Shattered Sun
Type | Weapon |
---|---|
Damage | 82 Rogue |
Knockback | 6 (Average) |
Critical chance | 14% |
Use time | 11 Very Fast |
Velocity | 25 |
Tooltip | Throws daggers that split into scorching homing daggers Stealth strikes fire volleys of homing daggers from the player on dagger hits |
Inflicts Debuff | ![]() 100% chance |
Debuff duration | 3 seconds |
Debuff tooltip | Dissolving from holy light |
Rarity | ![]() |
Sell | 24 ![]() |
The Shattered Sun is a craftable post-Moon Lord non-consumable dagger that is an upgrade to the Radiant Star and the final upgrade of the Crystalline. It shoots an infinitely piercing dagger that is not affected by gravity and can pass through walls. Upon hitting an enemy, it creates an explosion that inflicts Holy Flames and deals 15% of the dagger's damage. Shortly after it is thrown, it splits into 5 homing Scorching Daggers that does not pierce through enemies or solid tiles. Scorching Daggers originally deal 75% of the dagger's damage but reduces its damage by 0.5% for every one-sixth second the dagger is released, up to a minimum damage of 50% of its original damage, or 37.5% of the main dagger.
Performing a stealth strike with the Shattered Sun, when the resulting Scorched Blades hit an enemy, causes 10 more Scorched Daggers to spawn which deal 41.25% damage each. Additionally, all daggers gain the ability to travel through tiles.
Its best modifier is Flawless.
Crafting[edit | edit source]
Recipe[edit | edit source]
Crafting Station | ||
---|---|---|
![]() | ||
Ingredient(s) | Amount | |
![]() | Radiant Star | 1 |
![]() | Divine Geode | 6 |
Result | ||
![]() | Shattered Sun | 1 |
