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Status messages are messages that are sent into the chat to inform the player of changes within the world, boss actions, or mode activation. They also serve as a means for bosses to communicate with the player.

Progression

Message Trigger Effect Color
"The depths of the underground desert are rumbling..." Desert Scourge is defeated for the first time. Navystone, Eutrophic Sand, Sea Prism, and Prism Shards can be mined, allowing access to the Sunken Sea Biome. In addition to this, Prism-Backs will begin to drop Prism Shards. #7FFFD4 ●
"The desert wind is blowing furiously!" Desert Scourge is defeated for the first time. Sandstorms may now occur in Pre-Hardmode. #EEE8AA ●
"The ground is glittering with cyan light." Hive Mind/Perforators are defeated for the first time. Aerialite Ore generates in the world. #00FFFF ●
"The Sunken Sea trembles..." Wall of Flesh is defeated for the first time. The Sunken Sea enemies are buffed, new enemies spawn and Giant Clam gains new drops. #7FFFD4 ●
"A star has fallen from the heavens!" Wall of Flesh is defeated for the first time or Astrum Aureus is defeated. An Astral Infection has crashed into the world. #FFD700 ●
"The ice caves are crackling with frigid energy." Cryogen is defeated for the first time. Cryonic Ore generates in the world. #87CEFA ●
"The sulphuric sky darkens..." Aquatic Scourge is defeated for the first time. Immediately plays the roar of a Mauler. The second tier of the Acid Rain is now unlocked. #73C293 ●
"The hallow has been blessed with consecrated stone!" All three Mechanical Bosses have been defeated for the first time. Hallowed Ore generates in the underground Hallow. #32FF82 ●
"The ocean depths are trembling." Calamitas is defeated for the first time. Immediately plays the roar of an Eidolon Wyrm. Enemies in the Abyss will begin dropping Depth Cells and Lumenyl. #4169E1 ●
"Energized plant matter has formed in the underground." Plantera is defeated for the first time. Perennial Ore generates in the world. #ADFF2F ●
"The desert sand shifts intensely!" Plantera is defeated for the first time. The Great Sand Shark can now spawn. #DAA520 ●
"The astral enemies have been empowered!" Astrum Aureus is defeated for the first time. Astral Infection enemies are buffed and drop new items. #FFD700 ●
"A faint ethereal click can be heard from the dungeon." Astrum Aureus is defeated for the first time. The Astral Chest is unlocked. #FFD700 ●
"A plague has befallen the Jungle." Golem is defeated for the first time. Several plague related enemies begin spawning in the Jungle. #00FF00 ●
"A star-spawned horror tunnels through the astral infection." The Lunatic Cultist has been defeated for the first time in a world. Atlases spawn three times as often and gain an increase in stats. #FFD700 ●
"The seal of the stars has been broken! You can now mine Astral Ore." Astrum Deus is defeated for the first time. Astral Ore can now be broken. #FFD700 ●
"The profaned flame blazes fiercely!" Moon Lord is defeated for the first time. Scorn Eaters, Impious Immolators, and Profaned Energies begin spawning in The Hallow and The Underworld. #FFA500 ●
"Cosmic terrors are watching..." Moon Lord is defeated for the first time. The Sentinels of the Devourer can now be fought. #EE82EE ●
"A cold and dark energy has materialized in space." Moon Lord is defeated for the first time. Exodium Clusters generate within Planetoids. #D3D3D3 ●
"Shrieks are echoing from the dungeon." Moon Lord is defeated for the first time. The Dungeon becomes much more difficult and Phantom Spirits begin spawning. #00FFFF ●
"The calamitous beings have been inundated with bloodstone." Providence, the Profaned Goddess is defeated for the first time. Calamitas, Brimstone Elemental, Ravager, and Brimstone Crag enemies are buffed and begin dropping Bloodstone. #FFA500 ●
"Fossilized tree bark is bursting through the jungle's mud." Providence, the Profaned Goddess is defeated for the first time. Uelibloom Ore generates in the world. #90EE90 ●
"The abyssal spirits have been disturbed." Polterghast is defeated for the first time. Immediately plays the roar of a Reaper Shark. Several Abyss enemies gain new drops. #4169E1 ●
"The souls released stir the acidic storms..." Polterghast is defeated for the first time. The third and final tier of the Acid Rain is now unlocked. #73C293 ●
"A boomer awaits." 5% chance on April Fools day when Polterghast is defeated for the first time. The third and final tier of the Acid Rain is now unlocked, do note that this overrides the normal message. #73C293 ●
"The harvest moon glows eerily." The Devourer of Gods is defeated for the first time. The Pumpkin Moon becomes much more difficult and enemies begin dropping Nightmare Fuel. #FFA500 ●
"The frigid moon shimmers brightly." The Devourer of Gods is defeated for the first time. The Frost Moon becomes much more difficult and enemies begin dropping Endothermic Energy. #00FFFF ●
"The dark sun awaits." The Devourer of Gods is defeated for the first time. Solar Eclipses become much more difficult and enemies begin dropping Darksun Fragments. #FFA500 ●
"A godly aura has blessed the world's caverns." Jungle Dragon, Yharon is defeated for the first time. Auric Ore generates in the world. #FFD700 ●

