Latcher Mine
Statistics
Type | Weapon |
---|---|
Damage | 80 Rogue |
Knockback | 6 (Average) |
Critical chance | 4% |
Use time | 14 Very Fast |
Velocity | 10 |
Tooltip | Sticks to enemies on hit and detonates after 3 seconds Breaks upon hitting blocks Stealth Strike Effect: On explosion, fire and shrapnel are released Stealth strike mines can stick to the ground and last much longer when doing so |
Inflicts Debuff | ![]() 100% chance |
Debuff duration | 10 seconds (Fire) |
Debuff tooltip | Slowly losing life |
Rarity | ![]() |
Buy / Sell | 3 ![]() ![]() |
Projectiles created
Latcher Mines are Hardmode consumable rogue bombs that are sold by the Bandit for 3 each after defeating one of the Mechanical Bosses. They automatically throw tiny flat mines that stick to enemies and detonate 3 seconds after latching onto them. Upon detonation or contact with blocks, a burst of 6 gravity-affected flame projectiles are flung up in the air which deals damage and inflicts the On Fire! debuff.
Performing a stealth strike with the Latcher Mines will cause the next mine thrown to be able to stick to the ground and explode into shrapnels. The mine thrown on the ground lasts 14 seconds and can stick onto enemies contacting it.
The Latcher Mine cannot be reforged, and therefore cannot have modifiers.