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1.4.4.004
1.4.4.004
"Dyes, Fountains, and Rebalances"
Release date May 10, 2020
Music Mod version
1.4.4.004 (music)
Version chronology
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1.4.4.003 1.4.5.001
Useful links
Version history  •  All patches

The 1.4.4.004 (or 1.4.4.4) update added several new items, most notably Dyes and Water Fountains, along with many balance and boss changes.

Additions[]

Changes[]

Bosses[]

  • Added the Reactive Damage Reduction system.
  • Reduced anti-butcher trigger from 10% of boss health to 50% of boss health.
  • Forced some boss drops to not appear outside the world bounds.
  • Slightly separated Astrum Deus worms from each other.
  • Astrum Deus now drops 80-150 / 100-180 Fallen Stars.
  • Brimstone Elemental now fires an arc of hellblasts rather than a random shotgun. Increased her passive DR from 0% to 15% but decreased Brimling’s DR from 20% to 15%.
  • Moved a status message from Brimstone Elemental and Skeletron Prime to the Wall of Flesh.
  • Nerfed Calamitas’ charge attack in Revengeance Mode by adding a small delay.
  • Cryogen and The Old Duke now force the rain to stop.
  • Increased Duke Fishron's damage reduction in Revengeance Mode from 0% to 10%.
  • Removed a status message from Golem.
  • Increased Lunatic Cultist's damage reduction in Revengeance Mode from 5% to 10%.
  • Increased Plantera and her tentacle's damage reduction in Revengeance Mode from 0% to 15% and 10% respectively.
  • Increased fire rates of The Slime God Core’s mines at the final phase but decreased the teleportation frequency.
  • Skeletron Prime now gains 8 defense per limb alive instead of 9999 in Revengeance Mode. If the head's health is reduced to 66%, all limbs are instantly killed and it moves to the next phase.
  • Slowed down Brimstone Monster Orbs in the Supreme Calamitas fight. Brimstone Gigablasts now explode on tile contact at all times.

Enemies[]

  • Nerfed Tier 3 Acid Eel damage from 160 / 272 to 120 / 204, and health from 6,650 / 10,640 to 5,500 / 8,800, and DR from 30% to 5%. Reduced max speed and acceleration for all tiers.
  • Nerfed Tier 3 Flak Crab health from 7,500 / 12,000 to 7,000 / 11,200.
  • Nerfed Gamma Slime damage from 145 / 246 to 130 / 221, health from 6,410 / 10,256 to 5,915 / 9,464, and DR from 25% to 15%.
  • Nerfed Tier 3 Orthocera damage from 180 / 432 to 160 / 272 and health from 5,700 / 14,820 to 4,500 / 7,200. Nerfed Tier 2 damage from 75 / 180 to 75 / 127 and health from 605 / 1,573 to 605 / 968. Reduced max speed and acceleration for Tier 3.
  • Nerfed Tier 2 Skyfin DR from 10% to 5%. Nerfed Tier 3 damage from 175 / 297 to 150 / 255, health from 6,300 / 10,080 to 1,001 / 1,601, and DR from 20% to 5%. Reduced max speed in all tiers.
  • Nerfed Tier 3 Sulphurous Skater damage from 140 / 238 to 100 / 170 and health from 6,600 / 10,560 to 5,000 / 8,000. Reduced max speed in all tiers.
  • Nerfed Tier 3 Trilobite damage from 160 / 272 to 120 / 204 and health from 7,200 / 11,520 to 4,900 / 7,840. Reduced max speed for Tier 3.
  • Nerfed Tier 2 Water Leech damage from 100 / 170 to 80 / 136. Nerfed Tier 3 damage from 172 / 292 to 120 / 204.

Recipes[]

Renames[]

Resprites[]

Balance and Reworks[]

Melee Weapons[]

  • Nerfed Aegis Blade's fireball and flame damage from 100% base damage to 85% and 75% respectively.
  • Buffed Ark of the Cosmos' damage from 500 to 501.
  • Nerfed Astral Scythe's projectile damage from 100% to 60% damage.
  • Nerfed Briny Baron's damage from 80 to 75.
  • Nerfed Diseased Pike's projectile damage from 100% to 75% base damage.
  • Nerfed Gael's Greatsword's damage from 4069 to 3900.
  • Nerfed Hellfire Flamberge's damage from 102 to 90.
  • Buffed Hellion Flower Spear's damage from 120 to 135.
  • Buffed Holiday Halberd's damage from 94 to 98.
  • Buffed Inferna Cutter's damage from 100 to 110.
  • Nerfed Influx Waver's damage from 110 to 82.
  • Nerfed Nebulash, explosion damage is halved. Damage increased from 54 to 60.
  • Nerfed Roxcalibur's damage from 120 to 80. Shockwave cooldown increased from 10 seconds to 15.
  • Nerfed Starfury's star lifespan to 0.75 seconds.
  • Buffed Storm Ruler, tornado now scales with melee damage. Damage decreased from 95 to 80.
  • Reworked Temporal Floe Sword. Damage increased from 85 to 95. The main beam's damage decreased from 100% to 65% base damage. When the main beam hits a target or block, it splits into two beams that each deal halved damage, the directions of the secondary beams depend on the world time.
  • Nerfed Terra Blade's damage from 114 to 95.
  • Nerfed Terra Edge's projectile damage from 100% to 75% base damage.
  • Nerfed Terra Lance's projectile damage from 85% to 70% base damage.
  • Nerfed True Ark of the Ancients' beam damage from 100% to 75% base damage.
  • Nerfed Virulence's projectile damage from 100% to 85% base damage.

Ranged Weapons[]

Magic Weapons[]

Summon Weapons[]

Rogue Weapons[]

Multi-class and Classless Weapons[]

Others[]

  • Removed Calamity's melee speed hard-cap of 100%.
  • Most true melee-weapon based effects such as the Fungal Symbiote can now be triggered by most melee weapons on true melee strikes.
  • Artemis Emblem no longer grants minion knockback.
  • Mana Polarizer now grants the player lifesteal at all times, with the amount of healing depending on mana ratio.

Additional Changes[]

Fixes[]