Bosses

Message Trigger Effect Color
"Something is approaching..." Randomly in Death Mode, while the spawning conditions of a boss that has not been defeated yet are met. A boss from the respective biome will spawn. #DC143C ●
"Cryogen is derping out!" 1% chance (5% on April Fool's Day), when Cryogen enters phase 6. No effect. #00FFFF ●
"The brothers have been reborn!" Calamitas reaches 40% health. Catastrophe and Cataclysm spawn. #FFA500 ●
"Impressive child, most impressive..." Calamitas reaches 35% health. Soul Seekers spawn around Calamitas. #FFA500 ●
"Something stirs in the warm desert sands..." A fourth Sand Shark is killed after defeating Plantera. The Great Sand Shark will spawn after six more Sand Shark kills. #B8860B ●
"An enormous apex predator approaches..." An eighth Sand Shark is killed after defeating Plantera. The Great Sand Shark will spawn after two more Sand Shark kills. #B8860B ●
"PLAGUE NUKE BARRAGE ARMED, PREPARING FOR LAUNCH!!!" The Plaguebringer Goliath reaches 50% health. The Plaguebringer Goliath can now use her Plague Nuke Barrage attack. #00FF00 ●
"The god of the stars rejects your offering. The ritual can only be performed at night." A Titan Heart or Starcore was used on the Astral Beacon during the day. Dialogue, no effect. #ED5D53 ●
"The air is burning..." Providence, the Profaned Goddess finishes her Cocoon Star attack. Players are inflicted with Icarus' Folly. #FFA500 ●
"The Profaned Goddess has recognised your devotion to purity!" Providence, the Profaned Goddess is defeated in singleplayer, with the player using only the Profaned Soul Artifact and Golden Gun. The Profaned Soul Crystal is dropped. #FF8C00 ●
"Wails echo through the dilapidated dungeon halls..." A tenth Phantom Spirit is killed after defeating the Moon Lord if Polterghast is not yet defeated. Polterghast will spawn after twenty more Phantom Spirit kills. #00FFFF ●
"Long-dead prisoners seek their zealous revenge..." A twentieth Phantom Spirit is killed after defeating the Moon Lord if Polterghast is not yet defeated. Polterghast will spawn after ten more Phantom Spirit kills. #00FFFF ●
"You are no god...but I shall feast upon your essence regardless!" The Devourer of Gods spawns. Dialogue, no effect. #00FFFF ●
"Don't get cocky, kid!" The Devourer of Gods reaches 68% health.
When the Cosmic Plushie stabs the player.
Dialogue, no effect.
Spawns a Cosmic Guardian (or The Devourer of Gods' final form if the player's name is Terry) when stabbed.
#00FFFF ●
"It's not over yet, kid!" The Devourer of Gods returns in its final phase. Dialogue, no effect. #00FFFF ●
"A GOD DOES NOT FEAR DEATH!" The Devourer of Gods reaches 18% health. Teleports and summons three Cosmic Guardians. #00FFFF ●
"A fatal mistake!"
"Good luck recovering from that!"
"Delicious..."
"Did that hurt?"
"Nothing personal, kid."
Getting hit by The Devourer of Gods' head. Dialogue, no effect.
Appears on the place where The Devourer of Gods' head hits the player.
#00FFFF ●
"Are you honestly that bad at dodging?"
"Of all my segments to get hit by..."
Getting hit by The Devourer of Gods' tail. Dialogue, no effect.
Appears on the place where The Devourer of Gods' tail hits the player.
#00FFFF ●
"You think...you can butcher...ME!?" Attempting to instantly kill The Devourer of Gods. The Devourer of Gods is not instantly killed. #00FFFF ●
"The air is getting warmer around you." Jungle Dragon, Yharon reaches 55% health. Yharon enters his second phase and becomes briefly invincible. #FFA500 ●

