The 1.4.1.001 update rebalanced various aspects of the mod, with some focus on critical hits and debuffs, along with some vanilla items. It also reworked the throwing class into a new custom class known as Rogue, added a new mechanic known as Proficiency, and added new Music Boxes and Dedicated items.
Additions[]
Added Level Meters for magic, melee, ranged, rogue, and summoner.
Buffed Boss Rush health from 3,500,000 / 5,600,000 / 6,400,000 to 4,000,000 / 6,400,000 / 7,200,000.
Buffed Brimling's Boss Rush health from 150,000 / 240,000 to 200,000 / 320,000.
Buffed Boss Rush damage modifier from 3.25x to 4x.
Dust bombs are now spawned less frequently.
Dust bombs now inflict Brimstone Flames for 3 seconds instead of 5.
Brimstone Hellfireballs now inflict Brimstone Flames for 10 seconds instead of 6, produce less dust, and their explosions now last for 3 seconds instead of 5.
Brimstone Barrages and Hellblasts now inflict Abyssal Flames for 3 seconds instead of 2.
No longer takes 50% damage from Crystal Bullet shards, Holy Arrow stars, split Terra Arrows, and split Terra Bullets.
Buffed phase 1's Boss Rush health from 2,000,000 / 3,200,000 / 3,840,000 to 2,200,000 / 3,520,000 / 4,160,000.
Buffed phase 2's Boss Rush health from 5,500,000 / 8,800,000 / 9,920,000 to 5,900,000 / 9,440,000 / 10,400,000.
Buffed Cataclysm's Boss Rush health from 1,400,000 / 2,800,000 / 3,400,000 to 1,500,000 / 3,000,000 / 3,800,000.
Buffed Catastrophe's Boss Rush health from 1,100,000 / 2,200,000 / 2,800,000 to 1,300,000 / 2,600,000 / 3,200,000.
Decreased charge speed for both phases.
Increased Brimstone Flames duration from phase 1 contact from 3.33 seconds to 5.
Decreased Horror duration from contact with both phases and her brothers from 5 seconds to 3.
Increased Brimstone Flames duration from lasers from 2 seconds to 3.
Brimstone Hellfireballs now inflict Brimstone Flames for 10 seconds instead of 6, produce less dust, and their explosions now last for 3 seconds instead of 5.
Both phases and her brothers longer take 50% damage from Crystal Bullet shards, Holy Arrow stars, split Terra Arrows, and split Terra Bullets.
Nerfed Cataclysm's base contact damage from 70 / 140 to 60 / 120.
Nerfed Catastrophe's base contact damage from 80 / 160 to 65 / 130.
Increased the brothers' Brimstone Flames durations from contact from 3 seconds to 5.
Decreased the brothers' Marked for Death durations from contact from 5 seconds to 3.
Decreased Cataclysm's Brimstone Flames duration from his flamethrower from 4 seconds to 3.
Decreased Catastrophe's Brimstone Flames duration from his fireballs from 4 seconds to 3.
Increased Life Seeker's Brimstone Flames duration from contact from 1 / 1.33 seconds to 2.
Buffed Boss Rush health from 3,800,000 to 5,000,000.
Buffed Probe's Boss Rush health from 85,000 to 100,000.
Now takes greatly decreased damage for 8 seconds after spawning.
Decreased overall speed.
Body segments now have a chance to fire homing lasers.
Lasers now inflict On Fire! in Revengeance Mode.
All segments no longer take 50% damage from Crystal Bullet shards and Holy Arrow stars.
Body segments no longer take 65% damage from rain projectiles such as the ones from Nimbus Rod and Shaderain Staff, Crystal Serpent's split projectiles, and Vilethorn-like projectiles.
Blood Orbs can now drop from bosses that deal no contact damage, but can no longer drop from enemies that deal less than 6 contact damage, and decreased their drop chance without Bloodflare armor from 16.67% to 8.33%.
Removed the increased amount of kills needed to lower the Lunar Events' pillars' shields in Expert Mode.
