Matter Modulator
Matter Modulator
Statistics
Type | Weapon |
---|---|
Damage | 84 Ranged |
Knockback | 11 (Extremely Strong) |
Critical chance | 4% |
Use time | 33 Slow |
Velocity | 7 |
Tooltip | Using extra mass gained from collision with solid materials, it causes extra damage. Fires a burst of unstable matter that does significant damage after striking a tile. Before striking a tile, the matter pierces infinitely but deals little damage. Deals more damage against enemies with high defenses Current Charge: [CHARGE] |
Rarity | ![]() |
Sell | 7 ![]() ![]() |
The Matter Modulator is a craftable Hardmode ranged weapon. When used, it fires a spread of three to five unstable matter. Before bouncing, the matter will do 67% less damage to enemies but will infinitely pierce targets. After the projectile bounces off a solid block once, it speeds up and turns to a nearby target. The matter can not bounce more than once nor can it infinitely pierce after bouncing, but its damage is boosted by one-third of the target's defense.
The weapon consumes 0.075 units of charge per use and has a maximum charge of 85.
Its best modifier is Unreal.
Crafting[edit | edit source]
Recipe[edit | edit source]
Crafting Station | ||
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![]() or ![]() | ||
Ingredient(s) | Amount | |
![]() | Mysterious Circuitry | 12 |
![]() | Dubious Plating | 8 |
![]() | Hallowed Bar | 10 |
![]() | Soul of Fright | 20 |
Result | ||
![]() | Matter Modulator | 1 |
Trivia[edit | edit source]
- The Matter Modulator is a reference to the weapon of the same name from Fallout: New Vegas.
Draedon's Arsenal |
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