Draedon and Exo Mechs

Message Trigger Effect Color
"I have waited long for this moment." Draedon spawns for the first time. Dialogue, no effect. #9BFFFF ●
"Your nature fascinates me, for I do not understand it." Draedon spawns for the first time. Dialogue, no effect. #9BFFFF ●
"You will battle my creations which have surpassed gods." Draedon spawns for the first time. Dialogue, no effect. #9BFFFF ●
"And you will prove your disposition in battle." Draedon spawns for the first time. Dialogue, no effect. #9BFFFF ●
"Now, choose." Draedon spawns for the first time. A UI appears allowing the player to choose the first Exo Mech spawned. #D5040B ●
"Make your choice." Draedon spawns after being spawned previously. A UI appears allowing the player to choose the first Exo Mech spawned. #D5040B ●
"Designs improved with time and knowledge are the essence of my work." The first Exo Mech reaches 70% health. The first Exo Mech disappears, and the other two Exo Mechs spawn. #9BFFFF ●
"Through no other method can I approach perfection." The first Exo Mech reaches 70% health. Dialogue, no effect. #9BFFFF ●
"Your performance falls neatly within the margin of error." A second Exo Mech reaches 70% health. The first Exo Mech reappears, and all three Exo Mechs attack at once. #9BFFFF ●
"That is quite satisfactory. We will proceed to the next phase of testing." A second Exo Mech reaches 70% health. Dialogue, no effect. #9BFFFF ●
"Ever since I was alerted to your presence, I have been processing your battles in order to make my machines stronger." One of the Exo Mechs reaches 40% health. The other two Exo Mechs disappear, and the remaining Exo Mech is berserked. #9BFFFF ●
"Even now, I monitor your actions. Nothing should escape the bounds of my calculations." One of the Exo Mechs reaches 40% health. Dialogue, no effect. #9BFFFF ●
"Curious. Very curious." The first Exo Mech is defeated. The Exo Mech with the higher remaining health reappears on its own. #9BFFFF ●
"Your progress steadily against more difficult challenges." The first Exo Mech is defeated. Dialogue, no effect. #9BFFFF ●
"Your nature remains unknown to me. This will not do." A second Exo Mech reaches 40% health. The other Exo Mech disappears, and the remaining Exo Mech is berserked. #9BFFFF ●
"...I sought perfection. Fate must have favored irony, for that must have been my first mistake." A second Exo Mech reaches 40% health. Dialogue, no effect. #9BFFFF ●
"Absurd." A second Exo Mech is defeated. The final Exo Mech reappears, berserked and notably faster. #9BFFFF ●
"I will no longer let my calculations impede my observation of this battle." A second Exo Mech is defeated. Dialogue, no effect. #9BFFFF ●
"I will show you the full fury of my final machine." A second Exo Mech is defeated. Dialogue, no effect. #9BFFFF ●
"How foolish. You cannot escape." Attempting to escape Ares' Exo Overload Beam attack. Ares becomes enraged. #9BFFFF ●
"An unknown factor - a catalyst is what you are." The final Exo Mech is defeated. Dialogue, no effect. #9BFFFF ●
"Nearly as alien as I, to this land and its history." The final Exo Mech is defeated. Draedon becomes vulnerable. #9BFFFF ●
"...Excuse my introspection. I must gather my thoughts after watching that display." The final Exo Mech is defeated. Dialogue, no effect. #9BFFFF ●
"This land has become stale and stiff with blood that has been spilled until now." The final Exo Mech is defeated. Dialogue, no effect. #9BFFFF ●
"You too have spilled blood, but it may be enough to usher in a new age... Of what, I do not know. But it is something I am eager to see." The final Exo Mech is defeated. Dialogue, no effect. #9BFFFF ●
"Now, you wish to reach the Tyrant. I cannot assist you in that." The final Exo Mech is defeated. Dialogue, no effect. #9BFFFF ●
"It is not a matter of spite, for I would wish nothing more than to observe such a conflict." The final Exo Mech is defeated. Dialogue, no effect. #9BFFFF ●
"But you have managed before. You will find a way eventually." The final Exo Mech is defeated. Dialogue, no effect. #9BFFFF ●
"I must acknowledge your triumph, but I will now return to my machinery." The final Exo Mech is defeated. Draedon disappears. #9BFFFF ●
"...Quite unnecessary." Draedon is attacked during his closing monologue. Draedon reappears as an invulnerable hologram. #9BFFFF ●