Post-Devourer of Gods seasonal moons now only grant stat bonuses to their exclusive enemies instead of all enemies, and increased the contact damage modifier from 2x to 2.5x.
Post-Yharon Solar Eclipses now only grant stat bonuses to its exclusive enemies instead of all enemies, and increased the contact damage modifier from 2x to 3x.
Revengeance Mode enemies now drop 2x more money instead of 5x.
Changed the health and damage modifiers given to enemies during early Hardmode from 80% / 60% to 75%.
Decreased Aquatic Seeker's spawn rate.
Armored Digger changes:
Buffed health from 2000 / 4000 to 40,000 / 80,000.
Buffed head's contact damage from 50 / 100 to 90 / 180, its body's contact damage from 40 / 80 to 70 / 140, and its tail's contact damage from 20 / 40 to 55 / 110.
Body segments will now shoot scrap projectiles at the player occasionally.
Buffed Bobbit Worm's health from 7000 / 14,000 to 10,000 / 20,000, its damage from 110 / 220 to 150 / 300, and decreased its spawn rate.
Buffed Colossal Squid's health from 181,500 / 363,000 to 220,000 / 440,000, its contact damage from 110 / 220 to 150 / 300, its Ink Bomb damage from 130 / 200 to 140 / 220, and they are no longer transparent while aggressive.
Cryons and Ice Claspers now inflict Glacial State in all difficulty modes instead of just Expert Mode and higher.
Eidolon Wyrm changes:
Nerfed the juvenile's health from 200,000 / 400,000 to 160,000 / 320,000, buffed its contact damage from 130 / 260 to 170 / 340, and buffed its projectile damage from 120 to 160.
Buffed the adult's contact damage from 1100 / 1500 to 1500 / 3000.
Both wyrms no longer inflict Horror and Marked for Death in Normal and Expert Mode.
Increased distance required for both wyrms to despawn.
Ice mists now inflict Frozen, Chilled, and Frostburn.
Lightning orbs now inflict Electrified.
Buffed Giant Squid's health from 200 / 400 to 400 / 800, and its damage from 50 / 100 to 80 / 160.
Great Sand Shark is now able to send a barrage of sand blasts into the air every few seconds, and it no longer takes 50% damage from Crystal Bullet shards and Holy Arrow stars.
Buffed Gulper Eel's health from 35,000 / 70,000 to 80,000 / 160,000, its head's damage from 120 / 240 to 135 / 270, its body's damage from 70 / 140 to 90 / 180, and its tail's damage from 50 / 100 to 65 / 130.
Buffed Laserfish's health from 120 / 240 to 240 / 480, its laser damage from 64 / 100 to 80 / 120, and it now shoots a laser every 2 seconds instead of 3.
Buffed Luminous Corvina's health from 400 / 800 to 800 / 1600.
Buffed Mauler's health from 144,000 / 288,000 to 165,000 / 330,000, and its contact damage from 115 / 230 to 135 / 270.
Buffed Mirage Jelly's health from 5000 / 10,000 to 6000 / 12,000, and its damage from 80 / 160 to 100 / 200.
Buffed Moray Eel's health from 110 / 220 to 180 / 360, and its damage from 35 / 70 to 45 / 90.
Buffed Plaguebringer's Boss Rush health from 150,000 / 300,000 to 200,000 / 400,000.
Buffed Reaper Shark's health from 150,000 / 300,000 to 190,000 / 380,000, its contact damage from 125 / 250 to 160 / 320, and they are no longer transparent while aggressive.
Lowered the amount of Sand Sharks that need to be killed to summon the Great Sand Shark from 20 to 10, however, subsequent summons will still require 20.
Sand Tortoises now inflict Holy Flames in all difficulty modes instead of just Expert Mode and higher.
Stormlions now inflict Electrified in all difficulty modes instead of just Expert Mode and higher.
Buffed Toxic Minnow's cloud damage from 40 / 80 to 60 / 120.
Buffed Viperfish's health from 80 / 160 to 160 / 320, and its contact damage from 30 / 60 to 60 / 120.
Items[]
All items that normally stack to 99 now stack to 999.
