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1.4.5.002
1.4.5
"Rust and Dust Hotfixes"
Release date August 21, 2020
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1.4.5.001 1.4.5.003
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The 1.4.5.002 (or 1.4.5.2) update added two new items, fixed numerous bugs, and adjusted various enemies and bosses.

Additions

Changes

Bosses

  • The Aquatic Scourge now fires several barrages of sand blasts in its spin attack instead of summoning enemies.
  • Reduced Astrum Deus' top speed in its second phase in all difficulties.
  • The Destroyer now fires blue lasers below 70% health which inflict the Electrified debuff in Revengeance Mode. Green Lasers now fired below 85% health and inflict the Cursed Inferno debuff instead of homing into the player. All lasers can fire regardless of health in Death Mode. Maximum body defense buff reduced from 30 to 10.
    • Its Probes now fire a less amount of lasers in a set time.
  • The Devourer of Gods lasers in Phase 1 now attack through tiles that the player is hidden behind as well as inflicting God Slayer Inferno for 2 seconds.
  • The Dragonfolly can now have up to three Draconic Swarmers alive at once in Revengeance Mode. Phase 2 no longer limits the maximum Swarmers to 1.
  • The Hive Mind now burrows more often in Phase 1 and even more often in higher difficulties.
    • The amount of Hive Blobs and Dank Creepers that spawn during the fight now scales with world difficulty.
    • Hive Blobs stay much closer to the hive itself and fire vile clots slightly more often, but with reduced velocity.
    • Increased Hive Blob's health from 75 to 100 for normal blobs and 150 for the variants that can spawn when the Hive Mind takes damage.
    • Shaderain projectiles now fall much slower.
  • Jungle Dragon, Yharon's fast charge telegraph and bullet hell DR have been reduced from 75% to 40%. It no longer deals contact damage during bullet hell spins.
  • The Leviathan's health is decreased from 69,000 / 110,400 / 145,120 to 55,200 / 88,320 / 116,096.
  • Lunatic Cultist Ancient Doom projectiles and clone Fireballs now inflict the Shadowflame debuff in Revengeance Mode.
  • Moon Lord's top speed in Revengeance Mode is reduced. Phantasmal Spheres now start out with a slower velocity and accelerate over time.
  • The Plaguebringer Goliath and Queen Bee can no longer naturally spawn in Death Mode.
  • Polterghast's tile enrage requirement is reduced by 25%.
  • Providence, the Profaned Goddess is now immune to Nightwither.
  • Providence, the Profaned Goddess now drops both the Elysian Aegis and Elysian Wings when defeated entirely at nighttime, regardless of the biome the player is in.
  • Skeletron's hands and Skeletron Prime's limbs cannot deal damage for 3 seconds after spawning.
  • Skeletron Prime's rocket in Revengeance Mode is now slightly slower.
  • The Slime God's speed and slimes summoned are reduced. The core now inflicts 3 seconds of Distorted instead of 4 and increased speed when possessing another slime.
  • Wall of Flesh's lasers now start out with a slower velocity and accelerate over time.
  • Golem freed head in Revengeance mode no longer deals contact damage.