Supreme Calamitas

Message Trigger Effect Color
"Do you enjoy going through hell?" Supreme Calamitas spawns before defeating her prior. The first bullet hell occurs. #FFA500 ●
"You should have just died..." The first bullet hell ends. Sepulcher spawns. #FFA500 ●
"It wasn't too long ago you barely managed to defeat my doppelganger. Quite the failure, wasn't it?" Supreme Calamitas reaches 75% health. The second bullet hell occurs. #FFA500 ●
"You've harnessed great power, but you wield it for no one but yourself." Supreme Calamitas reaches 50% health. The third bullet hell occurs. #FFA500 ●
"Would you like to meet my family? Horrible, isn't it?" Supreme Calamitas reaches 45% health. Supreme Catastrophe and Supreme Cataclysm spawn. #FFA500 ●
"You will suffer greatly." Supreme Calamitas reaches 40% health. Supreme Calamitas enters her second phase. #FFA500 ●
"It's absurd to even think of trying to get away. As long as you live, you will suffer." Supreme Calamitas reaches 30% health. The fourth bullet hell occurs. #FFA500 ●
"An upstart who recklessly stole and killed their way to power. I wonder, who does that remind me of...?" Supreme Calamitas reaches 20% health. Soul Seekers spawn in a large, spinning ring. #FFA500 ●
"You have no stake in this battle. No one gave you any say in this matter!" Supreme Calamitas reaches 10% health. The final bullet hell occurs. #FFA500 ●
"Once the dust has settled and only one remains, if it is you, what value will this have had?!" Supreme Calamitas reaches 8% health. Sepulcher respawns. #FFA500 ●
"Just stop!" Supreme Calamitas reaches less than 5% health. Dialogue, no effect. #FFA500 ●
"I have no future if I lose here." Supreme Calamitas reaches less than 5% health. Dialogue, no effect. #FFA500 ●
"Once you have bested me, you will only have one path forward." Supreme Calamitas reaches less than 5% health. Dialogue, no effect. #FFA500 ●
"And that path... also has no future." Supreme Calamitas reaches less than 5% health. Dialogue, no effect. #FFA500 ●
"Even if he has thrown all else away, his power remains." Supreme Calamitas reaches 1% health. Supreme Calamitas stops attacking and becomes immobile and invulnerable. #FFA500 ●
"I have no more energy left to resent him, or you..." Supreme Calamitas reaches 1% health. Dialogue, no effect. #FFA500 ●
"It will all be in your hands now." Supreme Calamitas reaches 1% health. Supreme Calamitas concedes and gives up after 5 more seconds have passed by. #FFA500 ●
"If you're looking for some fourth-degree burns, you've got the right person." Supreme Calamitas spawn after having defeated her previously. The first bullet hell occurs. #FFA500 ●
"When the time comes, would you like to join my creation?" The first bullet hell ends after defeating her previously. Sepulcher spawns. #FFA500 ●
"You'll still have to work hard for this victory." Supreme Calamitas reaches 75% health after defeating her previously. The second bullet hell occurs. #FFA500 ●
"I haven't had such an interesting target dummy to test my magic on in a long time." Supreme Calamitas reaches 50% health after defeating her previously. The third bullet hell occurs. #FFA500 ●
"Empty shells of their former selves. I doubt even a scrap of their spirits remain." Supreme Calamitas reaches 45% health after defeating her previously. Supreme Catastrophe and Supreme Cataclysm spawn. #FFA500 ●
"Here we go again." Supreme Calamitas reaches 40% health after defeating her previously. Supreme Calamitas enters her second phase. #FFA500 ●
"I wonder if you've seen these in your nightmares since our first battle?" Supreme Calamitas reaches 30% health after defeating her previously. The fourth bullet hell occurs. #FFA500 ●
"Your skill hasn't faltered in the least." Supreme Calamitas reaches 20% health after defeating her previously. Soul Seekers spawn in a large, spinning ring. #FFA500 ●
"Isn't this exciting?" Supreme Calamitas reaches 10% health after defeating her previously. The final bullet hell occurs. #FFA500 ●
"Here comes the crawling tomb, one last time." Supreme Calamitas reaches 8% health after defeating her previously. Sepulcher spawns. #FFA500 ●
"A terrific display, I concede this match to you." Supreme Calamitas reaches less than 5% health after defeating her previously. Dialogue, no effect. #FFA500 ●
"No doubt you will face enemies stronger than I." Supreme Calamitas reaches less than 5% health after defeating her previously. Dialogue, no effect. #FFA500 ●
"I trust you will not make the same mistakes he did." Supreme Calamitas reaches less than 5% health after defeating her previously. Dialogue, no effect. #FFA500 ●
"I can't imagine what your future holds now." Supreme Calamitas reaches less than 5% health after defeating her previously. Dialogue, no effect. #FFA500 ●

