1.2.4.204 | ||
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"Armor Rebalancing" | ||
Release date | January 27, 2018 | |
Version chronology | ||
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1.2.4.203 | 1.2.4.205 | |
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Version history • All patches |
The 1.2.4.204 update rebalanced a large amount of the weapons obtained in the post-Moon Lord stage of the game along with rebalancing most of the mod's armor sets. It also added the Sepulcher boss servant to the Supreme Calamitas fight.
Additions
- Added Brimrose
- Added Brimrose Mount
- Added Brimstone Heart and Sepulcher.
Changes
Bosses and Enemies
- Astrageldon Slime now drops 12-20 / 18-30 Nebula, Solar, Stardust, and Vortex Fragments after the Moon Lord has been defeated.
- Renamed THE LORDE to SELF-INSERT BOSS UNCREATIVE AS FUCK BABY RAGE K U LOL BAI.
- The large Slime Gods now teleport above the player if they are too far away from them.
- Supreme Calamitas changes:
- Bullet hells now last half as long.
- Now has a new phase after her first bullet hell and at 8% life, which spawns 10 Brimstone Hearts based on arena size, along with the Sepulcher.
- Halved the amount of time it takes for her projectiles to despawn upon reaching 1% life.
- The fight must now last at least 75 seconds for her to drop loot instead of 150 seconds.
- Increased the speed of her Brimstone Monsters.
- Now directly spawns her brothers instead of using projectiles to spawn them.
- Brimstone Darts now collide with tiles.
- Brothers no longer despawn if the player is too far away.
- Adjusted the brothers' speeds.
- Simplified enemy spawn reduction code.
Items
- Galaxia now fires the fireballs from Cursed Flames instead of Vilethorn's projectile.
- Tweaked Subsuming Vortex's dusts.
- Suspicious Looking Jelly Bean now blocks extra jumps from accessories like Cloud in a Bottle.
Other
- Being inflicted with Vulnerability Hex no longer instantly kills the Nurse.
Balance
Armor and Accessories
- Aerospec armor's set bonus no longer scales with the player's health and gives 5% crit and speed at all times.
- Astral armor changes:
- Set bonus no longer provides highly increased movement speed scaling with the player's health, and instead now grants 22% increased damage and critical strike chance along with some additional 25% increased movement speed.
- Astral Helmet no longer provides damage and critical strike chance boosts.
- Ataxia armor changes:
- Set bonus no longer provides increased damage, defense, and critical strike chance as the player's health lowers, and instead provides a 5% increased damage and critical strike chance boost at all times.
- Increased Ataxia Armor's damage bonus from 5% to 8%.
- Increased Ataxia Subligar's critical strike chance bonus from 5% to 7%.
- Chaos Spirit's chaos flares now last 2 seconds instead of 5.
- Auric Tesla armor changes:
- Set bonus no longer provides stat boosts as the player's health lowers.
- Removed the second "and" from the line “20% increased damage and critical strike chance and +7 max minions" in the helm's tooltip and replaced it with a comma.
- Auric Tesla Body Armor now provides an 8% damage boost and a 5% critical strike chance boost.
- Auric Tesla Cuisses now provide a 12% damage boost and a 10% critical strike chance boost.
- Bloodflare armor changes:
- Bloodflare Mask now provide a 10% damage and critical strike chance boost.
- Increased Bloodflare Body Armor's defense from 33 to 35, and decreased its critical strike chance boost from 12% to 7%.
- Bloodflare Body Armor's tooltip now specifies the critical strike chance boost it gives.
- Bloodflare Cuisses now provide a 10% damage and critical strike chance boost.
- Set bonus ow has a cooldown between hits for when it can spawn Hearts and Mana Stars.
- Daedalus armor changes:
- Decreased Daedalus Brestplate Chest damage and critical strike chance boosts from 5% to 3%.
- Set bonus no longer provides increased damage, critical strike chance, and defense as health lowers, and instead provides a 5% damage and critical strike chance boost at all times.
