A Modifier, also known as a Prefix, applies permanent changes to an item's statistics. It changes the name of an item by adding a prefix to the item's name. The Calamity Mod adds several weapon and accessory modifiers to benefit the Rogue class, as well as augmenting pre-existing modifiers for balancing.
All modifiers added by the Calamity Mod can be obtained through normal means, including Crafting, Grab bags, NPC shops, and natural world generation. All added modifiers can also be reforged onto weapons and accessories at the Goblin Tinkerer.
Calamity Modifiers[]
Rogue Weapon[]
Modifier | Damage | Speed | Critical Strike Chance | Velocity | Stealth strike damage | Value |
---|---|---|---|---|---|---|
Sharp | +15% | - | - | - | - | +32.25% |
Pointy | +10% | - | - | - | - | +21.00% |
Feathered | - | +15% | - | +10% | - | +60.02% |
Sleek | - | +10% | - | +15% | - | +60.02% |
Hefty | +10% | - | - | - | +15% | +60.02% |
Mighty | +15% | - | - | - | +5% | +61.35% |
Glorious | +10% | +5% | - | - | - | +33.40% |
Serrated | +10% | +15% | - | +5% | - | +61.41% |
Vicious | +10% | +5% | - | +15% | - | +76.42% |
Lethal | +10% | +5% | +2% | +5% | +5% | +75.38% |
Flawless | +15% | +10% | +5% | +10% | +15% | +209.85% |
Radical | +5% | +5% | - | +5% | -10% | +8.55% |
Blunt | -15% | - | - | - | - | -27.75% |
Flimsy | -10% | - | - | - | -10% | -34.39% |
Unbalanced | - | -15% | - | -5% | - | -34.79% |
Atrocious | -15% | - | - | -10% | -10% | -52.60% |
Accessory[]
Modifier | Stealth Regeneration | Value |
---|---|---|
Quiet | +2% | +10.25% |
Cloaked | +4% | +21.00% |
Camouflaged | +6% | +32.25% |
Silent | +8% | +44.00% |
Altered Vanilla Modifiers[]
Accessory[]
Modifier | New Stat | Old Stat | Notes and Effects |
---|---|---|---|
Hard | +1-3 Defense +0.25% Damage Reduction |
+1 Defense |
|
Guarding | +2-4 Defense +0.50% Damage Reduction |
+2 Defense |
|
Armored | +3/+4/+6 Defense +0.75% Damage Reduction |
+3 Defense |
|
Warding | +4/+6/+8 Defense +1% Damage Reduction |
+4 Defense |
|
Notes[]
- The Stealth Strike damage modifier can affect Rogue weapons that do not have a stealth strike, as the modifier increases the overall damage of the weapon while at full stealth.
Trivia[]
- The Sharp and Pointy modifiers are shared with Melee weapons.
See also[]
- Modifiers on the vanilla Wiki.
Game mechanics | |||||||||
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Combat | Damage Reduction • Defense damage • Elemental System • Hit Sounds • Immunity frames • Lifesteal • Minions • Proficiency • Rogue • Shortstrike • Taming | ||||||||
Environment | Biome backgrounds • Events • Music • Status messages | ||||||||
Events | 22 Bullet Theory • Acid Rain • Boss Rush • Martian Madness • Mechanical Horde • Solar Eclipse • Noxus Eclipse | ||||||||
Items | Alternative crafting ingredients • Charge • Consumable • Crafting stations (By Hand) • Drops • Modifiers • Rarity • Item Classification System • Recipes • Vanilla item recipes | ||||||||
Game | AI • Boss Health Bar • Configuration options • Death Mode • Endings • Fishing • Game controls • Lore • Malice Mode • Nightmare Mode • Revengeance Mode • Vanilla changes | ||||||||
Player | Adrenaline Meter • Aggro • Buffs and Debuffs • Death Prevention • Defense • Rage Meter • Stamina Meter | ||||||||
Other | Cutscenes • Item Upgrade System • Sanity |