Despawn messages

The following messages will only appear if the Boss Checklist mod is installed and enabled, Boss Despawn Messages is set to "Unique" in the config (Otherwise it will say "<Boss> has killed every player!) and when a boss has killed all players and despawned. Each boss has their own corresponding message.

Message Boss / Mini Boss color
"The scourge of the desert delved back into the sand." Desert Scourge #EEE8AA ●
"The Giant Clam returns hiding in its grotto." Giant Clam #7FFFD4 ●
"The mycelium crab has lost interest." Crabulon #6495ED ●
"The corrupted colony began searching for a new breeding ground." The Hive Mind #9400D3 ●
"The parasitic hive began searching for a new host." The Perforators #DC143C ●
"The gelatinous monstrosity achieved vengeance for its brethren." The Slime God #BA5533 ●
"Cryogen drifts away, carried on a freezing wind." Cryogen #00FFFF ●
"The Aquatic Scourge swam back into the open ocean." Aquatic Scourge #F0E68C ●
"Brimstone Elemental withdraws to the ruins of her shrine." Brimstone Elemental #DC143C ●
"If you wanted a fight, you should've come more prepared." Calamitas #FFA500 ●
"The apex predator of the sands disappears into the dunes..." Great Sand Shark #DAA520 ●
"The aquatic entities sink back beneath the ocean depths." Leviathan and Anahita #7FFFD4 ●
"Astrum Aureus’ program has been executed. Initiate recall." Astrum Aureus #FFD700 ●
"HOSTILE SPECIMENS TERMINATED. INITIATE RECALL TO HOME BASE." The Plaguebringer Goliath #00FF00 ●
"The automaton of misshapen victims went looking for the true perpetrator." Ravager #B22222 ●
"The infected deity retreats to the heavens." Astrum Deus #FFD700 ●
"The guardians must protect their goddess at all costs." Profaned Guardians #FFA500 ●
"The failed experiment returns into its reproductive routine." The Dragonfolly #FFD700 ●
"The Profaned Goddess vanishes in a burning blaze." Providence, the Profaned Goddess #FFA500 ●
"The rift in time and space has moved away from your reach." Ceaseless Void #4B0082 ●
"Storm Weaver hid itself once again within the stormfront." Storm Weaver #EE82EE ●
"The Devourer's assassin has finished its easy task." Signus #BA55D3 ●
"The volatile spirits disperse throughout the depths of the dungeon." Polterghast #B0E0E6 ●
"The old duke disappears amidst the acidic downpour." The Old Duke #F0E68C ●
"The Devourer of Gods has slain everyone and feasted on their essence." The Devourer of Gods #00FFFF ●
"Yharon found you too weak to stay near your gravestone." Jungle Dragon, Yharon #FFA500 ●
"An imperfection after all... what a shame." Exo Mechs #7FFFD4 ●
"Please don't waste my time." Supreme Calamitas #FFA500 ●
"..." Adult Eidolon Wyrm #7FFFD4 ●