- Demonshade armor changes:
- Rewrote Demonshade Helmet's tooltip to say "critical strike chance" instead of "crit. chance".
- Changed Demonshade Breastplate's tooltip to say "critical strike chance" instead of "crit".
- Elemental Quiver's now splits projectiles 25% less often and split projectiles now deal 50% damage instead of 80%.
- God Slayer armor changes:
- Removed the second "and" from the line “14% increased damage and critical strike chance and +3 max minions" in the helm's tooltip and replaced it with a comma.
- God Slayer Leggings now provide a 10% damage and critical strike chance bonus.
- Reaver armor changes:
- Set bonus no longer provides increased damage, critical strike chance, defense, and speed as the player's health lowers, and instead provides a 10% damage and speed boost and a 5% critical strike chance boost at all times.
- Merged movement speed tooltip line with Lava and Cursed Inferno immunity tooltip line.
- All five helmets now have the word "and" between the damage and critical strike chance boosts in their tooltips.
- Reaver Cuisses now provide 9% increased damage and 4% increased critical strike chance instead of 5% increased damage and critical strike chance.
- Silva armor changes:
- Decreased Silva Helm's damage and critical strike chance boosts from 15% to 13%.
- Silva Armor now provides a 12% damage and 9% critical strike chance boost.
- Silva Leggings now provide a 12% damage and 10% critical strike chance boost.
- Statigel armor changes:
- Set bonus now provides a 10% damage and 7% critical strike chance boost instead of a 7% damage boost and 5% critical strike chance boost.
- Set bonus no longer provides increased stats as the player's health lowers.
- Tarragon armor changes:
- Set bonus no longer provides increased stats as the player's health lowers.
- Increased Tarragon Helm's defense from 27 to 30.
- Tarragon Helm now provides a 10% damage and critical strike chance boost.
- Increased Tarragon Breastplate's defense from 30 to 42 and lowered its critical strike chance boost from 10% to 5%.
- Tarragon Leggings now provide a 10% damage and critical strike chance boost.
- Victide armor changes:
- Lowered set bonus' damage boost from 15% to 10%.
- Victide Breastplate now provides a 5% critical strike chance boost.
- Xeroc armor
- Set bonus no longer provides increased stats as the player's health lowers.
- Increased Xeroc Mask's damage and critical strike chance boost from 10% to 12%.
- Xeroc Plate Mail now provides a 6% damage and critical strike chance boost.
- Decreased Xeroc Plate Mail's movement speed boost from 12% to 6%.
- Decreased Xeroc Cuisses' critical strike chance boost from 7% to 5%.
Weapons
- Buffed Aether's Whisper's damage from 500 to 1000.
- Nerfed Alluvion's damage from 52 to 50.
- The water spouts spawned by Alluvion and Monsoon's typhoon arrows now only last 1 second instead of 2 seconds and have a localNPCHitCooldown of 6 instead of 5.
- Nerfed Anti-materiel Rifle's damage from 4500 to 4000.
- Nerfed Apoctosis Array's damage from 75 to 58.
- The **Terrarian orbs, mini star cells, ichor shots, and water bolt projectiles from Ark of the Cosmos and Galaxia now pierce once.
- Buffed Arterial Assault's damage from 210 to 232.
- Nerfed The Ballista's damage from 110 to 90.
- Banshee Hook's blade projectiles now deal 1.75x the weapon's base damage.
- Nerfed Biofusillade's damage from 70 to 58.
- Nerfed Blissful Bombardier's damage from 95 to 85.
- Briny Baron's briny typhoons and razorwind blades now pierce three times instead of infinitely.
- Nerfed Celestus' damage from 90 to 85.
- Nerfed Claret Cannon's damage from 280 to 255.
- Buffed Cleansing Blaze's damage from 120 to 150.
- Buffed Cosmic Kunai's damage from 90 to 108.
- Cosmilamp's cosmic lanterns are now more inaccurate and have a localNPCHitCooldown of 24 instead of 16.