Enemies

Recipes

Renames

Resprites

Balance and Reworks

Additional Changes

Fixes

  • Fixed Blast Barrel normal and stealth strike effects being reversed.
  • Fixed Blunder Booster aura and Heart of the Elements minions not showing up for other players in multiplayer.
  • Fixed certain homing weapon projectiles that were unintentionally homing in on Critters.
  • Fixed Clown Banners not protecting against Happy Bomb projectiles.
  • Fixed Cosmilite Bed's highlight being too high.
  • Fixed Dragon Scales stealth strike tornadoes dealing magic damage instead of rogue damage.
  • Fixed Elemental Gauntlet not providing Hot/Cold immunity in Death mode.
  • Fixed Ice Shield buff displaying incorrect percentages.
  • Fixed Murasama being able to deal damage in the first 10 frames of its animation.
  • Fixed the Plaguebringer armor set bonus minion taking up a minion slot.
  • Fixed Onyx Excavator Drill mining Charred Ore pre-Brimstone Elemental.
  • Fixed Rubber Mortar Rounds not creating proper explosions on tile collision.
  • Fixed Rusted Shelves not being able to be crafted back into Rusted Plating.
  • Fixed several tile-blending issues with most Calamity furniture pieces.
  • Fixed Slick Cane not registering as a rogue weapon and not consuming stealth.
  • Fixed Spectralstorm Cannon's tooltip from displaying the correct projectile name.
  • Fixed Sylvan Slasher proccing the Venerated Locket knives.
  • Fixed Titan Heart armor reduced rogue weapon consumption not displaying correctly on the stat meter.
  • Fixed Turbulance projectiles phasing through tiles.
  • Fixed Turbulance's incorrect sell price.
  • Fixed Ultima not firing projectiles in multiplayer.
  • Fixed Vile Feeder minions doing an absurd amount of damage.
  • Fixed Yanmei's Knife not using the Any Iron Bar recipe group.
  • Fixed a bug that allowed the player to double jump while on the Brimrose mount.
  • Fixed a bug that caused Astrum Deus to become permanently invulnerable during the Boss Rush.
  • Fixed a bug that caused Leviathan and Anahita to not be spawnable in multiplayer.
  • Fixed a bug that caused the game to crash when Providence, the Profaned Goddess was summoned in The Underworld.
  • Fixed a bug that caused the Holographic Display Box to crash users with Support8K disabled.
  • Fixed a bug that caused Laboratory Doors to corrupt the world when placed on top of each other.
  • Fixed a bug that caused Laboratory Doors to mark an NPC house as invalid while open.
  • Fixed a bug that caused the world to become corrupted when generating the Arsenal Labs.
  • Fixed a bug that prevented Ataraxia true melee projectiles from doing damage.
  • Fixed a bug that prevented Lab Doors from being highlighted by smart-select.
  • Fixed a bug that prevented Draedon's Charging Stations and Fuel Factories from functioning correctly in multiplayer.
  • Fixed a bug where certain alternate healing potions would always have the lowest priority when selected by Quick Heal.
  • Fixed a bug where certain alternative mana restoration potions could not be selected and consumed by Quick Mana.
  • Fixed a bug where certain potions and consumables that grant mana would not grant mana when selected and consumed by Quick Buff.
  • Fixed a bug where stackable rogue weapons could receive modifiers.
  • Fixed a bug where the Cloud Elemental minion would idle incredibly close to the player.
  • Fixed a mod call error where the Desert Prowler armor was an alias for Snow Ruffian armor.
  • Fixed a tooltip error with the King Slime lore item where it incorrectly listed how to activate its buffs.
  • Fixed a visual error with Calamitas laser projectiles.
  • Fixed an armor swap exploit that allowed the player to avoid cooldowns.
  • Fixed an audio issue with the Pwnagehammer in multiplayer.
  • Fixed an error with the Plaguebringer Carapace where it listed less minion slots than it was granted.
  • Fixed an exploit that allowed the player to be able to use infinitely when held in inventory and deal more damage than intended with the finite-use classless weapons.
  • Fixed an exploit that allowed the player to summon minions while "Autopause" was in effect.
  • Fixed an exploit with the Caustic Dragon that allowed it to fire projectiles regardless of the player's available minion slots.
  • Fixed an issue that caused the effects of The Camper to be reversed.
  • Fixed an issue that caused Crystalline stealth strike projectiles to deal ranged damage.
  • Fixed an issue that caused Ethereal Extorter's life regen bonus in a Glowing Mushroom biome to apply even when not in the biome.
  • Fixed an issue that caused Final Dawn stealth strikes to not trigger stealth-based accessory functions.
  • Fixed an issue that caused Laboratory Doors and Hazard Chevron Panels to not blend.
  • Fixed an issue that caused the Shellfish Staff and Vile Feeder minions to disappear on tile collision.
  • Fixed an issue that caused Star Swallower Containment Unit minions to disappear while in the Space biome.
  • Fixed an issue that caused the Sulphurous Sea world generation to be flat.
  • Fixed an issue with Elemental Excalibur projectiles traveling in an unintended way and moving through targets without attacking.
  • Fixed an issue that would end the Acid Rain event prematurely while Acid Rain enemies were being fought due to natural rain ending.
  • Fixed an oversight where Astrum Deus has an outdated summon method in the Boss Checklist Mod's Boss Log.
  • Fixed an oversight that allowed Providence, the Profaned Goddess to drop Profaned Moonlight Dye regardless if damage was dealt at daytime.
  • Fixed an oversight that caused the player to take more damage while affected with Chaos State in Revengeance mode.
  • Fixed an oversight where Heavenly Gale blue exo arrows weren't summoned on both sides.
  • Fixed an oversight that caused the Pwnagehammer to be classified as a boomerang.
  • Fixed an oversight that prevented the Leonid Progenitor from being obtainable.
  • Fixed an oversight that prevented the Gastric Belcher Staff from dropping from Leviathan and Anahita in Normal mode.
  • Fixed an oversight with the Frequency Manipulator, System Bane, Tracking Disk, and Wave Pounder not being assigned to proper rogue subclasses.
  • Fixed an oversight with the Weak Petrification debuff that allows players to use Fart and Tsunami in a Bottle jumps.
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