Nerfed Bloody Mary's critical strike chance boost from 15% to 7%.
Buffed Star Beam Rye's magic critical strike chance boost from 5% to 8%.
Strange Orb's tooltip now says the pet provides light "while underwater" instead of "in the abyss", and its Young Siren light pet now only provides light while the player is submerged in liquid.
Buffed Tequila's damage, damage reduction, and knockback boosts from 3% to 4%, but nerfed its critical strike chance boost from 3% to 2%.
Nerfed Tequila Sunrise's critical strike chance boost from 9% to 3%.
Updated the following items' tooltips to reflect throwing being reworked into rogue:
Aerospec Helmet no longer provides an 8% increase to summon damage, and instead provides a 5% boost to movement speed, and a minion slot.
Summoner Aerospec armor's set bonus now grants a 16% minion damage boost instead of a 5% movement speed bosot.
Astral armor's set bonus stars now have a 1 second cooldown instead of 2, nerfed its critical strike chance boost from 22% to 17%, and its description now specifies the critical strike chance boost.
Ataxia armor changes:
Melee set bonus geysers now penetrate 3 times instead of infinitely, last 2 seconds instead of 1, and only up to 3 can exist at once.
Ranged set bonus chaos flames now deal 50% of the held weapon's damage instead of 25%.
Nerfed Ataxia Armor's critical strike chance boost from 5% to 4%.
All Ataxia helmets no longer boost critical strike chance.
Ataxia Helm's tooltip now mentions that it boosts melee projectile damage.
Nerfed Ataxia Helmet's summon damage boost from 12% to 5%, and reworded its tooltip to say it boosts "minion damage" instead of "summon damage".
Buffed summoner Ataxia armor's set bonus summon damage boost from 5% to 40%, and reworded its description to say it boosts "minion damage" instead of "summon damage".
Nerfed Ataxia Subligar's critical strike chance boost from 5% to 3%.
Auric Tesla armor changes:
Nerfed set bonus critical strike chance boost when standing still by 50%.
Rogue set bonus rogue critical hit damage when under 90% health has been increased from 2x to 3x damage.
Increased the damage modifier that rogue set bonus critical strikes have from 2x to 3x.
Increased magic set bonus explosion damage from 400% projectile damage to 700%.
Increased magic set bonus ghostly bolt damage from 260% of the held weapon's damage to 420%.
Melee set bonus health-based damage boost stops scaling at 50% health instead of 66%, and its flat damage boost has been increased from 1.5x to 2x.
Nerfed summoner and rogue set bonus damage boosts when under 80% life from 15% to 10%.
Moved Bloodflare Helmet's summon damage boost to its summon set bonus, increased it from 10% to 55%, and reworded its description to say it boosts "minion damage" instead of "summon damage".
Nerfed Bloodflare Helmet's life regeneration boost under 50% health from 3 to 2.
All helmets no longer provide any critical strike chance boosts.
Nerfed Daedalus Headgear's summon damage boost from 10% to 5%, but buffed the summoner set bonus boost from 5% to 20%, and reworded its description to say it boosts "minion damage" instead of "summon damage".
Nerfed Daedalus Leggings' critical strike chance boost from 4% to 3%.
Magic set bonus offensive flames now deal 200% projectile damage instead of 150%.
Nerfed rogue set bonus stat boosts while at full health from 15% to 10%.
Moved God Slayer Horned Helm's summon damage boost to its summon set bonus, buffed it from 14% to 65%, and reworded its description to say it boosts "minion damage" instead of "summon damage".
All helmets and Reaver Rage no longer provide any critical strike chance boosts.
Ranged set bonus rockets now deal 130% of the held weapon's damage instead of 180%.
Nerfed Reaver Helmet's summon damage boost from 10% to 5%, but buffed the summoner set bonus boost from 5% to 16%, and reworded its description to say it boosts "minion damage" instead of "summon damage".
Nerfed some of the set bonus damage boosts during Silva Invulnerability:
Nerfed ranged set's damage boost from 50% to 40%.
Nerfed rogue set's damage boost from 20% to 10%.
Nerfed summoner set's damage boost from 15% to 10%.
