The Calamity Mod adds a boss health bar to the player's interface that can be toggled via Configuration options.
Features[]
- Appears in the lower right corner of the screen when either a boss or mini boss is summoned.
- Bosses with multiple parts (e.g. Moon Lord) are factored in and have their own separate bars.
- Also appears when certain rare vanilla enemies (e.g. Biome Mimics) appear.
- The boss health bar does not show for Sulphurous Sea or Abyss mini bosses.
- Has a health percentage gauge, a yellow health bar, and a decorative blue bar separating them.
- The health bar turns red as the enemy takes damage, with the red disappearing if the enemy hasn't taken damage for 0.5 seconds. This is to indicate recent "combo" damage.
- Small text to the lower right of the bar displays the enemy's total and current health.
- Bosses with a high amount of parts, such as Eater of Worlds' segments, have their remaining number of parts displayed with the small text instead of health.
- Small text can also be toggled via Configuration options.
- When opening the inventory or during Events and invasions, the bar adjusts to the left to make room for the armor and accessories tab or event progress meter.
- When a boss is enraged, the health bar will glow red.
Notes[]
- The boss health bar also works with bosses from other Terraria mods, though it may not work as intended.
- The boss health bar will not appear with any NPC with 800 life or less.
Trivia[]
- The design is based on the health bars from Metal Gear Rising: Revengeance.
- The boss health bar was co-coded by mod creator Fabsol/MountainDrew and programmer Boffin.
- The Devourer of Gods' final form's health was intentionally displayed as 600% in previous versions of the mod, alluding to its increased armor and health.
Game mechanics | |||||||||
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Combat | Damage Reduction • Defense damage • Elemental System • Hit Sounds • Immunity frames • Lifesteal • Minions • Proficiency • Rogue • Shortstrike • Taming | ||||||||
Environment | Biome backgrounds • Events • Music • Status messages | ||||||||
Events | 22 Bullet Theory • Acid Rain • Boss Rush • Martian Madness • Mechanical Horde • Solar Eclipse • Noxus Eclipse | ||||||||
Items | Alternative crafting ingredients • Charge • Consumable • Crafting stations (By Hand) • Drops • Modifiers • Rarity • Item Classification System • Recipes • Vanilla item recipes | ||||||||
Game | AI • Boss Health Bar • Configuration options • Death Mode • Endings • Fishing • Game controls • Lore • Malice Mode • Nightmare Mode • Revengeance Mode • Vanilla changes | ||||||||
Player | Adrenaline Meter • Aggro • Buffs and Debuffs • Death Prevention • Defense • Rage Meter • Stamina Meter | ||||||||
Other | Cutscenes • Item Upgrade System • Sanity |