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The Dungeon biome features 3 new enemies and a new Biome Chest which can be opened upon the defeat of Astrum Aureus. After the Moon Lord is defeated, enemies within this biome are significantly buffed, increasing their life by 2.5x, contact damage by 30 / 60 and projectile damage by 60 / 120. Phantom Spirits may also begin spawning from them, allowing the Polterghast boss to be summoned and fought. The Ceaseless Void boss is also summoned and fought within the Dungeon.

In Death Mode, Spikes inflict Bleeding.

Contents[]

Dungeon
CharactersUnique TreasuresUnique Drops
In Hardmode:
Cultist AssassinCultist Assassin
Overloaded SoldierOverloaded Soldier

After Moon Lord has been defeated:

Phantom SpiritPhantom Spirit

Bosses:

Ceaseless VoidCeaseless Void
PolterghastPolterghast
From Astral Chest after Astrum Aureus has been defeated:
Heavenfallen StardiskHeavenfallen Stardisk
Holy ArrowHoly Arrow
Aureus CellAureus Cell
Spelunker PotionSpelunker Potion
Bouncy DynamiteBouncy Dynamite
From Dark Casters:
Ancient ShivAncient Shiv
Staff of NecrosteocytesStaff of Necrosteocytes
Shinobi BladeShinobi Blade

From Cultist Assassins:

Essence of ChaosEssence of Chaos

From Dungeon enemies after Plantera has been defeated:

EctobloodEctoblood

From Necromancers:

Wrath of the AncientsWrath of the Ancients

From Giant Cursed Skulls after the
Leviathan and Anahita have been defeated:

KeelhaulKeelhaul

From Phantom Spirits and Overloaded Soldiers
after the Moon Lord has been defeated:

PhantoplasmPhantoplasm

From Cultist Assassins after
Providence has been defeated:

BloodstoneBloodstone

From terrain after Astrum Aureus has been defeated:

Astral ChestAstral Chest

See also[]

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