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A Modifier, also known as a Prefix, applies permanent changes to an item's statistics. It changes the name of an item by adding a prefix to the item's name. The Calamity Mod adds several weapon and accessory modifiers to benefit the Rogue class, as well as augmenting pre-existing modifiers for balancing.

All modifiers added by the Calamity Mod can be obtained through normal means, including Crafting, Grab bags, NPC shops, and natural world generation. All added modifiers can also be reforged onto weapons and accessories at the Goblin Tinkerer.

Calamity Modifiers[]

Rogue Weapon[]

Modifier Damage Speed Critical Strike Chance Velocity Stealth strike damage Value
Sharp +15% - - - - +32.25%
Pointy +10% - - - - +21.00%
Feathered - +15% - +10% - +60.02%
Sleek - +10% - +15% - +60.02%
Hefty +10% - - - +15% +60.02%
Mighty +15% - - - +5% +61.35%
Glorious +10% +5% - - - +33.40%
Serrated +10% +15% - +5% - +61.41%
Vicious +10% +5% - +15% - +76.42%
Lethal +10% +5% +2% +5% +5% +75.38%
Flawless +15% +10% +5% +10% +15% +209.85%
Radical +5% +5% - +5% -10% +8.55%
Blunt -15% - - - - -27.75%
Flimsy -10% - - - -10% -34.39%
Unbalanced - -15% - -5% - -34.79%
Atrocious -15% - - -10% -10% -52.60%

Accessory[]

Modifier Stealth Regeneration Value
Quiet +2% +10.25%
Cloaked +4% +21.00%
Camouflaged +6% +32.25%
Silent +8% +44.00%

Altered Vanilla Modifiers[]

Accessory[]

Modifier New Stat Old Stat Notes and Effects
Hard +1-3 Defense
+0.25% Damage Reduction
+1 Defense
  • +1 defense in Hardmode, +2 defense Godseeker Mode.
    (For a total of +2/+3 defense)
Guarding +2-4 Defense
+0.50% Damage Reduction
+2 Defense
  • +1 defense in Hardmode, +2 defense post-Moon Lord.
    (For a total of +3/+4 defense)
Armored +3/+4/+6 Defense
+0.75% Damage Reduction
+3 Defense
  • +1 defense in Hardmode, +3 defense post-Moon Lord.
    (For a total of +4/+6 defense)
Warding +4/+6/+8 Defense
+1% Damage Reduction
+4 Defense
  • +2 defense in Hardmode, +4 defense post-Moon Lord.
    (For a total of +6/+8 defense)

Notes[]

  • The Stealth Strike damage modifier can affect Rogue weapons that do not have a stealth strike, as the modifier increases the overall damage of the weapon while at full stealth.

Trivia[]

See also[]

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