Events

Message Trigger Effect Color
"A toxic downpour falls over the wasteland seas!" A Caustic Tear is used, or naturally occurs after the Eye of Cthulhu is defeated. The Acid Rain begins. #73C293 ●
"The sulphuric skies begin to clear..." After Acid Rain is completed or the player doesn't kill any enemies within four minutes. The Acid Rain ends. #73C293 ●
"Hmm? Ah, another contender. Very well, may the ritual commence!" Upon starting Boss Rush. Dialogue, no effect. #F08080 ●
"Hmm? Oh, you're still alive. Unexpected and exhilarating, but don't get complacent just yet." Upon defeating The Destroyer during Boss Rush. Dialogue, no effect. #F08080 ●
"Hmm? Persistent aren't you? Perhaps you have some hope of prosperity, unlike last challengers." Upon defeating Lunatic Cultist during Boss Rush. Dialogue, no effect. #F08080 ●
"Hmm? Your perseverance is truly a trait to behold. You've come further than even the demigods in such a short time."
"May your skills remain sharp for the remaining challenges."
Upon defeating Duke Fishron during Boss Rush.
Shortly after Duke Fishron is defeated.
Dialogue, no effect. #F08080 ●
"Hmm? So you've made it to the final tier, a remarkable feat enviable by even the mightiest of gods."
"Go forth and conquer the ritual's end!"
Upon defeating Providence during Boss Rush.
Shortly after Providence is defeated.
Dialogue, no effect. #F08080 ●
"Hmm? You expected a reward beyond this mere pebble? Patience, the true reward will come apparent in time." Upon completing the Boss Rush. The player receives the Rock. #F08080 ●

Toggle Items

Message Trigger Effect Color
"You cannot change the rules now." When the player attempts to use the Revengeance, Death, or Malice items while a boss is alive. No effect. #DC143C ●
"Death is active; enjoy the fun." Death is used when Death Mode is not active. Activates Death Mode. #DC143C ●
"Death is not active; not fun enough for you?" Death or Revengeance is used when Death Mode is active. Deactivates Death Mode. #DC143C ●
"Malice is active; witness the horror!" Malice is used when Malice Mode is not active. Activates Malice Mode. #DC143C ●
"Malice is not active." Malice is used when Malice Mode is active. Deactivates Malice Mode. #DC143C ●
"Revengeance is active." Revengeance is used when Revengeance Mode is not active. Activates Revengeance Mode. #DC143C ●
"Revengeance is not active." Revengeance is used when Revengeance Mode is active. Deactivates Revengeance Mode. #DC143C ●
"You have been blessed by the Third Sage!" Hermit's Box of One Hundred Medicines is selected in the toolbar and the player right-clicks while it is not active. Grants the player the ability to respawn with full health. #EE82EE ●
"The Third Sage has rescinded its blessing..." Hermit's Box of One Hundred Medicines is selected in the toolbar and the player right-clicks while it is active. Retracts the ability for the player to respawn with full health. #EE82EE ●

