmic Lanterns are now immune to Ichor.
  • Renamed THE LORDE to SELF-INSERT BOSS UNCREATIVE AS FUCK BABY RAGE K U LOL BAI.
  • The large Slime Gods now teleport above the player if they are too far away from them.
  • Supreme Calamitas changes:
    • Bullet hells now last half as long.
    • Now has a new phase after her first bullet hell and at 8% life, which spawns 10 Brimstone Hearts based on arena size, along with the Sepulcher.
    • Halved the amount of time it takes for her projectiles to despawn upon reaching 1% life.
    • The fight must now last at least 75 seconds for her to drop loot instead of 150.
    • Increased the speed of her Brimstone Monsters.
    • Now directly spawns her brothers instead of using projectiles to spawn them.
    • Brimstone Darts now collide with tiles.
    • Brothers no longer despawn if the player is too far away.
    • Adjusted the brothers' speeds.
    • Reduced hitcap from 25 / 20 / 10 to 20 / 15 / 5.
    • Simplified enemy spawn reduction code.

Items

Balance

Armor and Accessories

  • Aerospec armor's set bonus no longer scales with the player's health and gives 5% critical strike chance and movement speed at all times.
  • Revengeance Mode Affliction changes:
    • Nerfed life regeneration boost from 4 to 3.
    • Nerfed damage reduction boost from 8% to 7%.
    • Nerfed defense boost from 45 to 40.
    • Nerfed damage boost from 15% to 12%.
    • Nerfed health boost from 20% to 15%.
  • Astral armor changes:
    • Set bonus no longer provides highly increased movement speed scaling with the player's health, and instead now grants 22% increased damage and critical strike chance along with an additional 25% increased movement speed.
    • Astral Helmet no longer provides damage and critical strike chance boosts.
  • Ataxia armor changes:
    • Set bonus no longer provides increased damage, defense, and critical strike chance as the player's health lowers, and instead provides a 5% increased damage and critical strike chance boost at all times.
    • Increased Ataxia Armor's damage boost from 5% to 8%.
    • Increased Ataxia Subligar's critical strike chance boost from 5% to 7%.
    • Chaos Spirit's chaos flares now last 2 seconds instead of 5.
  • Auric Tesla armor changes:
    • Set bonus no longer provides stat boosts as the player's health lowers.
    • Removed the second "and" from the line “20% increased damage and critical strike chance and +7 max minions" in the Helm's tooltip and replaced it with a comma.
    • Auric Tesla Body Armor now provides an 8% damage boost and a 5% critical strike chance boost.
    • Auric Tesla Cuisses now provide a 12% damage boost and a 10% critical strike chance boost.
  • Bloodflare armor changes:
    • Bloodflare Mask now provide a 10% damage and critical strike chance boost.
    • Increased Bloodflare Body Armor's defense from 33 to 35, and decreased its critical strike chance boost from 12% to 7%.
    • Bloodflare Body Armor's tooltip now specifies the critical strike chance boost it gives.
    • Bloodflare Cuisses now provide a 10% damage and critical strike chance boost.
    • Set bonus now has a cooldown between hits for when it can spawn Hearts and Mana Stars.
  • Daedalus armor changes:
    • Decreased Daedalus Brestplate damage and critical strike chance boosts from 5% to 3%.
    • Set bonus no longer provides increased damage, critical strike chance, and defense as health lowers, and instead provides a 5% damage and critical strike chance boost at all times.
  • Demonshade armor changes:
    • Rewrote Demonshade Helmet's tooltip to say "critical strike chance" instead of "crit. chance".
    • Changed Demonshade Breastplate's tooltip to say "critical strike chance" instead of "crit".
  • Elemental Quiver now splits projectiles 25% less often and split projectiles now deal 50% damage instead of 80%.
  • God Slayer armor changes:
    • Removed the second "and" from the line “14% increased damage and critical strike chance and +3 max minions" in the Helm's tooltip and replaced it with a comma.
    • God Slayer Leggings now provide a 10% damage and critical strike chance boost.
  • Reaver armor changes:
    • Set bonus no longer provides increased damage, critical strike chance, defense, and speed as the player's health lowers, and instead provides a 10% damage and speed boost and a 5% critical strike chance boost at all times.
    • Merged movement speed tooltip line with Lava and Cursed Inferno immunity tooltip line.
    • All five helmets now have the word "and" between the damage and critical strike chance boosts in their tooltips.
    • Reaver Cuisses now provide 9% increased damage and 4% increased critical strike chance instead of 5% increased damage and critical strike chance.
  • Silva armor changes:
    • Decreased Silva Helm's damage and critical strike chance boosts from 15% to 13%.
    • Silva Armor now provides a 12% damage and 9% critical strike chance boost.
    • Silva Leggings now provide a 12% damage and 10% critical strike chance boost.
  • Statigel armor changes:
    • Set bonus now provides a 10% damage and 7% critical strike chance boost instead of a 7% damage boost and 5% critical strike chance boost.
    • Set bonus no longer provides increased stats as the player's health lowers.
  • Tarragon armor changes:
    • Set bonus no longer provides increased stats as the player's health lowers.
    • Buffed Tarragon Helm's defense from 27 to 30.
    • Tarragon Helm now provides a 10% damage and critical strike chance boost.
    • Buffed Tarragon Breastplate's defense from 30 to 42, but lowered its critical strike chance boost from 10% to 5%.
    • Tarragon Leggings now provide a 10% damage and critical strike chance boost.
  • Victide armor changes:
    • Lowered set bonus' damage boost from 15% to 10%.
    • Victide Breastplate now provides a 5% critical strike chance boost.
  • Xeroc armor changes:
    • Set bonus no longer provides increased stats as the player's health lowers.
    • Increased Xeroc Mask's damage and critical strike chance boosts from 10% to 12%.
    • Xeroc Plate Mail now provides a 6% damage and critical strike chance boost.
    • Decreased Xeroc Plate Mail's movement speed boost from 12% to 6%.
    • Decreased Xeroc Cuisses' critical strike chance boost from 7% to 5%.

Weapons

Other