Type | Armor |
---|---|
Defense | 113/98/86/80/92 |
Set Bonus | Greatly increases life regen Enemies below 50% life drop a heart when struck This Effect has a 5 second cooldown Enemies killed during a Blood Moon have a much higher chance to drop Blood Orbs Ram Mask: Enemies are morelikely to target you True melee strikes will heal you After striking an enemy 15 times with true melee you will enter a blood frenzy for 5 seconds During this you will gain 25% increased melee damage, critical strike chance, and contact damage is halved This effect has a 30 second cooldown Horned Helm: Press Armor Set Bonus to unleash the lost souls of polterghast to destroy your enemies This effect has a 30 second cooldown Ranged weapons fire bloodsplosion orbs every 2.5 seconds Hydra Hood: Magic weapons fire ghostly bolts every 1.67 seconds Magic critical strikes cause flame explosions every 2 seconds Wyvern Helm: 50% increased minion damage and +3 max minions Summons polterghast mines to circle you At 90% life and above you gain 10% increased minion damage At 50% life and below you gain 20 defense and 2 life regen Imp Mask: Being over 80% life boosts your defense by 30 and rogue crit by 5% Being below 80% life boosts your rogue damage by 10% Rogue critical strikes have a 50% chance to heal you Rogue stealth builds while not attacking and slower while moving, up to a max of 120 Once you have built max stealth, you will be able to perform a Stealth Strike Rogue stealth only reduces when you attack, it does not reduce while moving The higher your rogue stealth the higher your rogue damage, crit, and movement speed |
Grants Buff | Blood Frenzy |
Buff duration | 5 seconds (15th true melee strike while wearing Mask) |
Buff tooltip | Contact damage is reduced and melee stats are greatly increased |
Inflicts Debuff | On Fire! 50% chance |
Debuff duration | 5 seconds (Horned Mask fireballs) |
Debuff tooltip | Slowly losing life |
Inflicts Debuff | Blood Frenzy Cooldown 100% chance |
Debuff duration | 30 seconds (After Blood Frenzy's usage) |
Debuff tooltip | Your blood frenzy is recharging |
Inflicts Debuff | Bloodflare Soul Cooldown 100% chance |
Debuff duration | 30 seconds (After Bloodflare Soul's usage) |
Debuff tooltip | Your souls are recharging |
Rarity | |
Sell | 28 80 (set) |
Summons Minion |
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Polterghast Mine |
Bloodflare armor is a craftable Godseeker Mode armor set crafted from Bloodstone Cores and Ruinous Souls. 40 Bloodstone Cores as well as 9 Ruinous Souls are required to craft a set utilizing one headpiece. 84 Bloodstone Cores and 17 Ruinous Souls are needed to make a set including all the headpieces. If the Body Armor, Cuisses, and one of the headpiece varieties are visible (whether equipped or in social slots), the player will have a very faint vibrating shadow behind them.
It consists of the Bloodflare Body Armor and Bloodflare Cuisses, as well as having five different headpieces suited to each class, being: the Bloodflare Ram Mask, Bloodflare Horned Helm, Bloodflare Hydra Hood, Bloodflare Wyvern Helm, and Bloodflare Imp Mask. All helmets share a set bonus, but also provide set bonuses specific to their respective class as well.
The Bloodflare Body Armor gives 35 defense, 12% increased damage, and 8% increased critical strike chance, and +40 max life. It also gives 10 extra life regeneration and +30 defense while submerged in lava. The Bloodflare Cuisses gives 29 defense, 10% increased damage, 7% increased critical strike chance, and 17% increased movement speed.
- The Bloodflare Ram Mask gives 49 defense, 10% increased melee damage and critical strike chance.
- The Bloodflare Horned Helm gives 34 defense and 10% increased ranged damage and critical strike chance.
- The Bloodflare Hydra Hood gives 22 defense, 10% increased magic damage and critical strike chance, +100 mana, and 17% reduced mana cost.
- The Bloodflare Wyvern Helm gives 16 defense and 5% increased minion damage.
- The Bloodflare Imp Mask gives 28 defense, 10% increased rogue damage and critical strike chance, and 5% increased movement speed.
Set Bonuses[]
Regardless of the headpiece chosen, equipping a full set of Bloodflare armor will provide the following set bonuses:
- Greatly increased life regeneration (equivalent to the Crimson armor).
- Enemies below 50% life will drop a heart upon being struck every 5 seconds.
- Enemies killed during a Blood Moon will have a 50% chance to drop Blood Orbs upon death.
In addition to the above, each headpiece provides its own class-specific set bonus:
Bloodflare Ram Mask:
- +900 to Aggro.
- Causes true melee strikes to heal on hit.
- Grants the player the Blood Frenzy buff for five seconds after landing 15 true melee strikes.
- This effect has a 30 second cooldown.
- These bonuses only occur hitting enemies that have a damage stat of 5 or higher, with the exception of enemies spawned from statues.
Bloodflare Horned Helm:
- Pressing Armor Set Bonus allows the player to unleash sixteen Bloodflare Souls to damage enemies.
- The souls deal 300 damage and are affected by ranged damage bonuses.
- This effect has a 30 second cooldown.
- Ranged weapons fire bloodsplosion orbs every 2.5 seconds.
- The explosions deal 80% of the weapon's damage and are softcapped at 150 damage.
Bloodflare Hydra Hood:
- Magic weapons fire ghostly bolts every 1.67 seconds.