Removed magic set's critical strike chance boost it granted during Silva Invulnerability.
Nerfed the damage boost that the rogue set bonus grants to rogue projectile critical hits from 350% to 300%.
Moved Silva Helmet's summon damage boost to its summon set bonus, buffed it from 13% to 75%, and reworded its description to say it boosts "minion damage" instead of "summon damage".
Nerfed Silva Armor's critical strike chance boost from 10% to 8%.
Nerfed Silva Leggings' critical strike chance boost from 9% to 7%.
Moved Statigel Hood's summon damage boost to its summon set bonus, buffed it from 10% to 18%, and reworded its description to say it boosts "minion damage" instead of "summon damage".
Hearts can now drop from bosses that deal no contact damage, however they can no longer drop from enemies that deal less than 6 contact damage.
Summoner set bonus no longer emits light.
Moved Tarragon Horned Helm's summon damage boost to its summon set bonus, buffed it from 10% to 50%, and reworded its description to say it boosts "minion damage" instead of "summon damage".
Nerfed Tarragon Leggings' damage and critical strike chance boosts from 10% to 6%.
Buffed Victide Helmet's summon damage from 5% to 9%, reworded its tooltip to say it boosts "minion damage" instead of "summon damage", and gave it an extra minion slot.
Buffed Wulfrum Helmet's summon damage from 3% to 6%, and reworded its tooltip to say it boosts "minion damage" instead of "summon damage".
Reduced the sell values of all Calamity accessories.
Nerfed The Absorber's life regeneration boost from 3 to 2, and made attacks heal for 5% of their damage instead of 6.25%.
Affliction no longer has increased life regeneration in Revengeance Mode.
Alchemical Flask and Plague Hive now have a limit of 6 Plague Seekers at a time, and they now last for 3 seconds instead of 2.5.
Buffed The Amalgam and Amalgamated Brain's damage boosts from 10% to 12%, but they no longer grant any critical strike chance boosts.
Nerfed Ambrosial Ampoule's life regeneration boosts from 3 to 2 each, it now uses 5 Frigid Bars and 15 Stardust in its recipe, and it is now crafted at a Hardmode Anvil instead of an Ancient Manipulator.
Nerfed Amidias' Spark's spark damage from 10 to 6 in Prehardmode, and 40 to 36 in Hardmode.
Buffed Core of the Blood God's damage boost from 5% to 7%, but removed its critical strike chance boost.
Halved all of Crown Jewel's life regeneration boosts, removed its life regeneration boost when affected by any of the Drunk Princess' drinks, and nerfed its defense boost while affected by one of the Drunk Princess' drinks from 20 to 10.
Buffed Daedalus Emblem's ranged damage boost from 5% to 10%.
Dark Sun Ring no longer provides any critical strike chance boosts, and its life regeneration has been nerfed from 2 to 1.
Buffed Dimensional Soul Artifact's damage and critical strike chance boosts from 15% to 25%, but it no longer bypasses damage and critical strike chance caps.
Nerfed Elemental Gauntlet's melee critical strike chance boost from 10% to 5%, and its tooltip now mentions that it boosts melee projectile damage.
Nerfed Elemental Quiver's ranged critical strike chance boost from 10% to 5%.
Nerfed Elysian Aegis' life regeneration from 3 to 2.
Buffed Ethereal Talisman's magic damage boost from 10% to 15%, nerfed its magic critical strike chance boost from 10% to 5%, and removed its life regeneration boost.
Buffed Frost Flare's damage boost from 5% to 10%, but removed its critical strike chance boosts.
Nerfed Grand Gelatin and Life Jelly's life regeneration boosts when standing still from 5 to 2.
The Hard modifier now increases damage reduction by 0.25%, Guarding increases it by 0.5%, Armored increases it by 0.75%, and Warding increases it by 1%.
Harpy Ring no longer provides any life regeneration boosts.
Decreased the amount of Rage that Heart of Darkness grants at a time.
When the Elementals are enabled: buffed damage boost from 5% to 8%, removed critical strike chance boosts, and nerfed life regeneration boost from 2 to 1.
