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Witness the horror!
Malice Mode-Only Content: This information applies only to Malice Mode and Malice Mode worlds.
Cosmic Plushie.png
Cosmic Plushie.png
Developer
This item is dedicated to: Ozzatron
Shattered Community
  • Shattered Community.gif
Stack digit 1.png
Statistics
TypeAccessory
TooltipRuined by unknowable hatred, it still contains (most of) the power of The Community...
You generate rage over time and rage does not fade away out of combat
Taking damage gives rage, this effect is not hindered by your defensive stats
While Rage Mode is active, taking damage gives only half as much rage
Deal damage with Rage Mode to further empower your wrath
Current level: [LEVEL] (+[BOOST]% Rage Mode damage)
Progress to next level: [PROGRESS RATIO]%
Total Rage Mode damage: [CUMULATIVE DAMAGE DEALT]
RarityRarity Level: 16
Sell 1 Platinum Coin.png

The Shattered Community is a post-Moon Lord accessory. It is the exhumed form of The Community. While equipped, the player’s Rage Meter no longer depletes when out of combat. The player will also passively gain rage over time, as well as when taking damage. While the Rage Mode buff is active, the maximum amount of rage increases to 200 units, or 200%. Additionally, the player is provided with various boosts including 5% critical strike chance, 10% damage, 5% damage reduction, 10 defense, 15% flight time, 10% max life, 2 life regen, and 20% movement speed.

Stat Scaling[]

The Shattered Community has a level mechanic which is based on the amount of damage dealt while the Rage Mode buff is active and the item is equipped. All stats will persist even after the buff runs out, the player dies, or takes the accessory off. When level increases, a purple laser beam falls from the sky, followed by a pop-up text "The Community cracks..." above the user.

The Shattered Community can be leveled up to a maximum of 25. Each level grants 1% extra damage with the Rage Mode buff. Both the marginal and cumulative damages required to reach each stage are listed below.

  • Level Boost Marginal Damage Required Total Damage Required
    1 +1% 400,000 400,000
    2 +2% 800,000 1,200,000
    3 +3% 1,200,000 2,400,000
    4 +4% 1,600,000 4,000,000
    5 +5% 2,000,000 6,000,000
    6 +6% 2,400,000 8,400,000
    7 +7% 2,800,000 11,200,000
    8 +8% 3,200,000 14,400,000
    9 +9% 3,600,000 18,000,000
    10 +10% 4,000,000 22,000,000
    11 +11% 4,400,000 26,400,000
    12 +12% 4,800,000 31,200,000
    13 +13% 5,200,000 36,400,000
    14 +14% 5,600,000 42,000,000
    15 +15% 6,000,000 48,000,000
    16 +16% 6,400,000 54,400,000
    17 +17% 6,800,000 61,200,000
    18 +18% 7,200,000 68,400,000
    19 +19% 7,600,000 76,000,000
    20 +20% 8,000,000 84,000,000
    21 +21% 8,400,000 92,400,000
    22 +22% 8,800,000 101,200,000
    23 +23% 9,200,000 110,400,000
    24 +24% 9,600,000 120,000,000
    25 +25% 10,000,000 130,000,000
  • Notes[]

    • The amount of rage passively gained per second is 2 units, which also equals to 2% of the full meter.
    • The non-rage stat boosts given by the Shattered Community are identical to those of a fully-powered Community, excluding melee speed and minion knockback, but the life regen boost always applies regardless of condition.
    • The amount of rage gained per hit is the following: True Damage Taken/Max Health * Rage Mode penalty * Max Rage penalty * 80
      • The true damage taken is calculated after damage multipliers, but before defense and damage reduction.
      • Rage Mode penalty is equal to 1 by default, 0.5 if the player has Rage Mode buff.
      • Max Rage penalty is equal to 1 by default, 3/(3 + Current Rage/100) if the player has at least a full meter (100 units) of Rage.
      • For example, if the player were to take 100 damage with 1000 max health, they would gain 8 units of rage. This is reduced to 4 with Rage Mode active, and further reduced to 2.5 if the player has 180 units of rage when taking the hit.

    Trivia[]

    • This accessory actually has a unique rarity but is referred to here as Hot Pink for consistency between items.
      • This unique rarity alternates between dark purple (#803E80 ●) and bright pink (#F569F5 ●) colors.
    • Building the Rage Meter by taking damage was previously the main way of charging it prior to its rework in the 1.5.0.001 update, the same update that added this accessory.
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