Death Messages

Message Trigger Color
"<PlayerName> became a blood geyser." When the player is killed by the Burning Blood debuff. #FF1919 ●
"<PlayerName> was consumed by the black flames." When the player is killed by the Brimstone Flames, Abyssal Flames or Weak Brimstone Flames debuffs. #FF1919 ●
"<PlayerName>'s flesh was melted by the plague."
"<PlayerName> didn't vaccinate."
When the player is killed by the Plague debuff. #FF1919 ●
"<PlayerName> fell prey to their sins." When the player is killed by the Holy Flames debuff. #FF1919 ●
"<PlayerName> lost too much blood." When the player is killed by the Heavy Bleeding debuff. #FF1919 ●
"<PlayerName> downed too many shots."
"<PlayerName>'s liver failed."
When the player is killed by Alcohol Poisoning. #FF1919 ●
"<PlayerName> was charred by the brimstone inferno." When the player is killed by the Vulnerability Hex debuff. #FF1919 ●
"<PlayerName>'s soul was released by the lava." When the player is killed by the lava in the Brimstone Crag. #FF1919 ●
"<PlayerName> disintegrated into ashes." When the player is killed by the Dragon Fire debuff. #FF1919 ●
"<PlayerName> was turned to ashes by the Profaned Goddess." When the player is killed by the Holy Inferno debuff. #FF1919 ●
"<PlayerName>'s spirit was turned to ash." When the player is killed by the Shadowflame debuff. #FF1919 ●
"<PlayerName> was crushed by the pressure."
"<PlayerName>'s lungs collapsed."
When the player is killed by the Crush Depth debuff. #FF1919 ●
"<PlayerName>'s infection spread too far."
"<PlayerName>'s skin was replaced by the astral virus."
When the player is killed by the Astral Infection debuff. #FF1919 ●
"<PlayerName>'s soul was extinguished." When the player is killed by the God Slayer Inferno debuff. #FF1919 ●
"<PlayerName> was melted by the toxic waste." When the player is killed by the Sulphuric Poisoning debuff. #FF1919 ●
"<PlayerName>'s life was completely converted into mana." When the player is killed by the Mana Polarizer. #FF1919 ●
"<PlayerName> succumbed to alcohol sickness." When the player is killed by the lowered regeneration from Alcohol. #FF1919 ●
"<PlayerName> is food for the Wyrms."
"Oxygen failed to reach <PlayerName> from the depths of the Abyss."
When the player is killed by drowning in the Abyss. #FF1919 ●
"<PlayerName> was destroyed by a mysterious force." When the player is killed by the Boss Rush immunity curse. #FF1919 ●
"<PlayerName> burst into sinless ash." When the player is killed by the fire orbs from the Crystal Guardian or the cocoon flames from Providence, the Profaned Goddess. #FF1919 ●
"<PlayerName> couldn't stand the sharp objects." When the player is killed by the Cosmic Plushie. #FF1919 ●
"<PlayerName> was slapped too hard." When the player is killed by the Drunk Princess. #FF1919 ●
"<PlayerName> was chilled to the bone by the frigid environment." When the player is killed by the Freezing Weather debuff. #FF1919 ●
"<PlayerName> was incinerated by lunar rays." When the player is killed by the Nightwither debuff. #FF1919 ●
"<PlayerName> vaporized into thin air." When the player is killed by the Vaporfied debuff. #FF1919 ●
"<PlayerName> suffered from severe anemia."
"<PlayerName> was unable to obtain a blood transfusion."
When the player is killed by the Blood Boiler. #FF1919 ●
"<PlayerName> was violently pricked by a flower." When the player is killed by the Thorn Blossom. #FF1919 ●
"<PlayerName> became the blood god's sacrifice." When the player is killed by the Corpus Avertor's stealth strike. #FF1919 ●
"<PlayerName>'s blood vessels burst from drug overdose." When the player is killed by the Astral Injection. #FF1919 ●
"<PlayerName> was once again impaled by a Goldfish." When the player is instantly killed by a Fearless Goldfish Warrior with the name "Metatrex" or "LordMetatrex." #FF1919 ●
"<PlayerName> isn't worthy." When the player is killed by equipping the lul accessory with a name other than "Fabsol" or "Totalbiscuit". #FF1919 ●
"<PlayerName> was summoned too soon." When the player is killed while equipping the Profaned Soul Crystal accessory. #FF1919 ●
"<PlayerName> withered away." When the player is killed by the Withered debuff. #FF1919 ●

Proficiency

Message Trigger Effect Color
"Melee weapon proficiency level up!" Leveling up melee proficiency to Level 1 through Level 14. Launches a firework from the player. #FFA500 ●
"Melee weapon proficiency maxed out!" Leveling up melee proficiency to Level 15.
"Ranged weapon proficiency level up!" Leveling up ranged proficiency to Level 1 through Level 14.
"Ranged weapon proficiency maxed out!" Leveling up ranged proficiency to Level 15.
"Magic weapon proficiency level up!" Leveling up magic proficiency to Level 1 through Level 14.
"Magic weapon proficiency maxed out!" Leveling up magic proficiency to Level 15.
"Summoner weapon proficiency level up!" Leveling up summoner proficiency to Level 1 through Level 14.
"Summoner weapon proficiency maxed out!" Leveling up summoner proficiency to Level 15.
"Rogue weapon proficiency level up!" Leveling up rogue proficiency to Level 1 through Level 14.
"Rogue weapon proficiency maxed out!" Leveling up rogue proficiency to Level 15.

Other

Message Trigger Color
"The LORDE is approaching..." 0.000001% (or 1 in 100,000,000) chance every frame if the day is April Fools Day. #DC143C ●

Footnotes


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