When the Elementals are disabled: buffed damage boost from 6% to 10%, removed critical strike chance boosts, and nerfed life regeneration from 3 to 2.
Nerfed Honey Dew's life regeneration while in the Jungle from 2 to 1, and its life regeneration while under a damaging debuff from 3 to 2.
Laudanum no longer provides any critical strike chance boosts.
Nerfed Living Dew's life regeneration while in the Jungle from 2 to 1.
Magic Quiver's tooltip now specifies that it increases arrow damage.
Buffed Nanotech's rogue damage and velocity boosts from 10% to 15%, nerfed its rogue critical strike chance boost from 10% to 5%, and its Nanoblades now deal 33% projectile damage instead of 100%.
Removed Nebulous Core's critical strike chance boost, but buffed its damage boost from 10% to 12%.
The Precise modifier now increases critical strike chance by 1% instead of 2%, and Lucky increases critical strike chance by 2% instead of 4%.
Psychotic Amulet now uses rarity instead of , nerfed its damage boost modifier when standing still from 25% to 20%, and nerfed its critical strike chance modifier from 25% to 10%.
Nerfed Radiant Ooze's daytime life regeneration boost from 2 to 1.
Buffed Stress Pills' damage boost from 5% to 6%, but removed its critical strike chance boosts.
All vanilla wings now display their stats in their tooltips.
Rebalanced most Calamity wings:
Buffed Aureate Booster's flight time from 90 to 120, but nerfed its horizontal speed from 10 to 8, its horizontal acceleration from 2 to 1.5, and reduced all of its vertical speed stats.
Nerfed Celestial Tracers' horizontal speed from 13 to 12, but buffed all of its vertical speed stats.
Buffed Discordian Wings' flight time from 125 to 180, but nerfed its horizontal speed from 9 to 7.75, its horizontal acceleration from 2 to 1.5, and reduced all of its vertical speed stats.
Nerfed Drew's Wings' horizontal speed from 13 to 12, but buffed all of its vertical speed stats.
Nerfed Elysian Tracers' flight time from 200 to 160, its horizontal speed from 11 to 10.5, and buffed all of its vertical speed stats.
Nerfed Elysian Wings' flight time from 220 to 180, and its horizontal speed from 11 to 9.75.
Buffed MOAB's flight time from 50 to 60, but nerfed its horizontal speed from 9 to 7, its horizontal acceleration from 1.3 to 1, and reduced all of its vertical speed stats.
Nerfed Seraph Tracers' horizontal speed from 10 to 9, buffed its horizontal acceleration from 2.25 to 2.5, and reduced all of its vertical speed stats.
Buffed Skyline Wings' flight time from 30 to 60, but nerfed its horizontal speed from 8 to 6.25, and reduced all of its vertical speed stats.
Buffed Soul of Cryogen's flight time from 60 to 100, but nerfed its horizontal speed from 8 to 6.25, its horizontal acceleration from 1.35 to 1, and reduced all of its vertical speed stats.
Buffed Starlight Wings' flight time from 110 to 150, but nerfed its horizontal speed from 9 to 7.5, its horizontal acceleration from 1.5 to 1, and reduced all of its vertical speed stats.
Nerfed Tarragon Wings' flight time from 250 to 210, and its speed from 11 to 9.5.
Buffed Xeroc Wings' flight time from 160 to 180, but nerfed its horizontal speed from 9 to 8.5, its horizontal acceleration from 2.25 to 2, and reduced all of its vertical speed stats.
Yharim's Gift's sky flares are now faster, have smaller dusts, and produce less dust.
Yharim's Insignia's tooltip now mentions that it boosts melee projectile damage.
Buffed Acid Round's damage from 24 to 36, added its enemy defense-based damage mechanic to its tooltip, and it now adds 20% of the target's defense to its damage instead of 100% with a minimum of 30.
Buffed Goobow's damage from 42 to 46, its use time from 24 to 19, but nerfed its knockback from 4.5 to 3.