- Ghostly bolts deal 130% of the attack's damage but are softcapped at 250 damage.
- Magic critical strikes cause flame explosions every 2 seconds.
- The fireballs have a 50% chance to inflict On Fire! for 5 seconds and deal 50% of the damage of the attack that summoned them, though they are softcapped at 120 damage.
- Fireballs are only generated from enemies that have a damage stat of 5 or higher, with the exception of enemies spawned from statues.
Bloodflare Wyvern Helm:
- 50% increased minion damage and +3 max minions.
- Summons three of Polterghast's mines to circle around the player, which explode upon contact with enemies.
- The Polterghast Mines deal 3500 damage.
- If the player is at 90% of their life or above, they will gain 10% increased minion damage.
- If they are at 50% of their life or below, they will gain 20 defense and +2 life regen.
Bloodflare Imp Mask:
- Rogue critical strikes have a 50% chance to heal the player.
- Heals only occur when hitting enemies that have a damage stat of 5 or higher, with the exception of enemies spawned from statues.
- If the player is above 80% of their life, their defense is boosted by 30 and their rogue critical strike chance is boosted by 5%.
- If the player is below 80% of their life, their rogue damage will be boosted by 10%.
- Gives a maximum rogue stealth of 120.
Set[]
Type | Armor – Crafting material |
---|---|
Defense | 35 |
Body slot | Shirt |
Tooltip | 12% increased damage and 8% increased critical strike chance You regenerate life quickly and gain +30 defense while in lava +40 max life |
Sell | 9 60 |
Type | Armor – Crafting material |
---|---|
Defense | 29 |
Body slot | Pants |
Tooltip | 17% increased movement speed, 10% increased damage and 7% increased critical strike chance |
Sell | 7 20 |
Helmet variants[]
Type | Armor – Crafting material |
---|---|
Defense | 49 |
Body slot | Helmet |
Tooltip | You can move freely through liquids and have temporary immunity to lava 10% increased melee damage and critical strike chance |
Sell | 12 |
Type | Armor – Crafting material |
---|---|
Defense | 34 |
Body slot | Helmet |
Tooltip | You can move freely through liquids and have temporary immunity to lava 10% increased ranged damage and critical strike chance |
Sell | 12 |
Type | Armor – Crafting material |
---|---|
Defense | 22 |
Body slot | Helmet |
Tooltip | You can move freely through liquids and have temporary immunity to lava 10% increased magic damage and critical strike chance, +100 max mana, and 17% reduced mana usage |
Sell | 12 |
Type | Armor – Crafting material |
---|---|
Defense | 16 |
Body slot | Helmet |
Tooltip | You can move freely through liquids and have temporary immunity to lava 5% increased minion damage |
Sell | 12 |
Type | Armor – Crafting material |
---|---|
Defense | 28 |
Body slot | Helmet |
Tooltip | You can move freely through liquids and have temporary immunity to lava 10% increased rogue damage and critical strike chance 5% increased movement speed |
Sell | 12 |
Crafting[]
Recipes[]
Crafting Station | ||
---|---|---|
Ancient Manipulator | ||
Ingredient(s) | Amount | |
Bloodstone Bar | 16 | |
Haunted Bar | 5 | |
Result | ||
Bloodflare Body Armor | 1 |
Crafting Station | ||
---|---|---|
Ancient Manipulator | ||
Ingredient(s) | Amount | |
Bloodstone Bar | 13 | |
Haunted Bar | 4 | |
Result | ||
Bloodflare Cuisses | 1 |
Crafting Station | ||
---|---|---|
Ancient Manipulator | ||
Ingredient(s) | Amount | |
Bloodstone Bar | 11 | |
Haunted Bar | 3 | |
Result | ||
Bloodflare Horned Helm | 1 |
Crafting Station | ||
---|---|---|
Ancient Manipulator | ||
Ingredient(s) | Amount | |
Bloodstone Bar | 11 | |
Haunted Bar | 3 | |
Result | ||
Bloodflare Hydra Hood | 1 |
Crafting Station | ||
---|---|---|
Ancient Manipulator | ||
Ingredient(s) | Amount | |
Bloodstone Bar | 11 | |
Haunted Bar | 3 | |
Result | ||
Bloodflare Imp Mask | 1 |
Crafting Station | ||
---|---|---|
Ancient Manipulator | ||
Ingredient(s) | Amount | |
Bloodstone Bar | 11 | |
Haunted Bar | 3 | |
Result | ||
Bloodflare Ram Mask | 1 |
Crafting Station | ||
---|---|---|
Ancient Manipulator | ||
Ingredient(s) | Amount | |
Bloodstone Bar | 7 | |
Haunted Bar | 3 | |
Result | ||
Bloodflare Wings | 1 |
Crafting Station | ||
---|---|---|
Ancient Manipulator | ||
Ingredient(s) | Amount | |
Bloodstone Bar | 11 | |
Haunted Bar | 3 | |
Result | ||
Bloodflare Wyvern Helm | 1 |
Used in[]
Notes[]
- The Old Duke takes only 60% damage from the blood bombs created by the ranged armor's set bonus.
Bloodstone |
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Bloodstone • Bar The Mutilator • Lacerator • Tendon Tides • Claret Cannon • Arterial Assault • Blood Boiler • Sanguine Flare • Viscera • Dragonblood Disgorger • Bloodsoaked Crasher Bloodfire Arrow • Bloodfire Bullet • Bloodflare armor • Bloodflare Wings • Bloodflare Core • Bloodflare Dye |