|Type||Weapon – Crafting material|
|Knockback||9.50 (Extremely Strong)|
|Use time||60 Snail|
|Tooltip||Fires a .50 caliber sniper round that rips apart enemy defense and DR|
If you crit the target a second swarm of bullets will fire near the target
|Debuff duration||10 seconds|
|Debuff tooltip||Damage reduction reduced|
The Anti-materiel Rifle is a craftable post-Moon Lord gun. It always fires a high-damage High Velocity Bullet, regardless of the used bullet. If the first bullet critically strikes an enemy, a second swarm of bullets will fly towards the enemy's position from the left side of the screen regardless if the enemy died or not. Holding right click will use its zoom ability, which scrolls the viewing area of the screen in the direction of the cursor in a fashion similar to the Sniper Rifle.
Its best modifier is Unreal. Rapid may be preferred for a higher DPS, as the Anti-materiel Rifle fires extremely slowly. Ruthless may also be preferred for a large damage boost, as the Anti-materiel Rifle's base damage is extremely high.
- If used in conjunction with the set bonus of Silva armor, it is possible to massively heal upon shooting an enemy.
- It is recommended to focus on boosting your critical strike chance while using the Anti-materiel Rifle, as critical strikes will greatly increase its DPS.
- In real life, an anti-materiel rifle is a rifle that is designed for use against military equipment (or "materiel" in military terminology), rather than against other combatants ("anti-personnel").