- Buffed Deathhail Staff's damage from 90 to 100.
- Buffed Deathwind's damage from 160 to 200.
- Buffed Devil's Devastation's damage from 310 to 342.
- Nerfed Effervescence's damage from 38 to 23.
- Nerfed Elemental Blaster's damage from 90 to 73.
- Nerfed Elemental Eruption's damage 30 to 26.
- Nerfed Elemental Lance's damage from 110 to 99.
- Nerfed Elemental Ray's damage from 180 to 171.
- Nerfed Elemental Shiv's damage from 150 to 135.
- Elysian Arrow's meteors now scale with the player's ranged damage instead of always dealing 100 damage.
- Buffed Energy Staff's damage from 210 to 231.
- Buffed The Enforcer's damage from 825 to 1650.
- Buffed Essence Flayer's damage from 220 to 280.
- Buffed Ethereal Subjugator's damage from 200 to 240.
- Buffed Excelsus' damage from 140 to 161.
- Nerfed Fate's Reveal's damage from 73 to 60.
- Nerfed Galaxia's damage from 130 to 98.
- Nerfed Genisis' damage from 35 to 24.
- Buffed Gilded Proboscis' damage from 228 to 320.
- Buffed The God's Gambit's damage from 26 to 28.
- Buffed Golden Eagle's damage from 115 to 145.
- Nerfed Greatsword of Judgement's damage from 66 to 58.
- Nerfed Holy Fire Bullet's damage from 25 to 23, and its explosions now deal 33% damage.
- Buffed Holy Collider's damage from 160 to 400.
- Buffed Magnetic Meltdown's damage from 90 to 127.
- Nerfed Mineral Mortar's damage from 41 to 27.
- Buffed Minigun's damage from 260 to 310.
- Buffed Mirror Blade's damage from 220 to 260, and decreased its use time from 14 to 9.
- Nerfed Mistlestorm's damage from 80 to 75.
- Buffed Molecular Manipulator's damage from 530 to 636.
- Nerfed Monsoon's damage from 63 to 52.
- Buffed Mourningstar's damage from 290 to 330.
- Increased Murasama's size and decreased its localNPCHitCooldown from 3 to 2.
- Buffed The Mutilator's damage from 420 to 630.
- Nerfed Napalm Arrow's fire shard damage from 30 to 12.
- Buffed Neptune's Bounty's damage from 265 to 330.
- Nerfed Nettlevine Greatbow's damage from 110 to 104.
- Buffed Nuclear Fury's damage from 80 to 92.
- Buffed The Obliterator's damage from 55 to 88.
- Buffed Phangasm's damage from 120 to 220.
- Buffed Phantasmal Fury's damage from 300 to 400.
- Buffed Primordial Ancient's damage from 190 to 230.
- Buffed Purge Guzzler's damage from 39 to 80.
- Buffed Sanguine Flare's damage from 165 to 182.
- Buffed SDFMG's damage from 140 to 172.
- Buffed Shadowbolt Staff's damage from 113 to 126.
- Shredder's energy blasts now deals 75% of the weapon's base damage instead of dealing the weapon's full damage.
- Shroomer's mushroom projectile now penetrates two times instead of five times and lasts for 2 seconds instead of 5.
- Buffed Solar Flare's damage from 80 to 88.
- Buffed Solstice Claymore's damage from 270 to 300.
- Buffed Soul Piercer's damage from 120 to 150.
- Buffed Stellar Striker's damage from 320 to 640.
- Nerfed The Storm's damage from 80 to 44.
- Buffed Storm Surge's damage from 18 to 22, and decreased its use time from 22 to 15.
- Buffed Stream Gouge's damage from 230 to 280.
- Buffed Subsuming Vortex's damage from 110 to 130.
- Buffed T1000's damage from 142 to 174.
- Buffed Terror Blade's damage from 200 to 330.
- Buffed Vanquisher Arrow's damage from 18 to 33