Halved Grand Guardian's healing effect, it can no longer heal off of The Devourer of Gods' phase 2's body segments, and it can now heal off of The Devourer of Thots.
Grax's Grax Boost no longer boosts melee critical strike chance.
Nerfed Phantasmal Fury's damage from 400 to 363, changed its rarity from to , and it's now crafted at an Ancient Manipulator instead of a Draedon's Forge.
Nerfed Terra Arrow's damage from 13 to 9, increased its rarity from to , it now splits 2 times instead of 1-2 times, and its split arrows now deal 50% of the main arrow's damage instead of 66%.
Nerfed Terra Bullet's damage from 12 to 9, decreased its rarity from to , increased its price from 7 50 to 20 , they now produce less dust, and they now split 2 times instead of 2-3 times.
Buffed Terra Ray's damage from 55 to 70, but nerfed its knockback from 5.5 to 4.
Nerfed Terror Blade's damage from 330 to 262, and its beams now explode when hitting enemies.
Buffed Titanium Railgun's damage from 50 to 70, nerfed its knockback from 3.5 to 3, and its beam's dust no longer has gravity.
Split Vanquisher Arrows now deal 70% of the main arrow's damage instead of full.
Nerfed Venusian Trident's damage from 360 to 136, changed its rarity from to , and it's now crafted at an Ancient Manipulator instead of a Draedon's Forge.
Nerfed Verium Bullet's damage from 9 to 8, and changed its rarity from to .
Nerfed Viscera's damage from 180 to 153, but buffed its mana cost from 20 to 15.
Nerfed Yharon's Kindle Staff's damage from 232 to 160, decreased its life regeneration boost from 2 to 1, it no longer causes melee attacks to inflict Holy Flames, and its Sons of Yharon no longer inflict Holy Flames.
Buffs[]
All Calamity debuffs no longer have doubled duration in Expert Mode.
Abyssal Flames, Brimstone Flames, Burning Blood, Holy Flames, Holy Inferno, and Plague's death messages now have periods.
Heart Attack no longer provides a life regeneration boost.
"Plague" is now capitalized in Plague's death message.
Nerfed Tyrant's Fury's melee critical strike chance boost from 30% to 10%.
Resprited Alluvion and Monsoon's Typhoon Arrows, Ark of the Cosmos and Galaxia's star, Astral Star, Blood Scythe, Blossom Flux's Arrows and Spore Bombs, Bolt Arrow, Celestus, Contagion's Arrow and Balls, Supreme Calamitas' Brimstone Fireblasts and Brimstone Giga Blasts, Terra Edge's beam, Terratomere's beam, Tradewinds' feather projectiles.
Fixes[]
Fixed Abyssal Amulet, the Abyssal Weapon buff, Alchemical Flask, Ataxia Helm, Elemental Gauntlet, Frost Flare, Soul of Cryogen, and Yharim's Insignia not inflicting their respective debuffs on other players in multiplayer.
Fixed ranged Bloodflare armor's souls, Exoblade's comets, summoner God Slayer armor's souls, Soul Edge's souls, and Undine's Retribution's spears not following the player correctly.
Fixed summoner Bloodflare armor's mines not functioning properly in multiplayer.
Fixed Bumblebirb despawning in multiplayer.
Fixed a bug with The Devourer of Gods' transition to his second phase in multiplayer.
Fixed Elemental Gauntlet and Yharim's Insignia giving negative melee speed.
Fixed Ghastly Visage not checking for the Mana Flower correctly.
Fixed Holy Inferno calling Providence, the Profaned Goddess by her old name.
Fixed Ice Shield (buff)'s description still saying that the buff reduces damage by 50% instead of 20%.
Fixed rogue Illustrious Knives using melee Empyrean Knives in their recipe.
Fixed The Leviathan considering The Siren as still alive even if The Siren had been killed.
Fixed Lunar Event enemies not spawning if a pillar spawned in the Astral Infection.
Fixed Plague Hive not boosting bee damage.
Fixed Ravager's scrap projectiles dealing no damage.
Fixed a sheeting error on Skyline Wings.
Fixed Spectre Hood's magic damage penalty not functioning properly.